Decompiled source of Offscreen Arrows v1.0.2

OffscreenArrows.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using InControl;
using SFQoL;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("OffscreenArrows")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+da3bfa97421b477674e4770cfb711a2db3559688")]
[assembly: AssemblyProduct("OffscreenArrows")]
[assembly: AssemblyTitle("OffscreenArrows")]
[assembly: AssemblyVersion("1.0.2.0")]
namespace SFQoL
{
	internal static class Compat
	{
		private static bool searched;

		private static FieldInfo roundsActive;

		private static PropertyInfo roundsArmed;

		private static FieldInfo cardPicking;

		private static bool cardSearched;

		public static bool Rounds
		{
			get
			{
				Find();
				try
				{
					if ((object)roundsArmed != null && (bool)roundsArmed.GetValue(null, null))
					{
						return true;
					}
					if ((object)roundsActive != null && (bool)roundsActive.GetValue(null))
					{
						return true;
					}
				}
				catch
				{
				}
				return false;
			}
		}

		public static bool CardScreen
		{
			get
			{
				if (!cardSearched)
				{
					Type type = RoundsType("StickRounds.CardPick");
					cardSearched = (object)type != null || Time.frameCount > 1;
					if ((object)type != null)
					{
						cardPicking = type.GetField("Picking", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
					}
				}
				try
				{
					return (object)cardPicking != null && (bool)cardPicking.GetValue(null);
				}
				catch
				{
					return false;
				}
			}
		}

		public static bool RoundsMatch
		{
			get
			{
				Find();
				try
				{
					return (object)roundsActive != null && (bool)roundsActive.GetValue(null) && !GameManager.stillInMenu;
				}
				catch
				{
					return false;
				}
			}
		}

		private static Type RoundsType(string name)
		{
			if (!Chainloader.PluginInfos.TryGetValue("stickfight.stickrounds", out var value) || (Object)(object)value.Instance == (Object)null)
			{
				return null;
			}
			return ((object)value.Instance).GetType().Assembly.GetType(name, throwOnError: false);
		}

		private static void Find()
		{
			if (!searched)
			{
				Type type = RoundsType("StickRounds.RoundsMode");
				searched = (object)type != null || Time.frameCount > 1;
				if ((object)type != null)
				{
					roundsActive = type.GetField("Active", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
					roundsArmed = type.GetProperty("Armed", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
				}
			}
		}

		public static bool IsBotDevice(InputDevice d)
		{
			if (d != null)
			{
				return ((object)d).GetType().Name == "BotDevice";
			}
			return false;
		}
	}
	internal static class QolConfig
	{
		public static ConfigEntry<bool> Enabled(ConfigFile config, string section, string description)
		{
			return config.Bind<bool>(section, "Enabled", true, description);
		}

		private static Dictionary<ConfigDefinition, string> Orphans(ConfigFile config)
		{
			return Traverse.Create((object)config).Property("OrphanedEntries", (object[])null).GetValue<Dictionary<ConfigDefinition, string>>();
		}

		public static string Old(ConfigFile config, string section, string key)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
			if (dictionary == null || !dictionary.TryGetValue(new ConfigDefinition(section, key), out var value))
			{
				return null;
			}
			return value;
		}

		public static void SetOld(ConfigFile config, string section, string key, string value)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
			if (dictionary != null)
			{
				dictionary[new ConfigDefinition(section, key)] = value;
			}
		}

		public static void DropOld(ConfigFile config)
		{
			Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
			if (dictionary != null && dictionary.Count != 0)
			{
				dictionary.Clear();
				config.Save();
			}
		}
	}
	internal static class Ui
	{
		public static readonly Color Panel = new Color(0.176f, 0.176f, 0.176f);

		public static readonly Color Strip = new Color(0.147f, 0.147f, 0.147f);

		public static readonly Color Item = new Color(0.265f, 0.265f, 0.265f);

		public static readonly Color Grey = new Color(0.6f, 0.6f, 0.6f);

		private static TMP_FontAsset font;

		private static Sprite box;

