Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of AzuClock v1.1.0
AzuClock.dll
Decompiled 4 days ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: AssemblyFileVersion("1.1.0")] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyProduct("AzuClock")] [assembly: AssemblyCompany("Azumatt")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("AzuClock")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<6ff404ee-ffbf-4fac-946f-b83f1a837485>Embedded] internal sealed class <6ff404ee-ffbf-4fac-946f-b83f1a837485>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<6ff404ee-ffbf-4fac-946f-b83f1a837485>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <83f15afd-f948-4800-b0b9-ee7974037e9b>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <83f15afd-f948-4800-b0b9-ee7974037e9b>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <83f15afd-f948-4800-b0b9-ee7974037e9b>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [<6ff404ee-ffbf-4fac-946f-b83f1a837485>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] internal sealed class <0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContextAttribute : Attribute { public readonly byte Flag; public <0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace AzuClock { [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)] [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)] internal static class ClockText { [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(0)] private enum Token { Literal, GameTime, Fuzzy, Day, RealTime, RealDate, Weather, NextWeather, WeatherIn, Forecast, Wind, WindDir, WindInt, WindForecast, Sunrise, Sunset, NextLight, NextDay, SleepIn, TimeOfDay, Biome } private static readonly Dictionary<string, Token> Names = new Dictionary<string, Token>(StringComparer.OrdinalIgnoreCase) { { "gametime", Token.GameTime }, { "fuzzy", Token.Fuzzy }, { "day", Token.Day }, { "realtime", Token.RealTime }, { "realdate", Token.RealDate }, { "weather", Token.Weather }, { "nextweather", Token.NextWeather }, { "weatherin", Token.WeatherIn }, { "forecast", Token.Forecast }, { "wind", Token.Wind }, { "winddir", Token.WindDir }, { "windint", Token.WindInt }, { "windforecast", Token.WindForecast }, { "sunrise", Token.Sunrise }, { "sunset", Token.Sunset }, { "nextlight", Token.NextLight }, { "nextday", Token.NextDay }, { "sleepin", Token.SleepIn }, { "tod", Token.TimeOfDay }, { "biome", Token.Biome }, { "0", Token.GameTime }, { "1", Token.Fuzzy }, { "2", Token.Day }, { "3", Token.RealTime } }; internal const string TokenList = "{gametime} {fuzzy} {day} {realtime} {realdate} {biome} {tod} {weather} {nextweather} {weatherin} {forecast} {wind} {winddir} {windint} {windforecast} {sunrise} {sunset} {nextlight} {nextday} {sleepin}"; private static readonly List<Token> Compiled = new List<Token>(); private static readonly List<string> Literals = new List<string>(); private static readonly StringBuilder Builder = new StringBuilder(256); private static string[] _fuzzy = Array.Empty<string>(); internal static void Compile(string format) { Compiled.Clear(); Literals.Clear(); StringBuilder stringBuilder = new StringBuilder(); int num = 0; while (num < format.Length) { char c = format[num]; if (c == '{') { if (num + 1 < format.Length && format[num + 1] == '{') { stringBuilder.Append('{'); num += 2; continue; } int num2 = format.IndexOf('}', num + 1); string key = ((num2 < 0) ? "" : format.Substring(num + 1, num2 - num - 1).Trim()); if (num2 > 0 && Names.TryGetValue(key, out var value)) { Flush(stringBuilder); Compiled.Add(value); Literals.Add(""); num = num2 + 1; continue; } } stringBuilder.Append(c); num++; } Flush(stringBuilder); } private static void Flush(StringBuilder literal) { if (literal.Length != 0) { Compiled.Add(Token.Literal); Literals.Add(literal.ToString()); literal.Length = 0; } } internal static void FuzzyChanged() { _fuzzy = Array.Empty<string>(); } internal static string Render() { if (!Forecast.Ready) { return ""; } Builder.Length = 0; for (int i = 0; i < Compiled.Count; i++) { Builder.Append((Compiled[i] == Token.Literal) ? Literals[i] : Value(Compiled[i])); } return Builder.ToString(); } private static string Value(Token token) { //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) switch (token) { case Token.GameTime: return GameTime(); case Token.Fuzzy: return FuzzyTime(); case Token.Day: return