Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 6 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 8 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 8 months ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Adds Baldi's Basics custom attack to Bopl Battle! Warns with a red line, canceled by explosions.
Last updated: just now
Adds a brand new mouth for the Poon race via Homebrewery.
Last updated: 16 minutes ago
Changes your music to random garbage I thought would be cool
Last updated: 37 minutes ago
Weapons, items and drones can now appear multiple times in one shop, like upgrades. Host-only.
Last updated: 2 hours ago
Every round guarantees at least one Cart/PocketCart in the shop.
Last updated: 2 hours ago
Renames vanilla enemies with custom nicknames. Robe becomes Wifey, Huntsman becomes Supák, and more. Client-side only, works in multiplayer.
Last updated: 3 hours ago
change your in game music with Persona 3 reload Ost's
Last updated: 4 minutes ago
A patch for Bounty Hunters: handles unregistered & mod-added enemies (stops the log spam, auto-pays a bounty by difficulty tier).
Last updated: 9 hours ago
A mod that aims to add face parts for characters from various media that I like, or that were requested. Currently includes parts for Mina the Hollower.
Last updated: 9 hours ago
Customers unload items onto the checkout faster with configurable speed presets.
Last updated: 10 hours ago
Prepare exact change for cash transactions with manual, auto-fill, or auto-complete modes.
Last updated: 12 hours ago
Purchasable roof hatch for the 2 Story Ship: animated trapdoor + ladder connecting the 2nd floor to the ship roof. Works with Wider Ship Mod.
Last updated: 13 hours ago
ModelReplacementAPI Template Project
Last updated: 16 hours ago
A prop-hunt gamemode for STRAFTAT: seekers are blinded and frozen while props disguise as world objects, then the hunt begins. Every player in the lobby needs the mod.
Last updated: 15 hours ago
Removes broken down doors.
Last updated: 15 hours ago
Allows players to passively regenerate health after spending time out of combat. Fully configurable via percentage or fixed values.
Last updated: 17 hours ago
Limits the maximum number of times each type of enemy can spawn per round, setting a customizable despawn timer when the limit is reached.
Last updated: 17 hours ago