Decompiled source of AzuClock v1.1.0

AzuClock.dll

Decompiled 4 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: AssemblyFileVersion("1.1.0")]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyProduct("AzuClock")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("AzuClock")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<6ff404ee-ffbf-4fac-946f-b83f1a837485>Embedded]
	internal sealed class <6ff404ee-ffbf-4fac-946f-b83f1a837485>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<6ff404ee-ffbf-4fac-946f-b83f1a837485>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <83f15afd-f948-4800-b0b9-ee7974037e9b>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <83f15afd-f948-4800-b0b9-ee7974037e9b>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <83f15afd-f948-4800-b0b9-ee7974037e9b>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[<6ff404ee-ffbf-4fac-946f-b83f1a837485>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	internal sealed class <0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace AzuClock
{
	[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)]
	[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)]
	internal static class ClockText
	{
		[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(0)]
		private enum Token
		{
			Literal,
			GameTime,
			Fuzzy,
			Day,
			RealTime,
			RealDate,
			Weather,
			NextWeather,
			WeatherIn,
			Forecast,
			Wind,
			WindDir,
			WindInt,
			WindForecast,
			Sunrise,
			Sunset,
			NextLight,
			NextDay,
			SleepIn,
			TimeOfDay,
			Biome
		}

		private static readonly Dictionary<string, Token> Names = new Dictionary<string, Token>(StringComparer.OrdinalIgnoreCase)
		{
			{
				"gametime",
				Token.GameTime
			},
			{
				"fuzzy",
				Token.Fuzzy
			},
			{
				"day",
				Token.Day
			},
			{
				"realtime",
				Token.RealTime
			},
			{
				"realdate",
				Token.RealDate
			},
			{
				"weather",
				Token.Weather
			},
			{
				"nextweather",
				Token.NextWeather
			},
			{
				"weatherin",
				Token.WeatherIn
			},
			{
				"forecast",
				Token.Forecast
			},
			{
				"wind",
				Token.Wind
			},
			{
				"winddir",
				Token.WindDir
			},
			{
				"windint",
				Token.WindInt
			},
			{
				"windforecast",
				Token.WindForecast
			},
			{
				"sunrise",
				Token.Sunrise
			},
			{
				"sunset",
				Token.Sunset
			},
			{
				"nextlight",
				Token.NextLight
			},
			{
				"nextday",
				Token.NextDay
			},
			{
				"sleepin",
				Token.SleepIn
			},
			{
				"tod",
				Token.TimeOfDay
			},
			{
				"biome",
				Token.Biome
			},
			{
				"0",
				Token.GameTime
			},
			{
				"1",
				Token.Fuzzy
			},
			{
				"2",
				Token.Day
			},
			{
				"3",
				Token.RealTime
			}
		};

		internal const string TokenList = "{gametime} {fuzzy} {day} {realtime} {realdate} {biome} {tod} {weather} {nextweather} {weatherin} {forecast} {wind} {winddir} {windint} {windforecast} {sunrise} {sunset} {nextlight} {nextday} {sleepin}";

		private static readonly List<Token> Compiled = new List<Token>();

		private static readonly List<string> Literals = new List<string>();

		private static readonly StringBuilder Builder = new StringBuilder(256);

		private static string[] _fuzzy = Array.Empty<string>();

		internal static void Compile(string format)
		{
			Compiled.Clear();
			Literals.Clear();
			StringBuilder stringBuilder = new StringBuilder();
			int num = 0;
			while (num < format.Length)
			{
				char c = format[num];
				if (c == '{')
				{
					if (num + 1 < format.Length && format[num + 1] == '{')
					{
						stringBuilder.Append('{');
						num += 2;
						continue;
					}
					int num2 = format.IndexOf('}', num + 1);
					string key = ((num2 < 0) ? "" : format.Substring(num + 1, num2 - num - 1).Trim());
					if (num2 > 0 && Names.TryGetValue(key, out var value))
					{
						Flush(stringBuilder);
						Compiled.Add(value);
						Literals.Add("");
						num = num2 + 1;
						continue;
					}
				}
				stringBuilder.Append(c);
				num++;
			}
			Flush(stringBuilder);
		}

		private static void Flush(StringBuilder literal)
		{
			if (literal.Length != 0)
			{
				Compiled.Add(Token.Literal);
				Literals.Add(literal.ToString());
				literal.Length = 0;
			}
		}

		internal static void FuzzyChanged()
		{
			_fuzzy = Array.Empty<string>();
		}

		internal static string Render()
		{
			if (!Forecast.Ready)
			{
				return "";
			}
			Builder.Length = 0;
			for (int i = 0; i < Compiled.Count; i++)
			{
				Builder.Append((Compiled[i] == Token.Literal) ? Literals[i] : Value(Compiled[i]));
			}
			return Builder.ToString();
		}

		private static string Value(Token token)
		{
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			switch (token)
			{
			case Token.GameTime:
				return GameTime();
			case Token.Fuzzy:
				return FuzzyTime();
			case Token.Day:
				return EnvMan.instance.GetCurrentDay().ToString(CultureInfo.InvariantCulture);
			case Token.RealTime:
				return DateTime.Now.ToString(AzuClockPlugin.ClockFormat.Value, CultureInfo.CurrentCulture);
			case Token.RealDate:
				return DateTime.Now.ToString(AzuClockPlugin.ClockRealDateFormat.Value, CultureInfo.CurrentCulture);
			case Token.Weather:
				return Forecast.CurrentWeather();
			case Token.NextWeather:
				return Forecast.NextWeather();
			case Token.WeatherIn:
				return Span(Forecast.SecondsUntilWeatherChange());
			case Token.Forecast:
				return Forecast.WeatherStrip(AzuClockPlugin.ForecastCount.Value, AzuClockPlugin.ForecastSeparator.Value);
			case Token.Wind:
				return Wind();
			case Token.WindDir:
				return Forecast.CompassPoint(Forecast.CurrentWindAngle());
			case Token.WindInt:
				return Mathf.RoundToInt(EnvMan.instance.GetWindIntensity() * 100f).ToString(CultureInfo.InvariantCulture) + "%";
			case Token.WindForecast:
				return Forecast.WindForecastStrip(AzuClockPlugin.WindForecastCount.Value, AzuClockPlugin.WindForecastInterval.Value, AzuClockPlugin.WindPlayerRelative.Value == AzuClockPlugin.Toggle.On);
			case Token.Sunrise:
				return Span(Forecast.SecondsUntil(0.25f));
			case Token.Sunset:
				return Span(Forecast.SecondsUntil(0.75f));
			case Token.NextLight:
				return Span(Forecast.SecondsUntilNextLight());
			case Token.NextDay:
				return Span(Forecast.SecondsUntilNewDay());
			case Token.SleepIn:
				return Span(Forecast.SecondsUntilSleep());
			case Token.TimeOfDay:
				if (!EnvMan.IsDay())
				{
					return AzuClockPlugin.ClockNightWord.Value;
				}
				return AzuClockPlugin.ClockDayWord.Value;
			case Token.Biome:
				return Localization.instance.Localize("$biome_" + ((object)EnvMan.instance.GetCurrentBiome()/*cast due to .constrained prefix*/).ToString().ToLowerInvariant());
			default:
				return "";
			}
		}

