Decompiled source of Sticky Controller Slots v1.0.1

StickySlots.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using InControl;
using SFQoL;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("StickySlots")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("StickySlots")]
[assembly: AssemblyTitle("StickySlots")]
[assembly: AssemblyVersion("1.0.1.0")]
namespace SFQoL
{
	internal static class Compat
	{
		private static bool searched;

		private static FieldInfo roundsActive;

		private static PropertyInfo roundsArmed;

		private static FieldInfo cardPicking;

		private static bool cardSearched;

		public static bool Rounds
		{
			get
			{
				Find();
				try
				{
					if ((object)roundsArmed != null && (bool)roundsArmed.GetValue(null, null))
					{
						return true;
					}
					if ((object)roundsActive != null && (bool)roundsActive.GetValue(null))
					{
						return true;
					}
				}
				catch
				{
				}
				return false;
			}
		}

		public static bool CardScreen
		{
			get
			{
				if (!cardSearched)
				{
					Type type = RoundsType("StickRounds.CardPick");
					cardSearched = (object)type != null || Time.frameCount > 1;
					if ((object)type != null)
					{
						cardPicking = type.GetField("Picking", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
					}
				}
				try
				{
					return (object)cardPicking != null && (bool)cardPicking.GetValue(null);
				}
				catch
				{
					return false;
				}
			}
		}

		public static bool RoundsMatch
		{
			get
			{
				Find();
				try
				{
					return (object)roundsActive != null && (bool)roundsActive.GetValue(null) && !GameManager.stillInMenu;
				}
				catch
				{
					return false;
				}
			}
		}

		private static Type RoundsType(string name)
		{
			if (!Chainloader.PluginInfos.TryGetValue("stickfight.stickrounds", out var value) || (Object)(object)value.Instance == (Object)null)
			{
				return null;
			}
			return ((object)value.Instance).GetType().Assembly.GetType(name, throwOnError: false);
		}

		private static void Find()
		{
			if (!searched)
			{
				Type type = RoundsType("StickRounds.RoundsMode");
				searched = (object)type != null || Time.frameCount > 1;
				if ((object)type != null)
				{
					roundsActive = type.GetField("Active", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
					roundsArmed = type.GetProperty("Armed", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
				}
			}
		}

		public static bool IsBotDevice(InputDevice d)
		{
			if (d != null)
			{
				return ((object)d).GetType().Name == "BotDevice";
			}
			return false;
		}
	}
	internal static class QolConfig
	{
		public static ConfigEntry<bool> Enabled(ConfigFile config, string section, string description)
		{
			return config.Bind<bool>(section, "Enabled", true, description);
		}

		private static Dictionary<ConfigDefinition, string> Orphans(ConfigFile config)
		{
			return Traverse.Create((object)config).Property("OrphanedEntries", (object[])null).GetValue<Dictionary<ConfigDefinition, string>>();
		}

		public static string Old(ConfigFile config, string section, string key)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
			if (dictionary == null || !dictionary.TryGetValue(new ConfigDefinition(section, key), out var value))
			{
				return null;
			}
			return value;
		}

		public static void SetOld(ConfigFile config, string section, string key, string value)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
			if (dictionary != null)
			{
				dictionary[new ConfigDefinition(section, key)] = value;
			}
		}

		public static void DropOld(ConfigFile config)
		{
			Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
			if (dictionary != null && dictionary.Count != 0)
			{
				dictionary.Clear();
				config.Save();
			}
		}
	}
	internal static class Ui
	{
		public static readonly Color Panel = new Color(0.176f, 0.176f, 0.176f);

		public static readonly Color Strip = new Color(0.147f, 0.147f, 0.147f);

		public static readonly Color Item = new Color(0.265f, 0.265f, 0.265f);

		public static readonly Color Grey = new Color(0.6f, 0.6f, 0.6f);

		private static TMP_FontAsset font;

		private static Sprite box;

		private static bool boxSearched;

		private static Camera menuCam;

		private static float menuCamSearchAt;

		public static TMP_FontAsset Font
		{
			get
			{
				if ((Object)(object)font == (Object)null)
				{
					GameManager instance = GameManager.Instance;
					if ((Object)(object)instance != (Object)null && (Object)(object)instance.winText != (Object)null)
					{
						font = ((TMP_Text)instance.winText).font;
					}
					if ((Object)(object)font == (Object)null)
					{
						TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>();
						foreach (TMP_FontAsset val in array)
						{
							if (((Object)val).name.StartsWith("Anton"))
							{
								font = val;
								break;
							}
						}
					}
				}
				return font;
			}
		}