		private static bool boxSearched;

		private static Camera menuCam;

		private static float menuCamSearchAt;

		public static TMP_FontAsset Font
		{
			get
			{
				if ((Object)(object)font == (Object)null)
				{
					GameManager instance = GameManager.Instance;
					if ((Object)(object)instance != (Object)null && (Object)(object)instance.winText != (Object)null)
					{
						font = ((TMP_Text)instance.winText).font;
					}
					if ((Object)(object)font == (Object)null)
					{
						TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>();
						foreach (TMP_FontAsset val in array)
						{
							if (((Object)val).name.StartsWith("Anton"))
							{
								font = val;
								break;
							}
						}
					}
				}
				return font;
			}
		}

		public static Sprite BoxSprite
		{
			get
			{
				if ((Object)(object)box == (Object)null && !boxSearched)
				{
					boxSearched = true;
					Sprite[] array = Resources.FindObjectsOfTypeAll<Sprite>();
					foreach (Sprite val in array)
					{
						if (((Object)val).name == "box")
						{
							box = val;
							break;
						}
					}
				}
				return box;
			}
		}

		public static int MenuLayer
		{
			get
			{
				int num = LayerMask.NameToLayer("MENU");
				if (num < 0)
				{
					return 31;
				}
				return num;
			}
		}

		public static void Attach(Canvas c)
		{
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Invalid comparison between Unknown and I4
			if ((Object)(object)c == (Object)null)
			{
				return;
			}
			if (((Object)(object)menuCam == (Object)null || !((Behaviour)menuCam).isActiveAndEnabled) && Time.unscaledTime >= menuCamSearchAt)
			{
				menuCamSearchAt = Time.unscaledTime + 1f;
				menuCam = null;
				Camera[] allCameras = Camera.allCameras;
				foreach (Camera val in allCameras)
				{
					if (((Object)val).name == "Camera_Pause" && (val.cullingMask & (1 << MenuLayer)) != 0)
					{
						menuCam = val;
						break;
					}
				}
			}
			if ((Object)(object)menuCam != (Object)null && ((Behaviour)menuCam).isActiveAndEnabled)
			{
				if ((int)c.renderMode != 1 || (Object)(object)c.worldCamera != (Object)(object)menuCam)
				{
					c.renderMode = (RenderMode)1;
					c.worldCamera = menuCam;
					c.planeDistance = 1f;
				}
			}
			else if ((int)c.renderMode != 0)
			{
				c.renderMode = (RenderMode)0;
			}
		}

		public static Canvas MakeCanvas(string name, int order)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject(name)
			{
				layer = MenuLayer
			};
			Object.DontDestroyOnLoad((Object)val);
			Canvas val2 = val.AddComponent<Canvas>();
			val2.renderMode = (RenderMode)0;
			val2.sortingOrder = order;
			Attach(val2);
			CanvasScaler obj = val.AddComponent<CanvasScaler>();
			obj.uiScaleMode = (ScaleMode)1;
			obj.referenceResolution = new Vector2(1920f, 1080f);
			obj.matchWidthOrHeight = 0.5f;
			return val2;
		}

		public static RectTransform Rect(Transform parent, string name)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			GameObject val = new GameObject(name, new Type[1] { typeof(RectTransform) })
			{
				layer = ((Component)parent).gameObject.layer
			};
			val.transform.SetParent(parent, false);
			RectTransform val2 = (RectTransform)val.transform;
			Vector2 val3 = default(Vector2);
			((Vector2)(ref val3))..ctor(0.5f, 0.5f);
			val2.anchorMax = val3;
			val2.anchorMin = val3;
			val2.pivot = new Vector2(0.5f, 0.5f);
			return val2;
		}