		private static string GameTime()
		{
			double num = (double)EnvMan.instance.m_smoothDayFraction * 1440.0;
			int num2 = (int)(num / 60.0) % 24;
			int num3 = (int)(num % 60.0);
			int num4 = (int)(num * 60.0 % 60.0);
			return DateTime.Today.AddHours(num2).AddMinutes(num3).AddSeconds(num4)
				.ToString(AzuClockPlugin.ClockFormat.Value, CultureInfo.CurrentCulture);
		}

		private static string FuzzyTime()
		{
			if (_fuzzy.Length == 0)
			{
				string[] array = AzuClockPlugin.ClockFuzzyStrings.Value.Split(new char[1] { ',' });
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Trim();
				}
				_fuzzy = array;
			}
			if (_fuzzy.Length == 0)
			{
				return "";
			}
			float num = EnvMan.instance.m_smoothDayFraction + 1f / (float)(_fuzzy.Length * 2);
			if (num >= 1f)
			{
				return _fuzzy[0];
			}
			return _fuzzy[Mathf.Clamp((int)(num * (float)_fuzzy.Length), 0, _fuzzy.Length - 1)];
		}

		private static string Wind()
		{
			float worldAngleDeg = Forecast.CurrentWindAngle();
			bool playerRelative = AzuClockPlugin.WindPlayerRelative.Value == AzuClockPlugin.Toggle.On;
			return $"{Forecast.Arrow(worldAngleDeg, playerRelative)} {Mathf.RoundToInt(EnvMan.instance.GetWindIntensity() * 100f)}%";
		}

		internal static string Span(double seconds)
		{
			if (seconds < 0.0)
			{
				seconds = 0.0;
			}
			int num = (int)seconds;
			int num2 = num / 3600;
			int num3 = num / 60 % 60;
			int num4 = num % 60;
			if (num2 <= 0)
			{
				return string.Format(CultureInfo.InvariantCulture, "{0}:{1:00}", num3, num4);
			}
			return string.Format(CultureInfo.InvariantCulture, "{0}:{1:00}:{2:00}", num2, num3, num4);
		}
	}
	[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)]
	[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)]
	internal static class Forecast
	{
		internal const float Sunrise = 0.25f;

		internal const float Noon = 0.5f;

		internal const float Sunset = 0.75f;

		internal const float Midnight = 0f;

		private static readonly List<EnvEntry> EnvBuffer = new List<EnvEntry>();

		[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(new byte[] { 1, 2 })]
		private static readonly List<EnvSetup> EnvCache = new List<EnvSetup>();

		private static long _envCacheSeed = long.MinValue;

		private static Biome _envCacheBiome = (Biome)0;

		private static int _envCacheCount;

		private static readonly string[] Arrows = new string[8] { "↑", "↗", "→", "↘", "↓", "↙", "←", "↖" };

		private static readonly string[] Compass = new string[8] { "N", "NE", "E", "SE", "S", "SW", "W", "NW" };

		internal static bool Ready
		{
			get
			{
				if (Object.op_Implicit((Object)(object)EnvMan.instance))
				{
					return (Object)(object)ZNet.instance != (Object)null;
				}
				return false;
			}
		}

		internal static double WorldSeconds => ZNet.instance.GetTimeSeconds();

		internal static long DayLength => Mathf.Max(1, (int)EnvMan.instance.m_dayLengthSec);

		private static double RawFromScaled(double scaled)
		{
			if (scaled < 0.25)
			{
				return scaled * 0.6;
			}
			if (scaled > 0.75)
			{
				return 0.85 + (scaled - 0.75) * 0.6;
			}
			return 0.15 + (scaled - 0.25) * 1.4;
		}

		internal static double RawDayFraction()
		{
			long dayLength = DayLength;
			return WorldSeconds % (double)dayLength / (double)dayLength;
		}

		internal static double SecondsUntil(float scaledFraction)
		{
			double num = RawFromScaled(scaledFraction) - RawDayFraction();
			if (num <= 0.0)
			{
				num += 1.0;
			}
			return num * (double)DayLength;
		}

		internal static double SecondsUntilNewDay()
		{
			long dayLength = DayLength;
			return (double)dayLength - WorldSeconds % (double)dayLength;
		}

		internal static double SecondsUntilSleep()
		{
			if (!EnvMan.CanSleep())
			{
				return SecondsUntil(0.5f);
			}
			return 0.0;
		}

		internal static double SecondsUntilNextLight()
		{
			return Math.Min(SecondsUntil(0.25f), SecondsUntil(0.75f));
		}

		internal static bool WeatherIsForced()
		{
			EnvMan instance = EnvMan.instance;
			if (!string.IsNullOrEmpty(instance.m_forceEnv) || !string.IsNullOrEmpty(instance.m_debugEnv))
			{
				return true;
			}
			if ((Object)(object)RandEventSystem.instance == (Object)null || WorldGenerator.instance == null || (Object)(object)PersistentEventSystem.instance == (Object)null)
			{
				return false;
			}
			return !string.IsNullOrEmpty(instance.GetEnvironmentOverride());
		}

		internal static double SecondsUntilWeatherChange()
		{
			long num = Math.Max(1L, EnvMan.instance.m_environmentDuration);
			return (double)num - WorldSeconds % (double)num;
		}

		internal static string CurrentWeather()
		{
			EnvSetup currentEnvironment = EnvMan.instance.GetCurrentEnvironment();
			if (currentEnvironment != null)
			{
				return WeatherNames.Display(currentEnvironment.m_name);
			}
			return "";
		}

