VRisingDLSS
Adds NVIDIA DLSS (including the DLSS 4.5 models) and AMD FSR upscaling and anti-aliasing, with an in-game options section. DLSS needs an RTX card; FSR works on any card.
By SomeName
CHANGELOG
Changelog
0.2.0
- Added AMD FSR as a second upscaler (FSR SDK 2.3; FSR 3.1 on cards without support for newer versions). Works on all graphics cards with Direct3D 12 support.
- New
Upscaleroption: Auto, DLSS or FSR. Auto uses DLSS on NVIDIA RTX cards and FSR on everything else, and falls back to FSR when DLSS cannot start. - The options section is now called "DLSS / FSR (mod)".
- The overlay shows the active upscaler and its GPU time.
- The DLSS model
Autosetting now uses K for DLAA. - The default injection point is
AfterDepthOfField, which avoids dark rectangular patches in the upscaling modes.
0.1.0
- Initial release: DLAA and DLSS upscaling with model selection (K, L, M, Auto).
- DLSS section in Options -> Graphics.
- Diagnostic overlay with DLSS GPU time and log.