		public static Image Box(Transform parent, string name, Color color, Vector2 pos, Vector2 size, bool rounded = false)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			RectTransform obj = Rect(parent, name);
			obj.anchoredPosition = pos;
			obj.sizeDelta = size;
			Image val = ((Component)obj).gameObject.AddComponent<Image>();
			((Graphic)val).color = color;
			((Graphic)val).raycastTarget = false;
			if (rounded && (Object)(object)BoxSprite != (Object)null)
			{
				val.sprite = BoxSprite;
				Vector4 border = BoxSprite.border;
				if (((Vector4)(ref border)).sqrMagnitude > 0f)
				{
					val.type = (Type)1;
				}
			}
			return val;
		}

		public static void Fill(RectTransform rt, float inset)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			rt.anchorMin = Vector2.zero;
			rt.anchorMax = Vector2.one;
			rt.offsetMin = new Vector2(inset, inset);
			rt.offsetMax = new Vector2(0f - inset, 0f - inset);
		}

		public static TextMeshProUGUI Text(Transform parent, string name, string text, float size, Color color, TextAlignmentOptions align)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			TextMeshProUGUI val = ((Component)Rect(parent, name)).gameObject.AddComponent<TextMeshProUGUI>();
			if ((Object)(object)Font != (Object)null)
			{
				((TMP_Text)val).font = Font;
			}
			((TMP_Text)val).fontSize = size;
			((Graphic)val).color = color;
			((TMP_Text)val).alignment = align;
			((TMP_Text)val).enableWordWrapping = false;
			((TMP_Text)val).richText = true;
			((Graphic)val).raycastTarget = false;
			((TMP_Text)val).text = text;
			return val;
		}

		public static Color PlayerColor(Controller c)
		{
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)c != (Object)null)
			{
				SpriteRenderer componentInChildren = ((Component)c).GetComponentInChildren<SpriteRenderer>();
				SetColorWhenDamaged val = (((Object)(object)componentInChildren != (Object)null) ? ((Component)componentInChildren).GetComponent<SetColorWhenDamaged>() : null);
				if ((Object)(object)val == (Object)null)
				{
					val = ((Component)c).GetComponentInChildren<SetColorWhenDamaged>(true);
				}
				if ((Object)(object)val != (Object)null && val.startColor.a > 0f)
				{
					Color startColor = val.startColor;
					startColor.a = 1f;
					return startColor;
				}
				ControllerHandler instance = ControllerHandler.Instance;
				if ((Object)(object)instance != (Object)null && instance.colors != null && c.playerID >= 0 && c.playerID < instance.colors.Length && (Object)(object)instance.colors[c.playerID] != (Object)null)
				{
					return instance.colors[c.playerID].color;
				}
			}
			return Color.white;
		}

		public static Color SlotColor(int id)
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			ControllerHandler instance = ControllerHandler.Instance;
			if ((Object)(object)instance != (Object)null && instance.colors != null && id >= 0 && id < instance.colors.Length && (Object)(object)instance.colors[id] != (Object)null)
			{
				Color color = instance.colors[id].color;
				color.a = 1f;
				return color;
			}
			return Color.white;
		}

		public static string Hex(Color c)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			return "#" + ((int)(Mathf.Clamp01(c.r) * 255f)).ToString("X2") + ((int)(Mathf.Clamp01(c.g) * 255f)).ToString("X2") + ((int)(Mathf.Clamp01(c.b) * 255f)).ToString("X2");
		}

		public static string Colored(string text, Color c)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			return "<color=" + Hex(c) + ">" + text + "</color>";
		}

		public static Color WithAlpha(Color c, float a)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			c.a = a;
			return c;
		}
	}
}
namespace OffscreenArrows
{
	[BepInPlugin("stickfight.offscreenarrows", "Offscreen Arrows", "1.0.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Guid = "stickfight.offscreenarrows";

		public const string Name = "Offscreen Arrows";

		public const string Version = "1.0.2";

		internal static ConfigEntry<bool> Enabled;

		private void Awake()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			Enabled = QolConfig.Enabled(((BaseUnityPlugin)this).Config, "Arrows", "A pin in a player's colour at the screen edge points at anyone out of view.");
			QolConfig.DropOld(((BaseUnityPlugin)this).Config);
			GameObject val = new GameObject("OffscreenArrows");
			Object.DontDestroyOnLoad((Object)val);
			((Object)val).hideFlags = (HideFlags)61;
			val.AddComponent<Arrows>();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Offscreen Arrows 1.0.2 loaded.");
		}
	}
	internal class Arrows : MonoBehaviour
	{
		private const float Edge = 72f;