		[return: <83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(new byte[] { 1, 2 })]
		internal static IReadOnlyList<EnvSetup> Upcoming(int count)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			if (count <= 0)
			{
				return Array.Empty<EnvSetup>();
			}
			EnvMan instance = EnvMan.instance;
			long num = Math.Max(1L, instance.m_environmentDuration);
			long num2 = (long)(WorldSeconds / (double)num);
			Biome biome = instance.m_currentBiome.Biome;
			if (num2 == _envCacheSeed && biome == _envCacheBiome && count <= _envCacheCount)
			{
				return EnvCache;
			}
			EnvCache.Clear();
			State state = Random.state;
			for (int i = 1; i <= count; i++)
			{
				Random.InitState((int)(num2 + i));
				EnvCache.Add(SelectWeighted(instance));
			}
			Random.state = state;
			_envCacheSeed = num2;
			_envCacheBiome = biome;
			_envCacheCount = count;
			return EnvCache;
		}

		[return: <83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)]
		private static EnvSetup SelectWeighted(EnvMan em)
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			List<EnvEntry> availableEnvironments = em.GetAvailableEnvironments(em.m_currentBiome);
			if (availableEnvironments == null || availableEnvironments.Count == 0)
			{
				return null;
			}
			EnvBuffer.Clear();
			EnvBuffer.AddRange(availableEnvironments);
			Camera mainCamera = Utils.GetMainCamera();
			Vector3 val = (Object.op_Implicit((Object)(object)mainCamera) ? ((Component)mainCamera).transform.position : Vector3.zero);
			bool flag = WorldGenerator.IsAshlands(val.x, val.z);
			bool flag2 = WorldGenerator.IsDeepnorth(val.x, val.y);
			float num = 0f;
			foreach (EnvEntry item in EnvBuffer)
			{
				if (!item.m_ashlandsOverride && !item.m_deepnorthOverride)
				{
					num += item.m_weight;
				}
			}
			float num2 = Random.Range(0f, num);
			float num3 = 0f;
			EnvSetup result = null;
			foreach (EnvEntry item2 in EnvBuffer)
			{
				if (!item2.m_ashlandsOverride && !item2.m_deepnorthOverride)
				{
					num3 += item2.m_weight;
					if (num3 >= num2)
					{
						result = item2.m_env;
						break;
					}
				}
			}
			foreach (EnvEntry item3 in EnvBuffer)
			{
				if (item3.m_ashlandsOverride && flag)
				{
					result = item3.m_env;
				}
				if (item3.m_deepnorthOverride && flag2)
				{
					result = item3.m_env;
				}
			}
			return result;
		}

		internal static string NextWeather()
		{
			if (WeatherIsForced())
			{
				return CurrentWeather();
			}
			IReadOnlyList<EnvSetup> readOnlyList = Upcoming(1);
			if (readOnlyList.Count != 0)
			{
				EnvSetup val = readOnlyList[0];
				if (val != null)
				{
					return WeatherNames.Display(val.m_name);
				}
			}
			return "";
		}

		internal static string WeatherStrip(int count, string separator)
		{
			IReadOnlyList<EnvSetup> readOnlyList = Upcoming(count);
			string text = "";
			for (int i = 0; i < count && i < readOnlyList.Count; i++)
			{
				EnvSetup val = readOnlyList[i];
				if (val != null)
				{
					if (text.Length > 0)
					{
						text += separator;
					}
					text += WeatherNames.Display(val.m_name);
				}
			}
			return text;
		}

		private static void AddWindOctave(long timeSec, int octave, ref float angle, ref float intensity)
		{
			long num = Math.Max(1L, Math.Max(1L, EnvMan.instance.m_windPeriodDuration) / octave);
			Random.InitState((int)(timeSec / num));
			angle += Random.value * ((float)Math.PI * 2f / (float)octave);
			intensity += 0f - 0.5f / (float)octave + Random.value / (float)octave;
		}

		[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(2)]
		internal static void WindAt(long timeSec, EnvSetup env, out float angleDeg, out float strength)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			float angle = 0f;
			float intensity = 0.5f;
			State state = Random.state;
			AddWindOctave(timeSec, 1, ref angle, ref intensity);
			AddWindOctave(timeSec, 2, ref angle, ref intensity);
			AddWindOctave(timeSec, 4, ref angle, ref intensity);
			AddWindOctave(timeSec, 8, ref angle, ref intensity);
			Random.state = state;
			Vector3 val = default(Vector3);
			((Vector3)(ref val))..ctor(Mathf.Sin(angle), 0f, Mathf.Cos(angle));
			angleDeg = Mathf.Repeat(Mathf.Atan2(val.x, val.z) * 57.29578f, 360f);
			strength = ((env == null) ? Mathf.Clamp(intensity, 0.05f, 1f) : Mathf.Clamp(Mathf.Lerp(env.m_windMin, env.m_windMax, intensity), 0.05f, 1f));
		}

		internal static float CurrentWindAngle()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			Vector3 windDir = EnvMan.instance.GetWindDir();
			return Mathf.Repeat(Mathf.Atan2(windDir.x, windDir.z) * 57.29578f, 360f);
		}

		internal static string WindForecastStrip(int count, float intervalSeconds, bool playerRelative)
		{
			if (count <= 0)
			{
				return "";
			}
			EnvSetup currentEnvironment = EnvMan.instance.GetCurrentEnvironment();
			double worldSeconds = WorldSeconds;
			string text = "";
			for (int i = 1; i <= count; i++)
			{
				WindAt((long)(worldSeconds + (double)(intervalSeconds * (float)i)), currentEnvironment, out var angleDeg, out var _);
				text += Arrow(angleDeg, playerRelative);
			}
			return text;
		}

		internal static string Arrow(float worldAngleDeg, bool playerRelative)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			float num = worldAngleDeg;
			if (playerRelative && Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				float num2 = num;
				Quaternion rotation = ((Component)Player.m_localPlayer).transform.rotation;
				num = num2 - ((Quaternion)(ref rotation)).eulerAngles.y;
			}
			int num3 = Mathf.RoundToInt(Mathf.Repeat(num, 360f) / 45f) % 8;
			return Arrows[num3];
		}

		internal static string CompassPoint(float worldAngleDeg)
		{
			int num = Mathf.RoundToInt(Mathf.Repeat(worldAngleDeg, 360f) / 45f) % 8;
			return Compass[num];
		}

		internal static void Reset()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			_envCacheSeed = long.MinValue;
			_envCacheBiome = (Biome)0;
			_envCacheCount = 0;
			EnvCache.Clear();
			EnvBuffer.Clear();
		}
	}
	[BepInPlugin("Azumatt.AzuClock", "AzuClock", "1.1.0")]
	[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)]
	[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)]
	public class AzuClockPlugin : BaseUnityPlugin
	{
		[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(0)]
		public enum Toggle
		{
			Off,
			On
		}