		public static Sprite BoxSprite
		{
			get
			{
				if ((Object)(object)box == (Object)null && !boxSearched)
				{
					boxSearched = true;
					Sprite[] array = Resources.FindObjectsOfTypeAll<Sprite>();
					foreach (Sprite val in array)
					{
						if (((Object)val).name == "box")
						{
							box = val;
							break;
						}
					}
				}
				return box;
			}
		}

		public static int MenuLayer
		{
			get
			{
				int num = LayerMask.NameToLayer("MENU");
				if (num < 0)
				{
					return 31;
				}
				return num;
			}
		}

		public static void Attach(Canvas c)
		{
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Invalid comparison between Unknown and I4
			if ((Object)(object)c == (Object)null)
			{
				return;
			}
			if (((Object)(object)menuCam == (Object)null || !((Behaviour)menuCam).isActiveAndEnabled) && Time.unscaledTime >= menuCamSearchAt)
			{
				menuCamSearchAt = Time.unscaledTime + 1f;
				menuCam = null;
				Camera[] allCameras = Camera.allCameras;
				foreach (Camera val in allCameras)
				{
					if (((Object)val).name == "Camera_Pause" && (val.cullingMask & (1 << MenuLayer)) != 0)
					{
						menuCam = val;
						break;
					}
				}
			}
			if ((Object)(object)menuCam != (Object)null && ((Behaviour)menuCam).isActiveAndEnabled)
			{
				if ((int)c.renderMode != 1 || (Object)(object)c.worldCamera != (Object)(object)menuCam)
				{
					c.renderMode = (RenderMode)1;
					c.worldCamera = menuCam;
					c.planeDistance = 1f;
				}
			}
			else if ((int)c.renderMode != 0)
			{
				c.renderMode = (RenderMode)0;
			}
		}

		public static Canvas MakeCanvas(string name, int order)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject(name)
			{
				layer = MenuLayer
			};
			Object.DontDestroyOnLoad((Object)val);
			Canvas val2 = val.AddComponent<Canvas>();
			val2.renderMode = (RenderMode)0;
			val2.sortingOrder = order;
			Attach(val2);
			CanvasScaler obj = val.AddComponent<CanvasScaler>();
			obj.uiScaleMode = (ScaleMode)1;
			obj.referenceResolution = new Vector2(1920f, 1080f);
			obj.matchWidthOrHeight = 0.5f;
			return val2;
		}

		public static RectTransform Rect(Transform parent, string name)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			GameObject val = new GameObject(name, new Type[1] { typeof(RectTransform) })
			{
				layer = ((Component)parent).gameObject.layer
			};
			val.transform.SetParent(parent, false);
			RectTransform val2 = (RectTransform)val.transform;
			Vector2 val3 = default(Vector2);
			((Vector2)(ref val3))..ctor(0.5f, 0.5f);
			val2.anchorMax = val3;
			val2.anchorMin = val3;
			val2.pivot = new Vector2(0.5f, 0.5f);
			return val2;
		}

		public static Image Box(Transform parent, string name, Color color, Vector2 pos, Vector2 size, bool rounded = false)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			RectTransform obj = Rect(parent, name);
			obj.anchoredPosition = pos;
			obj.sizeDelta = size;
			Image val = ((Component)obj).gameObject.AddComponent<Image>();
			((Graphic)val).color = color;
			((Graphic)val).raycastTarget = false;
			if (rounded && (Object)(object)BoxSprite != (Object)null)
			{
				val.sprite = BoxSprite;
				Vector4 border = BoxSprite.border;
				if (((Vector4)(ref border)).sqrMagnitude > 0f)
				{
					val.type = (Type)1;
				}
			}
			return val;
		}

		public static void Fill(RectTransform rt, float inset)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			rt.anchorMin = Vector2.zero;
			rt.anchorMax = Vector2.one;
			rt.offsetMin = new Vector2(inset, inset);
			rt.offsetMax = new Vector2(0f - inset, 0f - inset);
		}

		public static TextMeshProUGUI Text(Transform parent, string name, string text, float size, Color color, TextAlignmentOptions align)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			TextMeshProUGUI val = ((Component)Rect(parent, name)).gameObject.AddComponent<TextMeshProUGUI>();
			if ((Object)(object)Font != (Object)null)
			{
				((TMP_Text)val).font = Font;
			}
			((TMP_Text)val).fontSize = size;
			((Graphic)val).color = color;
			((TMP_Text)val).alignment = align;
			((TMP_Text)val).enableWordWrapping = false;
			((TMP_Text)val).richText = true;
			((Graphic)val).raycastTarget = false;
			((TMP_Text)val).text = text;
			return val;
		}

