Dapato3-StraftatDeathmatch icon

StraftatDeathmatch

Free-for-all Deathmatch: fast respawns away from enemies, respawn with the weapons you died holding, kill-based scoring, dead players' items and mines cleaned up.

By Dapato3
Last updated 3 hours ago
Total downloads 6
Total rating 0 
Categories Mods AI Generated
Dependency string Dapato3-StraftatDeathmatch-1.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
kestrel-Mod_Menu-1.2.0 icon
kestrel-Mod_Menu

Configure your mods ingame!

Preferred version: 1.2.0
straftatmodding-MyceliumNetworking-1.1.17 icon
straftatmodding-MyceliumNetworking

An easy to use networking library for sending custom RPCs through Steam.

Preferred version: 1.1.17

README

Straftat Deathmatch

Free-for-all Deathmatch for STRAFTAT. Die, respawn in a couple of seconds somewhere away from your enemies, keep fragging. First to the kill target wins the round.

How it plays

  • Every death respawns you after a short delay. No last-man-standing, no kill cam.
  • Respawns are random but prefer spawn points far from living enemies and out of their line of sight.
  • Whatever you were holding disappears when you die, and so do any mines or claymores you placed.
  • You respawn holding the weapons you died with, so you only have to find a weapon once per map. Want something else? Grab it at a spawner and you will keep that instead. Grenades and launchers are not carried over, and dying empty-handed gives you the pistol.
  • Map weapon spawners work exactly like vanilla. Grab what you find.
  • Kills are counted per player. Reaching the kill target wins the round, and the game moves to the next map like a normal round win.
  • Suicides and void deaths do not change anyone's score.
  • An optional time limit ends the round with the leader winning. A tied lead goes to sudden death.
  • A small scoreboard in the top-right corner shows kills and deaths for everyone.

Settings

Configure in Mod Menu -> Straftat Deathmatch. Only the host's settings control gameplay.

Setting Default Description
Enabled on Master toggle
Kills To Win 20 Kills needed to win the round
Time Limit Minutes 0 (off) Round time limit
Respawn Delay 2 s Seconds before a dead player respawns
Min Enemy Spawn Distance 12 Avoid spawn points closer than this to a living enemy
Avoid Enemy Line Of Sight on Prefer spawn points enemies cannot see
Spawn Jitter 0.5 Random offset around the chosen spawn point
Cleanup Items On Death on Remove held items on death instead of dropping them
Cleanup Mines On Death on Remove the dead player's mines and claymores
Remove Damage Zones off Disable map damage zones
Restore Loadout On Respawn on Respawn holding the weapons you were killed with
Default Weapon Gun Prefab name given to players who died empty-handed (Gun is the pistol)
Excluded Weapon Classes DualLauncher Weapon classes never restored (DualLauncher = grenades and launchers)
Excluded Weapons (empty) Prefab names never restored
Show Scoreboard on On-screen kill scoreboard
Kill Feed In Chat off Post the killer's running score to chat
Kill Self Shortcut F6 Debug hotkey to kill yourself

Requirements

  • BepInEx 5
  • Mod Menu
  • Mycelium Networking

Everyone in the lobby should have the mod installed.

Credits

Built on the respawn and scoring skeleton of Yeastmans' Gun Game mod for STRAFTAT.