		[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)]
			[UsedImplicitly]
			public string Category;

			[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(new byte[] { 2, 1 })]
			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)]
		internal class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "AzuClock";

		internal const string ModVersion = "1.1.0";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.AzuClock";

		private static string ConfigFileName = "Azumatt.AzuClock.cfg";

		private static string ConfigFileFullPath;

		internal static readonly int windowId;

		internal static AzuClockPlugin context;

		private readonly Harmony _harmony = new Harmony("Azumatt.AzuClock");

		public static readonly ManualLogSource AzuClockLogger;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public static ConfigEntry<Toggle> ShowingClock;

		internal static ConfigEntry<Toggle> ShowClockOnChange;

		internal static ConfigEntry<float> ShowClockOnChangeFadeTime;

		internal static ConfigEntry<float> ShowClockOnChangeFadeLength;

		internal static ConfigEntry<Toggle> ToggleClockKeyOnPress;

		internal static ConfigEntry<Toggle> ClockUseOSFont;

		internal static ConfigEntry<Toggle> ClockUseShadow;

		internal static ConfigEntry<Color> ClockFontColor;

		internal static ConfigEntry<Color> ClockShadowColor;

		internal static ConfigEntry<int> ClockShadowOffset;

		internal static ConfigEntry<string> ClockLocationString;

		internal static ConfigEntry<int> ClockFontSize;

		internal static ConfigEntry<KeyboardShortcut> ToggleClockKey;

		internal static ConfigEntry<string> ClockFontName;

		internal static ConfigEntry<string> ClockFormat;

		internal static ConfigEntry<string> ClockString;

		internal static ConfigEntry<TextAnchor> ClockTextAlignment;

		internal static ConfigEntry<string> ClockFuzzyStrings;

		internal static ConfigEntry<string> ClockRealDateFormat;

		internal static ConfigEntry<string> ClockDayWord;

		internal static ConfigEntry<string> ClockNightWord;

		internal static ConfigEntry<Toggle> ClockUseOutline;

		internal static ConfigEntry<Toggle> ClockClampToScreen;

		internal static ConfigEntry<Toggle> HideWhenMapOpen;

		internal static ConfigEntry<Toggle> HideInMenus;

		internal static ConfigEntry<float> ClockRefreshInterval;

		internal static ConfigEntry<int> ForecastCount;

		internal static ConfigEntry<string> ForecastSeparator;

		internal static ConfigEntry<int> WindForecastCount;

		internal static ConfigEntry<float> WindForecastInterval;

		internal static ConfigEntry<Toggle> WindPlayerRelative;

		internal static ConfigEntry<string> WeatherNameOverrides;

		internal static Font _clockFont;

		internal static GUIStyle Style;

		internal static GUIStyle Style2;

		internal static bool _configApplied;

		internal static Vector2 _clockPosition;

		internal static float _shownTime;

		internal static float _refreshTimer;

		internal static float _alpha;

		internal static string _lastTimeString;

		internal static Rect _windowRect;

		internal static Rect _timeRect;

		internal static string NewTimeString;

		private void Awake()
		{
			context = this;
			Utilities.GenerateConfigs();
			Utilities.AutoDoc();
			_harmony.PatchAll();
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void Update()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			if (!_configApplied)
			{
				return;
			}
			if (!Utilities.IgnoreKeyPresses() && ToggleClockKeyOnPress.Value == Toggle.Off)
			{
				KeyboardShortcut value = ToggleClockKey.Value;
				if (((KeyboardShortcut)(ref value)).IsDown())
				{
					ShowingClock.Value = ((ShowingClock.Value == Toggle.Off) ? Toggle.On : Toggle.Off);
					((BaseUnityPlugin)this).Config.Save();
				}
			}
			if (ShowingClock.Value != Toggle.Off && Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				Utilities.CheckResolutionChange();
				RefreshText();
			}
		}

		private void RefreshText()
		{
			_refreshTimer -= Time.unscaledDeltaTime;
			if (_refreshTimer <= 0f)
			{
				_refreshTimer = ClockRefreshInterval.Value;
				NewTimeString = ClockText.Render();
			}
			if (ShowClockOnChange.Value == Toggle.Off)
			{
				_alpha = 1f;
				return;
			}
			if (NewTimeString != _lastTimeString)
			{
				_lastTimeString = NewTimeString;
				_shownTime = 0f;
			}
			_shownTime += Time.unscaledDeltaTime;
			float value = ShowClockOnChangeFadeTime.Value;
			float num = Mathf.Max(0.0001f, ShowClockOnChangeFadeLength.Value);
			_alpha = ((_shownTime <= value) ? 1f : Mathf.Clamp01((value + num - _shownTime) / num));
		}

