Corrupt_Soul_Non_Existent_Team-CyberGrindUnlagNow icon

CyberGrindUnlagNow

This can cause some small weird issues, so be warned. Instantly snaps Cyber Grind pillars, stairs, and prefabs to their targets to eliminate wave-start lag spikes.

CHANGELOG

Changelog

1.2.0

Added

  • DisableJumpPads setting (off by default). When on, jump pads are not spawned. Waves are not affected.

1.1.0

Added

  • Layout preview: when a new wave starts, pillars show a ghost copy at their final target position. After the delay, they snap into place.
  • Jump pads and props show the same preview at their final position.
  • PreviewSeconds setting (default 1, range 0 to 5). Set it to 0 to snap instantly like 1.0.0.

Changed

  • Stairs now wait for the same delay so the whole layout snaps in together.
  • Each wave starts slightly later (by the preview time), because the game waits for every pillar to arrive.

1.0.0

  • Initial release.