CHANGELOG
Changelog
1.3.0
- Team colors for First To N's new Teams mode (First To N 1.1.0): each team wears a matching pair (yellow/orange, blue/cyan, red/dark red, green/lime, purple/pink). The captains (P1 and P3) pick their pair at the can, either color of it, and their teammate gets the other one. Patterns, rainbow, black, white and gray are off while Teams is on, and everyone gets their own color back when it's switched off.
1.2.1
- Fixed the game freezing for a moment the first time someone turns into each pattern. The patterns are now prepared in the background while you're in the lobby.
1.2.0
- New patterns: zebra, candy cane, bee, leopard and missing texture (black and magenta checkers). The pattern covers your arms, legs, body and head, the can's paint, and the digits of your win counter.
- After the four starting colors, the can offers the rest in a random order, reshuffled every time round.
1.1.2
- Fixed 16 errors in the game's log on the first punch of the can, and paint blobs that could keep a hidden collider.
1.1.1
- When the can is offering rainbow, its paint is a still rainbow running across the drips instead of a color that keeps changing.
1.1.0
- New rainbow color: rainbow candy stripes slide along your body, and your head, block shield and the can's paint cycle through every color.
- Punching the can sprays paint like the game's own hit effect. Drops land on the lobby floor and walls as splats that drip, then dry up.
- New config option
RememberColours(off by default) keeps everyone's color after closing the game.
1.0.2
- Orange is deeper. Brown is darker, and lime is replaced by dark green.
- Pink is replaced by gray, and purple is back to its 1.0.0 shade.
1.0.1
- Purple is now a deeper violet and pink a lighter pink, so they're easier to tell apart.
1.0.0
- First release.
- A knockable paint can in the lobby, with a swinging wire handle. Punch it to change color.
- The can's paint shows the color you'll get. 12 colors, skipping any color another player already has.
- Your color stays through rounds, matches and rejoining until the game is closed.
- Recolors everything: body, head, block shield, particles, win text and win counter.
- Switches itself off in online matches.