		private void OnGUI()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Expected O, but got Unknown
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			if (ShowingClock.Value == Toggle.Off || !_configApplied || !Object.op_Implicit((Object)(object)Player.m_localPlayer) || !Utilities.ShouldDraw())
			{
				return;
			}
			KeyboardShortcut value = ToggleClockKey.Value;
			bool flag = ((KeyboardShortcut)(ref value)).IsPressed();
			if (ToggleClockKeyOnPress.Value == Toggle.On && !flag)
			{
				return;
			}
			float num = ((ToggleClockKeyOnPress.Value == Toggle.On || flag) ? 1f : _alpha);
			if (!(num <= 0f) && NewTimeString.Length != 0)
			{
				Style.normal.textColor = new Color(ClockFontColor.Value.r, ClockFontColor.Value.g, ClockFontColor.Value.b, ClockFontColor.Value.a * num);
				Style2.normal.textColor = new Color(ClockShadowColor.Value.r, ClockShadowColor.Value.g, ClockShadowColor.Value.b, ClockShadowColor.Value.a * num);
				GUI.backgroundColor = Color.clear;
				_windowRect = GUILayout.Window(windowId, new Rect(((Rect)(ref _windowRect)).position, ((Rect)(ref _timeRect)).size), new WindowFunction(Utilities.WindowBuilder), "", Array.Empty<GUILayoutOption>());
				Utilities.ClampToScreen();
				if (!Input.GetKey((KeyCode)323) && !(((Rect)(ref _windowRect)).position == _clockPosition))
				{
					_clockPosition = ((Rect)(ref _windowRect)).position;
					ClockLocationString.Value = Utilities.PositionString(_clockPosition);
					((BaseUnityPlugin)this).Config.Save();
				}
			}
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				AzuClockLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				AzuClockLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				AzuClockLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		internal ConfigEntry<T> config<[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
		}

		internal ConfigEntry<T> config<[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}

		internal ConfigEntry<T> TextEntryConfig<[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)] T>(string group, string name, T value, string desc)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes
			{
				CustomDrawer = Utilities.TextAreaDrawer
			};
			return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes }));
		}

		static AzuClockPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			windowId = 434344;
			context = null;
			AzuClockLogger = Logger.CreateLogSource("AzuClock");
			_serverConfigLocked = null;
			ShowingClock = null;
			ShowClockOnChange = null;
			ShowClockOnChangeFadeTime = null;
			ShowClockOnChangeFadeLength = null;
			ToggleClockKeyOnPress = null;
			ClockUseOSFont = null;
			ClockUseShadow = null;
			ClockFontColor = null;
			ClockShadowColor = null;
			ClockShadowOffset = null;
			ClockLocationString = null;
			ClockFontSize = null;
			ToggleClockKey = null;
			ClockFontName = null;
			ClockFormat = null;
			ClockString = null;
			ClockTextAlignment = null;
			ClockFuzzyStrings = null;
			ClockRealDateFormat = null;
			ClockDayWord = null;
			ClockNightWord = null;
			ClockUseOutline = null;
			ClockClampToScreen = null;
			HideWhenMapOpen = null;
			HideInMenus = null;
			ClockRefreshInterval = null;
			ForecastCount = null;
			ForecastSeparator = null;
			WindForecastCount = null;
			WindForecastInterval = null;
			WindPlayerRelative = null;
			WeatherNameOverrides = null;
			_clockFont = null;
			Style = null;
			Style2 = null;
			_alpha = 1f;
			_lastTimeString = "";
			NewTimeString = "";
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class ZNetSceneAwakePatch
	{
		private static void Postfix()
		{
			Utilities.ApplyConfig();
			Forecast.Reset();
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "OnDestroy")]
	internal static class ZNetSceneOnDestroyPatch
	{
		private static void Postfix()
		{
			AzuClockPlugin._configApplied = false;
			AzuClockPlugin.NewTimeString = "";
			AzuClockPlugin._lastTimeString = "";
			Forecast.Reset();
		}
	}
	[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)]
	[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)]
	public class Utilities
	{
		private static bool _percentX;

		private static bool _percentY;

		private static int _lastScreenWidth;

		private static int _lastScreenHeight;

		internal static void WindowBuilder(int id)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			AzuClockPlugin._timeRect = GUILayoutUtility.GetRect(new GUIContent(AzuClockPlugin.NewTimeString), AzuClockPlugin.Style);
			GUI.DragWindow(AzuClockPlugin._timeRect);
			if (AzuClockPlugin.ClockUseShadow.Value == AzuClockPlugin.Toggle.On)
			{
				int value = AzuClockPlugin.ClockShadowOffset.Value;
				if (AzuClockPlugin.ClockUseOutline.Value == AzuClockPlugin.Toggle.On)
				{
					Shadow(-value, -value);
					Shadow(value, -value);
					Shadow(-value, value);
					Shadow(value, value);
				}
				else
				{
					Shadow(-value, value);
				}
			}
			GUI.Label(AzuClockPlugin._timeRect, AzuClockPlugin.NewTimeString, AzuClockPlugin.Style);
		}

		private static void Shadow(float x, float y)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			GUI.Label(new Rect(((Rect)(ref AzuClockPlugin._timeRect)).position + new Vector2(x, y), ((Rect)(ref AzuClockPlugin._timeRect)).size), AzuClockPlugin.NewTimeString, AzuClockPlugin.Style2);
		}

		internal static void ApplyConfig()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			ParsePosition();
			AzuClockPlugin._windowRect = new Rect(AzuClockPlugin._clockPosition, new Vector2(1000f, 100f));
			ResolveFont();
			BuildStyles();
			WeatherNames.Rebuild(AzuClockPlugin.WeatherNameOverrides.Value);
			ClockText.Compile(AzuClockPlugin.ClockString.Value);
			ClockText.FuzzyChanged();
			_lastScreenWidth = Screen.width;
			_lastScreenHeight = Screen.height;
			AzuClockPlugin._configApplied = true;
		}

		private static void ResolveFont()
		{
			if (AzuClockPlugin.ClockUseOSFont.Value == AzuClockPlugin.Toggle.On)
			{
				AzuClockPlugin._clockFont = Font.CreateDynamicFontFromOSFont(AzuClockPlugin.ClockFontName.Value, AzuClockPlugin.ClockFontSize.Value);
				return;
			}
			Font[] array = Resources.FindObjectsOfTypeAll<Font>();
			foreach (Font val in array)
			{
				if (((Object)val).name == AzuClockPlugin.ClockFontName.Value)
				{
					AzuClockPlugin._clockFont = val;
					return;
				}
			}
			AzuClockPlugin.AzuClockLogger.LogWarning((object)("No font named " + AzuClockPlugin.ClockFontName.Value + " in the game resources, falling back to the default GUI font"));
		}

		private static void BuildStyles()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			AzuClockPlugin.Style = new GUIStyle
			{
				richText = true,
				wordWrap = false,
				fontSize = AzuClockPlugin.ClockFontSize.Value,
				alignment = AzuClockPlugin.ClockTextAlignment.Value,
				font = AzuClockPlugin._clockFont
			};
			AzuClockPlugin.Style2 = new GUIStyle(AzuClockPlugin.Style);
		}

