All mods
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 8 months ago
Librarby mod for my mods. Yes, we know. The sign is misspelled.
Last updated: an hour ago
A tool to replace ANYTHING.
Last updated: 3 days ago
A library used by CybergrindDeathcam to track which entity damaged the player
Last updated: a week ago
A library used by CybergrindMusicExplorer downloader. Does NOTHING by itself.
Last updated: 3 weeks ago
Unlocks missing enemies, bosses and objects in the sandbox + adds many new custom ones. Lets you use special cheats, search for items in the spawner arm menu and more
Last updated: 3 weeks ago
Used to configure plugins easily in Ultrakill
Last updated: 3 weeks ago
File manager & picker for ULTRAKILL
Last updated: a month ago
Cleans up the mess in the menus left by having multiple mods installed.
Last updated: a month ago
Bobot library mainly for editing materials
Last updated: a month ago
The powerful config system behind Thorn, for any mod.
Last updated: a month ago
A fork of UltrakULL that currently only supports Simplfied Chinese | 目前仅支持简体中文的 UltrakULL 分支
Last updated: 2 months ago
General Library for/used by mods made by Nixya/nyxpirientity. Probably not of much interest to you unless you're installing one of those
Last updated: 2 months ago
SixLabors.ImageSharp 2.1.13
Last updated: 2 months ago
Adds mixin like patching to Harmony
Last updated: 3 months ago
Notification system for Ultrakill. This is a library and does nothing on its own.
Last updated: 3 months ago
Shared code for my mods, useless on its own.
Last updated: 4 months ago
Library for adding cheats to the sandbox menu.
Last updated: 4 months ago
Shared SQLite runtime libraries for ULTRAKILL BepInEx mods. For truly exceptional data storage.
Last updated: 6 months ago
A Library to add Achievements to Ultrakill
Last updated: 7 months ago
A small utility library for mods developed by averyocean65
Last updated: 7 months ago
Fixes custom Serializable structs and such stored in mod plugin assemblies not getting deserialized by the native Unity engine code.
Last updated: 7 months ago