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DeepNorthGemEnhancements
Adds Solryth, Grimvarn, Draumyx, Veydris, and Shadowsiphon weapon content for Valheim.
By Andoryn
| Last updated | a day ago |
| Total downloads | 43 |
| Total rating | 1 |
| Categories | Tweaks Gear Server-side Client-side AI Generated Deep North Update |
| Dependency string | Andoryn-DeepNorthGemEnhancements-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
Deep North Gem Enhancements
Do you enjoy the Ashlands Gem Enhancments that use Blooodstone, Iolite, and Jade, to craft incredible special weapons? Did you delve deep into the depths of Mörkhalla excitedly collecting all the new gems you could find only to later be disappointed by the discovery they cannot be used to enhance your new weapons? If so this mod might be for you!
Deep North Gem Enhancements introduces a total of five new weapon sets forged for the Deep North. Each set brings its own damage profile, visual identity, and gameplay effects. Detailed damage and effect configuration options for each weapon set (as well as the original Frostfire and Thunderblood weapon sets) allow you to fine tune the balance of these powerful endgame weapons to fit perfectly into your game.
At a glance
- 12 weapon types are supported in each set covering all Nord weapon types
- Custom weapon icons, lighting, and weapon effects for each set
- Crafting and quality upgrades at the Black Forge
- Quality upgrades at the Forge of Potential use Bloodgold Battle Idols
- Host-synchronized gameplay configuration
- Optional weapon support for Valheim Armory: https://thunderstore.io/c/valheim/p/MidnightMods/ValheimArmory/
- Optional weapon support for Dual Swords: https://thunderstore.io/c/valheim/p/AlexDrake/DualSwords/
The Gem Effects
There are 4 gem types that can be found within the depths of Mörkhalla: Solryth, Grimvarn, Draumyx, and Veydris.

Each gem relates to a damage type and unique effect.
| Gem | Bonus Damage and Effect |
|---|---|
| Solryth | +30 Fire damage, with the game's normal Burning damage. Wielding the weapon grants warmth. Fire damage is configurable and Warmth can be disabled in the config. |
| Grimvarn | +30 Frost damage, with the game's normal Frost slow. Frost damage is configurable. |
| Draumyx | +30 Poison damage and a configurable chance to apply Disoriented. Poison damage is configurable and the effect can be configured as well (See Below) |
| Veydris | +30 Spirit damage and Life Siphon. Spirit damage is configurable and the effect can be configured as well (See Below) |
Disoriented
Affected targets deal 10% reduced outgoing damage. Affected creatures can wander within a small area or will attack other creatures if able. The proc chance, damage reduction, duration, and wander range can be configured.
Life Siphon
The weapon gains 0.1% bonus damage per point of missing Health. 10% of the bonus damage actually dealt is restored to the wielder as Health. The percent of bonus damage restored as health is configurable.
A New Essence
At end game Thunderblood and Frostfire essence is used to create powerful weapons that combine pre-existing elemental damage types and effects into the strongest end game weapons. With some of these new gem enhancements bringing entirely new effects it was only fitting to include a new essence type. The mod also provides configuration for all three Deep North essence weapon sets.

| Essence | Bonus Damage and Effects |
|---|---|
| Frostfire | Combines Solryth's fire damage and Grimvarn's frost damage and Frost slow effects. Each damage type is configurable for each weapon type. Additionally Solryth's Warmth effect while wielded is an optional toggle but defaults off for Frostfire weapons. |
| Shadowsiphon | Combines Draumyx's poison damage and Disoriented effect with Veydris's spirit damage and Life Siphon effect. Each damage type is configurable for each weapon type, with the effects separately configurable. |
| Thunderblood | Combines Iolite's lightning damage and Chain Lightning effect with Bloodstone's Berserking effect (0.2% bonus damage per point of missing Health). Each damage type is configurable for each weapon type. Additionally the Chain Lightning proc chance is configurable (default 25%). |
Fallen Warriors can drop the new Shadowsiphon Essence in addition to Frostfire Essence and Thunderblood Essence at the same drop rate. Its ground orb has a custom appearance with its own visual identity.
The Weapon Sets
Each set supports 15 total weapon types:
Atgeir · Axe · Bow · Crossbow · Dagger · Greataxe · Greatsword · Knucklechains · Mace · Sledge · Spear · Sword · Dual Axes · Dual Daggers · Dual Swords
Valheim Armory is required for Dual Axes and Dual Daggers, and the Dual Swords mod is required for Dual Swords. Those weapon types are only available when their source mods are installed.
Fire Weapons

Frost Weapons

Shadow Weapons

Siphon Weapons

Shadowsiphon Weapons

Crafting and upgrades
Solryth, Grimvarn, Draumyx, and Veydris are used to craft Fire, Frost, Shadow, and Siphon weapons at a Black Forge level 4 requiring a matching Nord weapon, 10 Bloodgold, and 1 matching gem. Quality 2, 3, and 4 upgrades cost 10/20/40 Bloodgold and 1/2/4 matching gems, with Black Forge requirements increasing to levels 5, 6, and 7.
Shadowsiphon weapons also craft at the Black Forge level 4 using the matching Nord weapon, 20 Bloodgold, and 1 Shadowsiphon Essence just like the Bloodthunder and Frostfire weapons. Quality upgrades cost 10/20/40 Bloodgold and 1/2/4 essence, with Black Forge requirements increasing to levels 5, 6, and 7.
Configuration
Gameplay settings are grouped by weapon set and synchronized from the host to connected players. Options include elemental damage values, proc chances, Life Siphon return, Disoriented settings, and the Solryth/Frostfire warmth toggles. Essence weapons have per-weapon damage settings, including quality 1 damage and quality growth. A value of zero can remove a configured damage channel.
Dual weapon settings control this mod's runtime weapon values; they do not edit the separate configuration files from the Valheim Armory or Dual Swords mods.
Requirements and compatibility
- BepInExPack Valheim
- Jotunn
- Valheim Armory (optional; enables its supported dual weapon variants)
- Dual Swords (optional; enables its supported dual sword variant)
Install with r2modman or Thunderstore Mod Manager. For manual installation, place the mod files in the Valheim BepInEx/plugins folder.
Testing status
Weapon effects, visuals, recipes, upgrades, the Shadowsiphon Essence drop, and configuration toggles have been confirmed in solo play. Multiplayer validation is still planned.