		private static void ParsePosition()
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			string[] array = AzuClockPlugin.ClockLocationString.Value.Split(new char[1] { ',' });
			if (array.Length < 2)
			{
				AzuClockPlugin.AzuClockLogger.LogWarning((object)("Can't read a position out of \"" + AzuClockPlugin.ClockLocationString.Value + "\", expected x,y"));
			}
			else
			{
				AzuClockPlugin._clockPosition = new Vector2(Axis(array[0], Screen.width, out _percentX), Axis(array[1], Screen.height, out _percentY));
			}
		}

		private static float Axis(string raw, int screen, out bool percent)
		{
			raw = raw.Trim();
			percent = raw.EndsWith("%");
			if (percent)
			{
				raw = raw.Substring(0, raw.Length - 1);
			}
			if (!float.TryParse(raw, NumberStyles.Float, CultureInfo.InvariantCulture, out var result) && !float.TryParse(raw, NumberStyles.Float, CultureInfo.CurrentCulture, out result))
			{
				return 0f;
			}
			if (!percent)
			{
				return result;
			}
			return result / 100f * (float)screen;
		}

		internal static string PositionString(Vector2 position)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			string obj = (_percentX ? ((position.x / (float)Mathf.Max(1, Screen.width) * 100f).ToString("0.##", CultureInfo.InvariantCulture) + "%") : position.x.ToString("0.#", CultureInfo.InvariantCulture));
			string text = (_percentY ? ((position.y / (float)Mathf.Max(1, Screen.height) * 100f).ToString("0.##", CultureInfo.InvariantCulture) + "%") : position.y.ToString("0.#", CultureInfo.InvariantCulture));
			return obj + "," + text;
		}

		internal static void ClampToScreen()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			if (AzuClockPlugin.ClockClampToScreen.Value != AzuClockPlugin.Toggle.Off)
			{
				Vector2 size = ((Rect)(ref AzuClockPlugin._timeRect)).size;
				float num = Mathf.Clamp(((Rect)(ref AzuClockPlugin._windowRect)).x, 0f, Mathf.Max(0f, (float)Screen.width - size.x));
				float num2 = Mathf.Clamp(((Rect)(ref AzuClockPlugin._windowRect)).y, 0f, Mathf.Max(0f, (float)Screen.height - size.y));
				((Rect)(ref AzuClockPlugin._windowRect)).position = new Vector2(num, num2);
			}
		}

		internal static void CheckResolutionChange()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			if (Screen.width != _lastScreenWidth || Screen.height != _lastScreenHeight)
			{
				_lastScreenWidth = Screen.width;
				_lastScreenHeight = Screen.height;
				if (_percentX || _percentY)
				{
					ParsePosition();
					((Rect)(ref AzuClockPlugin._windowRect)).position = AzuClockPlugin._clockPosition;
				}
			}
		}

		public static bool IgnoreKeyPresses(bool extra = false)
		{
			if ((Object)(object)ZNetScene.instance == (Object)null || (Object)(object)Player.m_localPlayer == (Object)null || (Object)(object)ZNet.instance == (Object)null)
			{
				return true;
			}
			int num;
			if (!Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
			{
				Chat instance = Chat.instance;
				num = ((instance != null && instance.HasFocus()) ? 1 : 0);
			}
			else
			{
				num = 1;
			}
			bool flag = (byte)num != 0;
			if (!extra)
			{
				return flag;
			}
			if (!flag && !StoreGui.IsVisible() && !InventoryGui.IsVisible() && !Menu.IsVisible())
			{
				TextViewer instance2 = TextViewer.instance;
				if (instance2 == null)
				{
					return false;
				}
				return instance2.IsVisible();
			}
			return true;
		}

		internal static bool ShouldDraw()
		{
			if (!Object.op_Implicit((Object)(object)Hud.instance) || !Hud.instance.IsVisible())
			{
				return false;
			}
			if (AzuClockPlugin.HideWhenMapOpen.Value == AzuClockPlugin.Toggle.On && Minimap.IsOpen())
			{
				return false;
			}
			if (AzuClockPlugin.HideInMenus.Value != AzuClockPlugin.Toggle.Off)
			{
				if (!InventoryGui.IsVisible() && !StoreGui.IsVisible())
				{
					return !Menu.IsVisible();
				}
				return false;
			}
			return true;
		}

