Mods that depend on BepInExPack
Archipelago randomizer integration for West of Loathing.
Last updated: 21 hours ago
Don't forget to refill oxygen canisters!
Last updated: 21 hours ago
Online co-op for Graveyard Keeper 2: host your world and Steam friends join with their own characters (or join by IP). Shared world, crafting, fights, story scenes and sleep. Prototype: back up your saves.
Last updated: a day ago
Essential performance optimization and bugfix mod for CloverPit. Fixes high-deadline freezes, camera softlocks, and ticket integer overflows.
Last updated: a day ago
8 platform families, new material mechanics, destructible terrain and 52 maps. Watch gameplay GIFs and get the all-in-one Windows installer on the project website.
Last updated: a day ago
从外部工具运行和停止真实游戏脚本,收集 leaderboard 时间与资源快照。
Last updated: a day ago
骸地还尸 The body was still there.
Last updated: a day ago
Use /sounds for a native-style sound menu: instantly mute or unmute recent sounds, manage saved mutes, and silence crafting-table sawing by default.
Last updated: a day ago
[BETA] Discord-style walkie-talkies with a voice activity HUD
Last updated: a day ago
Adds a Sister of Battle from Warhammer 40k as a new suit on the rack
Last updated: a day ago
Adds a framed portrait of the legendary Dragon Cock Shenlong as two-handed scrap worth 100 to 600 credits.
Last updated: a day ago
[v81] A handcrafted expansive modpack balanced from thousands of hours of combined playtesting, with lots of variety/replayability/good risk-reward mechanics whilst being performant & improving on the design of vanilla (check out our desc + wiki!)
Modpacks
Weather
Hazards
Bug Fixes
Performance
Tweaks & Quality Of Life
Suits
Equipment
Items
Monsters
Moons
Furniture
Cosmetics
Interiors
Emotes
BepInEx
Mods
Last updated: a day ago
Fixes Brazilian Portuguese text the game shipped mistranslated, in English or with broken markup. Carries both complete sets, Original and Corrigido, switchable in the config. No gameplay change.
Last updated: a day ago
Outlines combat text: enemy names, buff/debuff labels and the dice numbers in roll events. Each surface toggles in the .cfg. No gameplay change; the visual result is not yet verified in game.
Last updated: a day ago
Rewrites skill and status tooltips so they stop leaving out what matters, and adds the missing explanation at the end, plus shrine aura values for the character in focus. No gameplay change.
Last updated: a day ago
[TEST] Rôle secondaire des loups : le Saboteur affaiblit le village en silence — barricades, clochettes, portails, feux de camp et coffres.
Last updated: a day ago
[TEST] Rôle secondaire du village : chaque matin, le Marchand échange la récolte du village contre un objet. | Village secondary role: every morning, the Merchant trades the village harvest for an item.
Last updated: a day ago
Un villageois devient le Chef : chaque butin le nourrit deux fois, et il peut donner de son endurance. | A villager becomes the Chef: every loot feeds him twice, and he can give his stamina.
Last updated: a day ago
[TEST] Une loupe pour examiner un cadavre : depuis quand, comment, et par où est parti le tueur. | A magnifier to examine a corpse: how long ago, how, and which way the killer went.
Last updated: a day ago
Potion négative : la faim du buveur baisse plus vite. | Negative potion: the drinker gets hungry faster.
Last updated: a day ago
Nouvel objet : une clochette à accrocher à une porte, qui te prévient quand quelqu'un l'ouvre. | New item: a bell to hang on a door, which warns you when someone opens it.
Last updated: a day ago
Un cristal qui peut ouvrir le portail. | A crystal that can open the portal.
Last updated: a day ago
Nouvel objet : une craie pour dessiner ou écrire un poster, à afficher sur un mur. | New item: a piece of chalk to draw or write a poster and put it on a wall.
Last updated: a day ago