		public static Color PlayerColor(Controller c)
		{
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)c != (Object)null)
			{
				SpriteRenderer componentInChildren = ((Component)c).GetComponentInChildren<SpriteRenderer>();
				SetColorWhenDamaged val = (((Object)(object)componentInChildren != (Object)null) ? ((Component)componentInChildren).GetComponent<SetColorWhenDamaged>() : null);
				if ((Object)(object)val == (Object)null)
				{
					val = ((Component)c).GetComponentInChildren<SetColorWhenDamaged>(true);
				}
				if ((Object)(object)val != (Object)null && val.startColor.a > 0f)
				{
					Color startColor = val.startColor;
					startColor.a = 1f;
					return startColor;
				}
				ControllerHandler instance = ControllerHandler.Instance;
				if ((Object)(object)instance != (Object)null && instance.colors != null && c.playerID >= 0 && c.playerID < instance.colors.Length && (Object)(object)instance.colors[c.playerID] != (Object)null)
				{
					return instance.colors[c.playerID].color;
				}
			}
			return Color.white;
		}

		public static Color SlotColor(int id)
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			ControllerHandler instance = ControllerHandler.Instance;
			if ((Object)(object)instance != (Object)null && instance.colors != null && id >= 0 && id < instance.colors.Length && (Object)(object)instance.colors[id] != (Object)null)
			{
				Color color = instance.colors[id].color;
				color.a = 1f;
				return color;
			}
			return Color.white;
		}

		public static string Hex(Color c)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			return "#" + ((int)(Mathf.Clamp01(c.r) * 255f)).ToString("X2") + ((int)(Mathf.Clamp01(c.g) * 255f)).ToString("X2") + ((int)(Mathf.Clamp01(c.b) * 255f)).ToString("X2");
		}

		public static string Colored(string text, Color c)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			return "<color=" + Hex(c) + ">" + text + "</color>";
		}

		public static Color WithAlpha(Color c, float a)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			c.a = a;
			return c;
		}
	}
}
namespace StickySlots
{
	[BepInPlugin("stickfight.stickyslots", "Sticky Controller Slots", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Guid = "stickfight.stickyslots";

		public const string Name = "Sticky Controller Slots";

		public const string Version = "1.0.1";

		internal static ManualLogSource Log;

		internal static ConfigEntry<bool> Enabled;

		private void Awake()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			Enabled = QolConfig.Enabled(((BaseUnityPlugin)this).Config, "Slots", "A controller that reconnects gets its slot back. Same colour, same wins. Off = the game's normal joining.");
			Enabled.SettingChanged += delegate
			{
				if (!Enabled.Value)
				{
					Slots.Clear();
				}
			};
			QolConfig.DropOld(((BaseUnityPlugin)this).Config);
			new Harmony("stickfight.stickyslots").PatchAll(typeof(Plugin).Assembly);
			SceneManager.sceneLoaded += delegate(Scene scene, LoadSceneMode mode)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				if ((int)mode == 0)
				{
					Slots.Clear();
				}
			};
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Sticky Controller Slots 1.0.1 loaded.");
		}
	}
	internal static class Slots
	{
		private sealed class Away
		{
			public int Id;

			public InputDevice Device;

			public string DeviceType;

			public string DeviceName;

			public int SortOrder;

			public Dictionary<FieldInfo, int> Stats;
		}

		private static readonly List<Away> away = new List<Away>();

		private static readonly FieldInfo[] statFields = typeof(CharacterStats).GetFields(BindingFlags.Instance | BindingFlags.Public);

		public static void Clear()
		{
			away.Clear();
		}

		public static void Left(Controller c)
		{
			if ((Object)(object)c == (Object)null || c.isAI || c.PlayerActions == null)
			{
				return;
			}
			InputDevice device = ((PlayerActionSet)c.PlayerActions).Device;
			if (device == null || Compat.IsBotDevice(device))
			{
				return;
			}
			Slots.away.RemoveAll((Away a) => a.Id == c.playerID);
			Away away = new Away
			{
				Id = c.playerID,
				Device = device,
				DeviceType = ((object)device).GetType().Name,
				DeviceName = device.Name,
				SortOrder = device.SortOrder,
				Stats = new Dictionary<FieldInfo, int>()
			};
			CharacterStats component = ((Component)c).GetComponent<CharacterStats>();
			if ((Object)(object)component != (Object)null)
			{
				FieldInfo[] array = statFields;
				foreach (FieldInfo fieldInfo in array)
				{
					if ((object)fieldInfo.FieldType == typeof(int))
					{
						away.Stats[fieldInfo] = (int)fieldInfo.GetValue(component);
					}
				}
			}
			Slots.away.Add(away);
			Plugin.Log.LogInfo((object)("P" + (c.playerID + 1) + "'s controller disconnected; keeping the slot."));
		}