		internal static void GenerateConfigs()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Expected O, but got Unknown
			//IL_024a: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bd: Expected O, but got Unknown
			//IL_0407: Unknown result type (might be due to invalid IL or missing references)
			//IL_0411: Expected O, but got Unknown
			//IL_0443: Unknown result type (might be due to invalid IL or missing references)
			//IL_044d: Expected O, but got Unknown
			AzuClockPlugin.ShowingClock = AzuClockPlugin.context.config("1 - General", "Show Clock", AzuClockPlugin.Toggle.On, "Show the clock?");
			AzuClockPlugin.ToggleClockKey = AzuClockPlugin.context.config<KeyboardShortcut>("1 - General", "Show Clock Key", new KeyboardShortcut((KeyCode)278, Array.Empty<KeyCode>()), new ConfigDescription("Key(s) used to toggle the clock display. use https://docs.unity3d.com/Manual/ConventionalGameInput.html", (AcceptableValueBase)(object)new AzuClockPlugin.AcceptableShortcuts(), Array.Empty<object>()));
			AzuClockPlugin.ClockLocationString = AzuClockPlugin.context.config("1 - General", "Clock Location String", "48%,0%", "Location on the screen to show the clock (x,y) or (x%,y%). Percent positions follow the resolution when it changes");
			AzuClockPlugin.ClockClampToScreen = AzuClockPlugin.context.config("1 - General", "Clock Clamp To Screen", AzuClockPlugin.Toggle.On, "Keep the clock on screen so you can't drag it somewhere you can't get it back from");
			AzuClockPlugin.HideWhenMapOpen = AzuClockPlugin.context.config("1 - General", "Hide When Map Open", AzuClockPlugin.Toggle.Off, "Hide the clock while the full map is open");
			AzuClockPlugin.HideInMenus = AzuClockPlugin.context.config("1 - General", "Hide In Menus", AzuClockPlugin.Toggle.Off, "Hide the clock while the inventory, a store or the game menu is open");
			AzuClockPlugin.ShowClockOnChange = AzuClockPlugin.context.config("1 - General", "Show Clock On Change", AzuClockPlugin.Toggle.Off, "Only show the clock when the time changes?");
			AzuClockPlugin.ShowClockOnChangeFadeTime = AzuClockPlugin.context.config("1 - General", "Show Clock On Change Fade Time", 5f, "If only showing on change, length in seconds to show the clock before begining to fade");
			AzuClockPlugin.ShowClockOnChangeFadeLength = AzuClockPlugin.context.config("1 - General", "Show Clock On Change Fade Length", 1f, "How long fade should take in seconds");
			AzuClockPlugin.ClockRefreshInterval = AzuClockPlugin.context.config("1 - General", "Clock Refresh Interval", 0.25f, new ConfigDescription("Seconds between clock text rebuilds. Lower is smoother, higher is cheaper", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.02f, 5f), Array.Empty<object>()));
			AzuClockPlugin.ClockUseOSFont = AzuClockPlugin.context.config("1 - General", "Clock Use OS Font", AzuClockPlugin.Toggle.Off, "Set to true to specify the name of a font from your OS; otherwise limited to fonts in the game resources");
			AzuClockPlugin.ClockUseShadow = AzuClockPlugin.context.config("1 - General", "Clock Use Shadow", AzuClockPlugin.Toggle.Off, "Add a shadow behind the text");
			AzuClockPlugin.ClockUseOutline = AzuClockPlugin.context.config("1 - General", "Clock Use Outline", AzuClockPlugin.Toggle.Off, "Draw the shadow on all four corners instead of one, which reads better on a bright background");
			AzuClockPlugin.ClockShadowOffset = AzuClockPlugin.context.config("1 - General", "Clock Shadow Offset", 2, "Shadow offset in pixels");
			AzuClockPlugin.ClockFontName = AzuClockPlugin.context.config("1 - General", "Clock Font Name", "AveriaSerifLibre-Bold", "Name of the font to use");
			AzuClockPlugin.ClockFontSize = AzuClockPlugin.context.config("1 - General", "Clock Font Size", 24, "Font size for the clock text");
			AzuClockPlugin.ClockFontColor = AzuClockPlugin.context.config<Color>("1 - General", "Clock Font Color", Color.white, "Font color for the clock");
			AzuClockPlugin.ClockShadowColor = AzuClockPlugin.context.config<Color>("1 - General", "Clock Shadow Color", Color.black, "Color for the shadow");
			AzuClockPlugin.ToggleClockKeyOnPress = AzuClockPlugin.context.config("1 - General", "Show Clock Key On Press", AzuClockPlugin.Toggle.Off, "If true, limit clock display to when the hotkey is down");
			AzuClockPlugin.ClockFormat = AzuClockPlugin.context.config("1 - General", "Clock Format", "hh:mm tt", "Time format used by {gametime} and {realtime}. https://learn.microsoft.com/dotnet/standard/base-types/custom-date-and-time-format-strings");
			AzuClockPlugin.ClockRealDateFormat = AzuClockPlugin.context.config("1 - General", "Clock Real Date Format", "ddd d MMM", "Date format used by {realdate}");
			AzuClockPlugin.ClockTextAlignment = AzuClockPlugin.context.config<TextAnchor>("1 - General", "Clock Text Alignment", (TextAnchor)4, "Clock text alignment.");
			AzuClockPlugin.ClockDayWord = AzuClockPlugin.context.config("1 - General", "Clock Day Word", "Day", "What {tod} shows during the day");
			AzuClockPlugin.ClockNightWord = AzuClockPlugin.context.config("1 - General", "Clock Night Word", "Night", "What {tod} shows at night");
			AzuClockPlugin.ClockString = AzuClockPlugin.context.TextEntryConfig("Clock", "Clock String", "<b><size=28><color=#FFD700>{gametime}</color></size>  <size=22><color=#ADFF2F>Day {day}</color></size>\n<size=20><color=#87CEFA>{fuzzy}</color></size>  <size=20><color=#FFFFFF>{weather}</color></size>\n<size=18><color=#CCCCCC>{nextweather} in {weatherin}</color></size>  <size=18><color=#CCCCCC>{wind}</color></size></b>", "Formatted clock string. Available tokens: {gametime} {fuzzy} {day} {realtime} {realdate} {biome} {tod} {weather} {nextweather} {weatherin} {forecast} {wind} {winddir} {windint} {windforecast} {sunrise} {sunset} {nextlight} {nextday} {sleepin}. The old {0} {1} {2} {3} still work (game time, fuzzy, day, real time). Write {{ for a literal brace");
			AzuClockPlugin.ClockFuzzyStrings = AzuClockPlugin.context.TextEntryConfig("Clock", "Clock Fuzzy Strings", "Midnight,Early Morning,Early Morning,Before Dawn,Before Dawn,Dawn,Dawn,Morning,Morning,Late Morning,Late Morning,Midday,Midday,Early Afternoon,Early Afternoon,Afternoon,Afternoon,Evening,Evening,Night,Night,Late Night,Late Night,Midnight", "Fuzzy time strings to split up the day into custom periods, used by {fuzzy}; comma-separated. Each one is centred on its slice of the day");
			AzuClockPlugin.ForecastCount = AzuClockPlugin.context.config("Forecast", "Forecast Count", 3, new ConfigDescription("How many upcoming weather periods {forecast} lists", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 12), Array.Empty<object>()));
			AzuClockPlugin.ForecastSeparator = AzuClockPlugin.context.config("Forecast", "Forecast Separator", " > ", "What goes between the entries in {forecast}");
			AzuClockPlugin.WindForecastCount = AzuClockPlugin.context.config("Forecast", "Wind Forecast Count", 6, new ConfigDescription("How many arrows {windforecast} draws", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 24), Array.Empty<object>()));
			AzuClockPlugin.WindForecastInterval = AzuClockPlugin.context.config("Forecast", "Wind Forecast Interval", 10f, new ConfigDescription("Seconds of world time between {windforecast} arrows", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 300f), Array.Empty<object>()));
			AzuClockPlugin.WindPlayerRelative = AzuClockPlugin.context.config("Forecast", "Wind Arrows Player Relative", AzuClockPlugin.Toggle.On, "Point the wind arrows relative to where you're facing (handy on a boat) instead of relative to north");
			AzuClockPlugin.WeatherNameOverrides = AzuClockPlugin.context.TextEntryConfig("Forecast", "Weather Names", "Clear=Clear,Misty=Misty,Rain=Rain,LightRain=Light Rain,ThunderStorm=Thunderstorm,Snow=Snow,SnowStorm=Snowstorm,Twilight_Clear=Clear,Twilight_Snow=Snow,Twilight_SnowStorm=Snowstorm,Heath_clear=Clear,DeepForest_Mist=Misty,Darklands_dark=Dark,GDKing=Elder's Fog,Mistlands_clear=Clear,Mistlands_rain=Rain,Mistlands_thunder=Thunderstorm,Ashlands_ashrain=Ash Rain,Ashlands_misty=Ash Mist,Ashlands_darklands=Dark,Ashlands_SeaStorm=Sea Storm,SunkenCrypt=Crypt,Caves=Caves,Crypt=Crypt,InfectedMine=Infested Mine", "EnvName=Display Name pairs, comma-separated. Anything not listed gets its internal name tidied up automatically");
			AzuClockPlugin.NewTimeString = "";
			BuildStyles();
			((BaseUnityPlugin)AzuClockPlugin.context).Config.SettingChanged += [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(0)] (object _, SettingChangedEventArgs args) =>
			{
				OnSettingChanged(args.ChangedSetting);
			};
			WeatherNames.Rebuild(AzuClockPlugin.WeatherNameOverrides.Value);
			ClockText.Compile(AzuClockPlugin.ClockString.Value);
		}