		private const float NearSize = 49f;

		private const float FarSize = 31f;

		private const float FarDistance = 25f;

		private Canvas canvas;

		private RectTransform root;

		private Sprite arrowSprite;

		private readonly Dictionary<Controller, Image> arrows = new Dictionary<Controller, Image>();

		private readonly List<Controller> gone = new List<Controller>();

		private readonly HashSet<Controller> seen = new HashSet<Controller>();

		private RectTransform barArea;

		private CanvasGroup barGroup;

		private float nextBarLook;

		private readonly Vector3[] corners = (Vector3[])(object)new Vector3[4];

		private static Func<Controller, Sprite, Sprite> patternedSprite;

		private static Action<Sprite> prepareSprite;

		private static bool paintLooked;

		private void LateUpdate()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_0218: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_0290: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_0389: Unknown result type (might be due to invalid IL or missing references)
			//IL_039d: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_030d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0326: Unknown result type (might be due to invalid IL or missing references)
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			Camera main = Camera.main;
			ControllerHandler instance = ControllerHandler.Instance;
			bool num = Plugin.Enabled.Value && (Object)(object)main != (Object)null && (Object)(object)instance != (Object)null && !PauseManager.isPaused && (GameManager.inFight || GameManager.stillInMenu) && !Compat.CardScreen;
			if ((Object)(object)canvas == (Object)null)
			{
				Build();
			}
			Ui.Attach(canvas);
			Rect rect = root.rect;
			Vector2 size = ((Rect)(ref rect)).size;
			seen.Clear();
			if (num)
			{
				List<Controller> players = instance.players;
				Vector2 up = default(Vector2);
				for (int i = 0; i < players.Count; i++)
				{
					Controller val = players[i];
					if ((Object)(object)val == (Object)null || !((Component)val).gameObject.activeInHierarchy)
					{
						continue;
					}
					CharacterInformation component = ((Component)val).GetComponent<CharacterInformation>();
					if ((Object)(object)component == (Object)null || component.isDead)
					{
						continue;
					}
					Torso componentInChildren = ((Component)val).GetComponentInChildren<Torso>();
					if ((Object)(object)componentInChildren == (Object)null)
					{
						continue;
					}
					Vector3 val2 = main.WorldToViewportPoint(((Component)componentInChildren).transform.position);
					if (val2.x < 0f || val2.x > 1f || val2.y < 0f || val2.y > 1f)
					{
						seen.Add(val);
						Image val3 = Get(val);
						Sprite val4 = PatternedSprite(val);
						val3.sprite = (((Object)(object)val4 != (Object)null) ? val4 : arrowSprite);
						((Graphic)val3).color = (((Object)(object)val4 != (Object)null) ? Color.white : Ui.PlayerColor(val));
						((Vector2)(ref up))..ctor((val2.x - 0.5f) * size.x, (val2.y - 0.5f) * size.y);
						if (((Vector2)(ref up)).sqrMagnitude < 1f)
						{
							up = Vector2.up;
						}
						float num2 = size.x * 0.5f - 72f;
						float num3 = size.y * 0.5f - 72f;
						float num4 = Mathf.Min(num2 / Mathf.Max(Mathf.Abs(up.x), 0.001f), num3 / Mathf.Max(Mathf.Abs(up.y), 0.001f));
						Vector2 val5 = up * num4;
						float num5 = Mathf.Max(Mathf.Max(0f - val2.x, val2.x - 1f) * main.orthographicSize * 2f * main.aspect, Mathf.Max(0f - val2.y, val2.y - 1f) * main.orthographicSize * 2f);
						float num6 = Mathf.Lerp(49f, 31f, Mathf.Clamp01(num5 / 25f));
						num6 *= 1f + 0.06f * Mathf.Sin(Time.unscaledTime * 6f);
						if (val5.y > 0f && BarArea(out var r) && val5.x + num6 * 0.8f > ((Rect)(ref r)).xMin && val5.x - num6 * 0.8f < ((Rect)(ref r)).xMax && val5.y + num6 * 0.8f > ((Rect)(ref r)).yMin)
						{
							val5.y = ((Rect)(ref r)).yMin - num6 * 0.8f;
						}
						RectTransform rectTransform = ((Graphic)val3).rectTransform;
						rectTransform.anchoredPosition = val5;
						rectTransform.sizeDelta = new Vector2(num6 * 1.5f, num6);
						((Transform)rectTransform).localRotation = Quaternion.Euler(0f, 0f, Mathf.Atan2(up.y, up.x) * 57.29578f);
						if (!((Component)val3).gameObject.activeSelf)
						{
							((Component)val3).gameObject.SetActive(true);
						}
					}
				}
			}
			gone.Clear();
			foreach (KeyValuePair<Controller, Image> arrow in arrows)
			{
				if ((Object)(object)arrow.Key == (Object)null)
				{
					gone.Add(arrow.Key);
					if ((Object)(object)arrow.Value != (Object)null)
					{
						Object.Destroy((Object)(object)((Component)arrow.Value).gameObject);
					}
				}
				else if (!seen.Contains(arrow.Key) && ((Component)arrow.Value).gameObject.activeSelf)
				{
					((Component)arrow.Value).gameObject.SetActive(false);
				}
			}
			foreach (Controller item in gone)
			{
				arrows.Remove(item);
			}
		}

