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MapKitLoader

Loads custom maps made with the Slip & Skid Map Kit. Maps run on a stock level's camera, lighting, scenery, start/finish gates and podium; surface cards and no-trap zones work.

CHANGELOG

1.0.2

  • Per-road surfaces: each map road piece can use its own game surface (Asphalt, Mud, Ice...), so maps can mix surfaces. Pieces without one keep the host road surface.
  • The plugin reports its real version.

1.0.1

  • Map roads use the host level's own road surface, so the game applies its biome: correct fog, sky, lighting and scenery (fixes far parts of maps drawing flat green).
  • Host scenery is scaled to the map's size and pieces that would stand on the track are hidden.
  • The tyre-trail camera covers the whole map.
  • Prop pieces (concrete or dark asphalt decoration) that are not road tiles.

1.0.0

  • First release: loads Map Kit maps on a stock host level (start/finish gates, no-trap zones, podium, lighting, scenery, surface cards).
  • Roadside scenery from the host's environment, switching with the surface biome.
  • Level-select picture, outline, 3D model and surface count for each map.