		private static void OnSettingChanged(ConfigEntryBase entry)
		{
			if ((object)entry == AzuClockPlugin.ClockString)
			{
				ClockText.Compile(AzuClockPlugin.ClockString.Value);
			}
			else if ((object)entry == AzuClockPlugin.ClockFuzzyStrings)
			{
				ClockText.FuzzyChanged();
			}
			else if ((object)entry == AzuClockPlugin.WeatherNameOverrides)
			{
				WeatherNames.Rebuild(AzuClockPlugin.WeatherNameOverrides.Value);
			}
			else if ((object)entry == AzuClockPlugin.ClockLocationString)
			{
				ReapplyPosition();
			}
			else if ((object)entry == AzuClockPlugin.ClockFontName || (object)entry == AzuClockPlugin.ClockFontSize || (object)entry == AzuClockPlugin.ClockUseOSFont || (object)entry == AzuClockPlugin.ClockTextAlignment)
			{
				ResolveFont();
				BuildStyles();
			}
		}

		private static void ReapplyPosition()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			ParsePosition();
			((Rect)(ref AzuClockPlugin._windowRect)).position = AzuClockPlugin._clockPosition;
		}

		internal static void AutoDoc()
		{
		}

		internal static void TextAreaDrawer(ConfigEntryBase entry)
		{
			GUILayout.ExpandHeight(true);
			GUILayout.ExpandWidth(true);
			entry.BoxedValue = GUILayout.TextArea((string)entry.BoxedValue, (GUILayoutOption[])(object)new GUILayoutOption[2]
			{
				GUILayout.ExpandWidth(true),
				GUILayout.ExpandHeight(true)
			});
		}
	}
	[<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)]
	[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)]
	internal static class WeatherNames
	{
		private static readonly Dictionary<string, string> Overrides = new Dictionary<string, string>();

		private static readonly Dictionary<string, string> Pretty = new Dictionary<string, string>();

		internal const string DefaultOverrides = "Clear=Clear,Misty=Misty,Rain=Rain,LightRain=Light Rain,ThunderStorm=Thunderstorm,Snow=Snow,SnowStorm=Snowstorm,Twilight_Clear=Clear,Twilight_Snow=Snow,Twilight_SnowStorm=Snowstorm,Heath_clear=Clear,DeepForest_Mist=Misty,Darklands_dark=Dark,GDKing=Elder's Fog,Mistlands_clear=Clear,Mistlands_rain=Rain,Mistlands_thunder=Thunderstorm,Ashlands_ashrain=Ash Rain,Ashlands_misty=Ash Mist,Ashlands_darklands=Dark,Ashlands_SeaStorm=Sea Storm,SunkenCrypt=Crypt,Caves=Caves,Crypt=Crypt,InfectedMine=Infested Mine";

		internal static void Rebuild(string config)
		{
			Overrides.Clear();
			Pretty.Clear();
			string[] array = config.Split(new char[1] { ',' });
			foreach (string text in array)
			{
				int num = text.IndexOf('=');
				if (num > 0)
				{
					string text2 = text.Substring(0, num).Trim();
					string value = text.Substring(num + 1).Trim();
					if (text2.Length > 0)
					{
						Overrides[text2] = value;
					}
				}
			}
		}

		internal static string Display(string envName)
		{
			if (string.IsNullOrEmpty(envName))
			{
				return "";
			}
			if (Overrides.TryGetValue(envName, out var value))
			{
				return value;
			}
			if (Pretty.TryGetValue(envName, out var value2))
			{
				return value2;
			}
			string text = Prettify(envName);
			Pretty[envName] = text;
			return text;
		}

		private static string Prettify(string name)
		{
			StringBuilder stringBuilder = new StringBuilder(name.Length + 4);
			bool flag = true;
			for (int i = 0; i < name.Length; i++)
			{
				char c = name[i];
				if ((c == '-' || c == '_') ? true : false)
				{
					if (stringBuilder.Length > 0 && stringBuilder[stringBuilder.Length - 1] != ' ')
					{
						stringBuilder.Append(' ');
					}
					flag = true;
					continue;
				}
				if (i > 0 && char.IsUpper(c) && !char.IsUpper(name[i - 1]) && stringBuilder.Length > 0 && stringBuilder[stringBuilder.Length - 1] != ' ')
				{
					stringBuilder.Append(' ');
					flag = true;
				}
				stringBuilder.Append(flag ? char.ToUpperInvariant(c) : c);
				flag = false;
			}
			return stringBuilder.ToString();
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[Embedded]
	[CompilerGenerated]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[Embedded]
	[CompilerGenerated]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0052:
				result = 0;
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[HarmonyPatch]
	[PublicAPI]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck ver