		private bool BarArea(out Rect r)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			r = default(Rect);
			if ((Object)(object)barArea == (Object)null && Time.unscaledTime >= nextBarLook)
			{
				nextBarLook = Time.unscaledTime + 2f;
				GameObject val = GameObject.Find("MatchTargetBar");
				Transform val2 = (((Object)(object)val != (Object)null) ? val.transform.Find("Bar/Area") : null);
				if ((Object)(object)val2 != (Object)null)
				{
					barArea = (RectTransform)val2;
					barGroup = ((Component)val2.parent).GetComponent<CanvasGroup>();
				}
			}
			if ((Object)(object)barArea == (Object)null || !((Component)barArea).gameObject.activeInHierarchy || ((Object)(object)barGroup != (Object)null && barGroup.alpha < 0.05f))
			{
				return false;
			}
			Canvas componentInParent = ((Component)barArea).GetComponentInParent<Canvas>();
			Camera val3 = (((Object)(object)componentInParent != (Object)null) ? componentInParent.worldCamera : null);
			Camera worldCamera = canvas.worldCamera;
			barArea.GetWorldCorners(corners);
			Vector2 val4 = default(Vector2);
			RectTransformUtility.ScreenPointToLocalPointInRectangle(root, RectTransformUtility.WorldToScreenPoint(val3, corners[0]), worldCamera, ref val4);
			Vector2 val5 = default(Vector2);
			RectTransformUtility.ScreenPointToLocalPointInRectangle(root, RectTransformUtility.WorldToScreenPoint(val3, corners[2]), worldCamera, ref val5);
			r = Rect.MinMaxRect(Mathf.Min(val4.x, val5.x), Mathf.Min(val4.y, val5.y), Mathf.Max(val4.x, val5.x), Mathf.Max(val4.y, val5.y));
			return ((Rect)(ref r)).width > 1f;
		}

		private Image Get(Controller c)
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			if (arrows.TryGetValue(c, out var value) && (Object)(object)value != (Object)null)
			{
				return value;
			}
			RectTransform obj = Ui.Rect((Transform)(object)root, "Arrow");
			value = ((Component)obj).gameObject.AddComponent<Image>();
			value.sprite = arrowSprite;
			((Graphic)value).raycastTarget = false;
			obj.pivot = new Vector2(0.36f, 0.5f);
			arrows[c] = value;
			return value;
		}

