Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
This mod allows you to change the Field of View on Camera Player, seeing more angle doesn't hurt right?
Last updated: 4 years ago
This is an expansive mod designed to provide the player with many more mobs. WARNING: This mod is in Beta stages, and testing is being done constantly.
Last updated: 5 years ago
This is an expansive mod designed to provide the player with many more tools. WARNING: This mod is in Beta stages, and testing is being done constantly.
Last updated: 5 years ago
This is an expansive mod designed to provide the player with many more materials. WARNING: This mod is in Beta stages, and testing is being done constantly.
Last updated: 5 years ago
One must be sitting down at a table to eat, or exceptionally when on a ship one may eat, but one may not eat and drive, this is but a recipe for disaster!
Last updated: 5 years ago
Chat Filter is a server-side only HarmonyX mod for Valheim. This mod filters profanities and censors them in the in game chat.
Last updated: 5 years ago
Make all AI afraid of fire!
Last updated: 5 years ago
Makes it so fireplaces(campfire, bonfire, hearth, etc) don't damage themselves when burning things. Comes with config if you want to set how much they damage themselves.
Last updated: 5 years ago
Enables players to use crafting stations without meeting the roofing/exposed requirements.
Last updated: 5 years ago
Removes the delay added tool tools in the 0.148.6 update. Comes with config so you can adjust the delay if you still want it there.
Last updated: 5 years ago
Crafting stations work like range extenders for each other
Last updated: 5 years ago
This mod allows you to remove the RNG factor from your arrows, now you can only blame yourself if you miss.
Last updated: 5 years ago
Allows you to toggle visibility of map pins by type/icon.
Last updated: 5 years ago
Splitting a stack hides the slider dialog, and allows you to enter a custom value.
Last updated: 5 years ago
Reduces health regeneration penalty that Wet and Cold status effects apply.
Last updated: 5 years ago
Jump skill alters the falling damage calculation.
Last updated: 5 years ago
Every now and then a tree you chop will not forgive you for what you did to it and try to murder you. Survive and you'll hone your woodcutting skills while earning a bountiful harvest.
Last updated: 5 years ago
Automatically adds minimap pins and plays a sound when selected rare creatures spawn.
Last updated: 5 hours ago
Lightweight VH modpack compatibility fixes for Balrond water well rendering and Epic Loot result UI.
Last updated: 6 hours ago
Adds secondary attacks for bows, staves, bombs, melee weapons, and Blood Magic, with auto presets, per-prefab overrides, summon tools, cooldown HUD, and localization. Preserves loaded weapons and improves Sneak and Blood Magic progression.
Last updated: 6 hours ago
Adds Salskeri, a configurable spirit axe with green flame visuals and blink movement abilities.
Last updated: 7 hours ago
Turns shields into active weapons. All you need is one shield. Shield strikes, throws, charges, projectile reflection, and block charges all follow real shield stats and blocking skill.
Last updated: 8 hours ago
Easy way to configure recipes, items, pieces and effects by organized reference system. Item cloning with visual tweaks and localization. Weight, stack, amount multiplier for items. Shows comfort group and value in hammer tab.
Last updated: 8 hours ago