		private static bool Same(Away a, InputDevice d)
		{
			if (d == null)
			{
				return false;
			}
			if (a.Device == d)
			{
				return true;
			}
			if (a.DeviceType == ((object)d).GetType().Name && a.DeviceName == d.Name)
			{
				return a.SortOrder == d.SortOrder;
			}
			return false;
		}

		private static bool Taken(List<Controller> players, int id, Controller except)
		{
			foreach (Controller player in players)
			{
				if ((Object)(object)player != (Object)null && (Object)(object)player != (Object)(object)except && player.playerID == id)
				{
					return true;
				}
			}
			return false;
		}

		private static int Lowest(List<Controller> players, Controller c, bool skipKept)
		{
			for (int i = 0; i < 4; i++)
			{
				if (Taken(players, i, c))
				{
					continue;
				}
				bool flag = false;
				if (skipKept)
				{
					foreach (Away item in away)
					{
						if (item.Id == i)
						{
							flag = true;
						}
					}
				}
				if (!flag)
				{
					return i;
				}
			}
			return -1;
		}

		public static void Joined(ControllerHandler ch, Controller c, InputDevice device)
		{
			if ((Object)(object)c == (Object)null || (Object)(object)ch == (Object)null)
			{
				return;
			}
			List<Controller> players = ch.players;
			int num = c.playerID;
			Away away = null;
			foreach (Away item in Slots.away)
			{
				if (Same(item, device) && !Taken(players, item.Id, c))
				{
					away = item;
					break;
				}
			}
			if (device != null)
			{
				Slots.away.RemoveAll((Away a) => Same(a, device));
			}
			if (away != null)
			{
				num = away.Id;
			}
			else if (Slots.away.Count > 0 || Taken(players, num, c))
			{
				int free = Lowest(players, c, skipKept: true);
				if (free < 0)
				{
					free = Lowest(players, c, skipKept: false);
				}
				if (free >= 0)
				{
					num = free;
					Slots.away.RemoveAll((Away a) => a.Id == free);
				}
			}
			bool flag = num != c.playerID;
			if (flag)
			{
				SetSlot(ch, c, num);
			}
			if (away != null)
			{
				CharacterStats component = ((Component)c).GetComponent<CharacterStats>();
				if ((Object)(object)component != (Object)null)
				{
					foreach (KeyValuePair<FieldInfo, int> stat in away.Stats)
					{
						stat.Key.SetValue(component, stat.Value);
					}
				}
				Plugin.Log.LogInfo((object)("P" + (num + 1) + "'s controller is back."));
			}
			if (away != null || flag)
			{
				players.Sort((Controller x, Controller y) => (((Object)(object)x != (Object)null) ? x.playerID : 99).CompareTo(((Object)(object)y != (Object)null) ? y.playerID : 99));
			}
			WinCounterUI val = Object.FindObjectOfType<WinCounterUI>();
			if ((Object)(object)val != (Object)null)
			{
				val.RefreshWinTexts();
			}
		}

		private static void SetSlot(ControllerHandler ch, Controller c, int id)
		{
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			c.playerID = id;
			c.SetCollision(true);
			Material val = ch.colors[id];
			LineRenderer[] componentsInChildren = ((Component)c).GetComponentsInChildren<LineRenderer>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				((Renderer)componentsInChildren[i]).sharedMaterial = val;
			}
			SpriteRenderer[] componentsInChildren2 = ((Component)c).GetComponentsInChildren<SpriteRenderer>();
			foreach (SpriteRenderer val2 in componentsInChildren2)
			{
				if (((Component)((Component)val2).transform).tag != "DontChangeColor")
				{
					val2.color = val.color;
				}
			}
			CharacterInformation component = ((Component)c).GetComponent<CharacterInformation>();
			if ((Object)(object)component != (Object)null)
			{
				component.myMaterial = val;
			}
		}
	}
	[HarmonyPatch(typeof(ControllerHandler), "RemovePlayer")]
	internal static class RemovePlayerPatch
	{
		private static void Prefix(Controller player)
		{
			if (!MatchmakingHandler.IsNetworkMatch && Plugin.Enabled.Value)
			{
				Slots.Left(player);
			}
		}
	}
	[HarmonyPatch(typeof(ControllerHandler), "CreatePlayer")]
	internal static class CreatePlayerPatch
	{
		[HarmonyPriority(800)]
		private static void Postfix(ControllerHandler __instance, InputDevice inputDevice, bool keyBoard, Controller __result)
		{
			if (!MatchmakingHandler.IsNetworkMatch && !((Object)(object)__result == (Object)null) && Plugin.Enabled.Value)
			{
				Slots.Joined(__instance, __result, inputDevice);
			}
		}
	}
}