		private void Build()
		{
			canvas = Ui.MakeCanvas("OffscreenArrowsCanvas", 5);
			root = Ui.Rect(((Component)canvas).transform, "Root");
			Ui.Fill(root, 0f);
			if ((Object)(object)arrowSprite == (Object)null)
			{
				arrowSprite = MakeArrow(192);
				if (FindPaintCan())
				{
					prepareSprite(arrowSprite);
				}
			}
		}

		private static bool FindPaintCan()
		{
			if (!paintLooked)
			{
				paintLooked = true;
				if (Chainloader.PluginInfos.TryGetValue("stickfight.paintcan", out var value) && (Object)(object)value.Instance != (Object)null)
				{
					Type type = ((object)value.Instance).GetType().Assembly.GetType("PaintCan.PaintCanApi");
					MethodInfo methodInfo = type?.GetMethod("PatternedSprite");
					MethodInfo methodInfo2 = type?.GetMethod("PrepareSprite");
					if ((object)methodInfo != null && (object)methodInfo2 != null)
					{
						patternedSprite = (Func<Controller, Sprite, Sprite>)Delegate.CreateDelegate(typeof(Func<Controller, Sprite, Sprite>), methodInfo);
						prepareSprite = (Action<Sprite>)Delegate.CreateDelegate(typeof(Action<Sprite>), methodInfo2);
					}
				}
			}
			return patternedSprite != null;
		}

		private Sprite PatternedSprite(Controller c)
		{
			if (!FindPaintCan())
			{
				return null;
			}
			return patternedSprite(c, arrowSprite);
		}

		private static Sprite MakeArrow(int h)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			int num = h * 3 / 2;
			Texture2D val = new Texture2D(num, h, (TextureFormat)5, false);
			((Texture)val).wrapMode = (TextureWrapMode)1;
			((Texture)val).filterMode = (FilterMode)1;
			float num2 = (float)h * 0.36f;
			float num3 = (float)h * 0.065f;
			Vector2 val2 = default(Vector2);
			((Vector2)(ref val2))..ctor((float)num * 0.36f, (float)h * 0.5f);
			Vector2 val3 = default(Vector2);
			((Vector2)(ref val3))..ctor((float)num * 0.96f, (float)h * 0.5f);
			Vector2 val4 = default(Vector2);
			((Vector2)(ref val4))..ctor(val2.x + num2 * 0.3f, (float)h * 0.5f + num2 * 0.92f);
			Vector2 val5 = default(Vector2);
			((Vector2)(ref val5))..ctor(val2.x + num2 * 0.3f, (float)h * 0.5f - num2 * 0.92f);
			Color32[] array = (Color32[])(object)new Color32[num * h];
			Vector2 val6 = default(Vector2);
			for (int i = 0; i < h; i++)
			{
				for (int j = 0; j < num; j++)
				{
					((Vector2)(ref val6))..ctor((float)j + 0.5f, (float)i + 0.5f);
					float num4 = Mathf.Min(Side(val6, val3, val4), Mathf.Min(Side(val6, val4, val5), Side(val6, val5, val3)));
					float num5 = num2 - Vector2.Distance(val6, val2);
					float num6 = Mathf.Max(num4, num5);
					float num7 = Mathf.Clamp01(num6 + 0.5f);
					float num8 = Mathf.Clamp01(num6 - num3 + 0.5f);
					byte b = (byte)(Mathf.Lerp(0.12f, 1f, num8) * 255f);
					array[i * num + j] = new Color32(b, b, b, (byte)(num7 * 255f));
				}
			}
			val.SetPixels32(array);
			val.Apply();
			return Sprite.Create(val, new Rect(0f, 0f, (float)num, (float)h), new Vector2(0.36f, 0.5f), 100f);
		}

		private static float Side(Vector2 p, Vector2 a, Vector2 b)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = b - a;
			Vector2 val2 = new Vector2(0f - val.y, val.x);
			Vector2 normalized = ((Vector2)(ref val2)).normalized;
			return Vector2.Dot(p - a, normalized);
		}
	}
}