Mods uploaded by Alpus

 6441
4 
DisableRainDamage
Disable rain damage.
Last updated: a year ago
 2402
5 
HardcoreDeath
You have one life. All save files from the character you are playing will be deleted upon death. Optionally also deletes the world upon death.
Last updated: 2 weeks ago
 64555
22 
Transmog
Enable transmogrification of your armor and weapons, so that your equipped items can look like whatever other items you want whilst retaining its properties.
Last updated: 2 weeks ago
 3752
4 
FlametalOreVeinWontSink
Prevent flametal ore veins from sinking. Optionally also prevent leviathans from sinking.
Last updated: 2 years ago
 11233
3 
InfiniteDurability
Makes your weapons, shields, armor and tools unbreakable, meaning they will never lose durability.
Last updated: 2 years ago
 3952
3 
TrophyDropChance
Change the drop chances for all trophies, including custom/modded ones.
Last updated: 2 years ago
 13723
4 
BreedingTweaks
Adjust the maximum number of tamed creatures per cubic space and the chance that a new born will be one level higher than its parent.
Last updated: 2 years ago
 4845
4 
SaveFrequency
Changes how often the game is saved and backed up.
Last updated: 2 weeks ago
 43332
8 
FurtherUpgrades
Enable item upgrades past their natural maximum quality levels. Limits configured per item type (e.g. swords, shields, capes) or individual items.
Last updated: 2 years ago
 126149
26 
NorseDemigods
Play as a demigod, chosen from a daughter or son of Odin, blessed with the powers of the gods. This mod adds unique classes with magic, spells, abilities, items and more.
Last updated: 2 weeks ago
 1832
0 
PerPlayerDifficulty
Adjust the game difficulty per individual player, so that you can, for example, make the game more forgiving for a friend who has just started.
Last updated: 3 years ago
 12012
7 
HeadLamp
Have a headlamp (flashlight attached to your head) that can be switched on or off with a hotkey. Basically a Dverger circlet, but without the need for an item.
Last updated: 2 weeks ago
 20707
0 
BiomeDifficultyProgression
Adjust the game difficulty by tweaking the base damage and health (separately) of enemies per biome. Can also set modifiers for dungeons as well as individual creatures.
Last updated: 2 years ago