Dapato3-StraftatDeathmatch icon

StraftatDeathmatch

Free-for-all Deathmatch: fast respawns away from enemies, respawn with the weapons you died holding, kill-based scoring, dead players' items and mines cleaned up.

By Dapato3

CHANGELOG

Changelog

1.1.0

  • You respawn holding the weapons you were holding when you were killed, so a weapon only has to be picked up once per map. Swap at a map spawner when you want something else.
  • Died empty-handed? You respawn with the pistol (configurable, Default Weapon).
  • Grenades and launchers (the game's DualLauncher class) are not restored; the excluded classes and weapons are configurable.
  • Weapons are spawned by the host and picked up through the normal pickup path, so everyone sees a normal pickup. Everybody in the lobby needs 1.1.0: the state sync message changed.

1.0.1

  • Dead players' weapons no longer survive as ground pickups: the host now sweeps items attached to dead or destroyed bodies at death, before respawn, and once a second.
  • Your ammo counter no longer slides off the HUD when another player dies.

1.0.0

  • Initial release. Free-for-all Deathmatch mode rebuilt from the Gun Game mod's respawn and scoring skeleton.