MapKitLoader
Loads custom maps made with the Slip & Skid Map Kit. Maps run on a stock level's camera, lighting, scenery, start/finish gates and podium; surface cards and no-trap zones work.
CHANGELOG
1.0.2
- Per-road surfaces: each map road piece can use its own game surface (Asphalt, Mud, Ice...), so maps can mix surfaces. Pieces without one keep the host road surface.
- The plugin reports its real version.
1.0.1
- Map roads use the host level's own road surface, so the game applies its biome: correct fog, sky, lighting and scenery (fixes far parts of maps drawing flat green).
- Host scenery is scaled to the map's size and pieces that would stand on the track are hidden.
- The tyre-trail camera covers the whole map.
- Prop pieces (concrete or dark asphalt decoration) that are not road tiles.
1.0.0
- First release: loads Map Kit maps on a stock host level (start/finish gates, no-trap zones, podium, lighting, scenery, surface cards).
- Roadside scenery from the host's environment, switching with the surface biome.
- Level-select picture, outline, 3D model and surface count for each map.