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AzuClock
Simple clock for in-game time. Weather and forecast. Easy configuration.
CHANGELOG
Version |
Update Notes |
|---|---|
| 1.1.0 | - Named tokens in the clock string ({gametime}, {weather}, {nextweather}, {weatherin}, {forecast}, {wind}, {windforecast}, {sunrise}, {sunset}, {nextday}, {sleepin}, {biome}, {tod}, {realdate} and friends). The old {0}-{3} still work. - Weather forecast, predicted the same way the game rolls it, so it matches what you actually get. - Countdowns are real seconds, not day fractions, so they line up with the clock. - Clock text is rebuilt on a timer instead of on every OnGUI event. - Config changes apply live, no world reload. - Position is parsed and saved culture-invariant, keeps its percent units, follows resolution changes and can be clamped on screen. - Optional 4-way outline, hide-with-map and hide-in-menus toggles. |
| 1.0.5 | - Update ServerSync - [Recommended to delete the configuration file and let it regenerate on game boot!] Change some default configurations, remove realtime string config option as it's now allowed to use {3} in the string format to display that. Better example string given for the defualt value on Clock String. |
| 1.0.4 | - No change to code, bumping version to show I cared to look at the mod after Valheim's Bog Witch update |
| 1.0.3 | - No change to code, bumping version to show I cared to look at the mod after Valheim's latest update (0.217.46). |
| 1.0.2 | - No change to code, bumping version to show I cared to look at the mod after Valheim's latest update. |
| 1.0.1 | - Add an explicit configuration for displaying Realtime |
| 1.0.0 | - Initial Release |