EnvMan.instance.GetCurrentDay().ToString(CultureInfo.InvariantCulture); case Token.RealTime: return DateTime.Now.ToString(AzuClockPlugin.ClockFormat.Value, CultureInfo.CurrentCulture); case Token.RealDate: return DateTime.Now.ToString(AzuClockPlugin.ClockRealDateFormat.Value, CultureInfo.CurrentCulture); case Token.Weather: return Forecast.CurrentWeather(); case Token.NextWeather: return Forecast.NextWeather(); case Token.WeatherIn: return Span(Forecast.SecondsUntilWeatherChange()); case Token.Forecast: return Forecast.WeatherStrip(AzuClockPlugin.ForecastCount.Value, AzuClockPlugin.ForecastSeparator.Value); case Token.Wind: return Wind(); case Token.WindDir: return Forecast.CompassPoint(Forecast.CurrentWindAngle()); case Token.WindInt: return Mathf.RoundToInt(EnvMan.instance.GetWindIntensity() * 100f).ToString(CultureInfo.InvariantCulture) + "%"; case Token.WindForecast: return Forecast.WindForecastStrip(AzuClockPlugin.WindForecastCount.Value, AzuClockPlugin.WindForecastInterval.Value, AzuClockPlugin.WindPlayerRelative.Value == AzuClockPlugin.Toggle.On); case Token.Sunrise: return Span(Forecast.SecondsUntil(0.25f)); case Token.Sunset: return Span(Forecast.SecondsUntil(0.75f)); case Token.NextLight: return Span(Forecast.SecondsUntilNextLight()); case Token.NextDay: return Span(Forecast.SecondsUntilNewDay()); case Token.SleepIn: return Span(Forecast.SecondsUntilSleep()); case Token.TimeOfDay: if (!EnvMan.IsDay()) { return AzuClockPlugin.ClockNightWord.Value; } return AzuClockPlugin.ClockDayWord.Value; case Token.Biome: return Localization.instance.Localize("$biome_" + ((object)EnvMan.instance.GetCurrentBiome()/*cast due to .constrained prefix*/).ToString().ToLowerInvariant()); default: return ""; } } private static string GameTime() { double num = (double)EnvMan.instance.m_smoothDayFraction * 1440.0; int num2 = (int)(num / 60.0) % 24; int num3 = (int)(num % 60.0); int num4 = (int)(num * 60.0 % 60.0); return DateTime.Today.AddHours(num2).AddMinutes(num3).AddSeconds(num4) .ToString(AzuClockPlugin.ClockFormat.Value, CultureInfo.CurrentCulture); } private static string FuzzyTime() { if (_fuzzy.Length == 0) { string[] array = AzuClockPlugin.ClockFuzzyStrings.Value.Split(new char[1] { ',' }); for (int i = 0; i < array.Length; i++) { array[i] = array[i].Trim(); } _fuzzy = array; } if (_fuzzy.Length == 0) { return ""; } float num = EnvMan.instance.m_smoothDayFraction + 1f / (float)(_fuzzy.Length * 2); if (num >= 1f) { return _fuzzy[0]; } return _fuzzy[Mathf.Clamp((int)(num * (float)_fuzzy.Length), 0, _fuzzy.Length - 1)]; } private static string Wind() { float worldAngleDeg = Forecast.CurrentWindAngle(); bool playerRelative = AzuClockPlugin.WindPlayerRelative.Value == AzuClockPlugin.Toggle.On; return $"{Forecast.Arrow(worldAngleDeg, playerRelative)} {Mathf.RoundToInt(EnvMan.instance.GetWindIntensity() * 100f)}%"; } internal static string Span(double seconds) { if (seconds < 0.0) { seconds = 0.0; } int num = (int)seconds; int num2 = num / 3600; int num3 = num / 60 % 60; int num4 = num % 60; if (num2 <= 0) { return string.Format(CultureInfo.InvariantCulture, "{0}:{1:00}", num3, num4); } return string.Format(CultureInfo.InvariantCulture, "{0}:{1:00}:{2:00}", num2, num3, num4); } } [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)] [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)] internal static class Forecast { internal const float Sunrise = 0.25f; internal const float Noon = 0.5f; internal const float Sunset = 0.75f; internal const float Midnight = 0f; private static readonly List<EnvEntry> EnvBuffer = new List<EnvEntry>(); [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(new byte[] { 1, 2 })] private static readonly List<EnvSetup> EnvCache = new List<EnvSetup>(); private static long _envCacheSeed = long.MinValue; private static Biome _envCacheBiome = (Biome)0; private static int _envCacheCount; private static readonly string[] Arrows = new string[8] { "↑", "↗", "→", "↘", "↓", "↙", "←", "↖" }; private static readonly string[] Compass = new string[8] { "N", "NE", "E", "SE", "S", "SW", "W", "NW" }; internal static bool Ready { get { if (Object.op_Implicit((Object)(object)EnvMan.instance)) { return (Object)(object)ZNet.instance != (Object)null; } return false; } } internal static double WorldSeconds => ZNet.instance.GetTimeSeconds(); internal static long DayLength => Mathf.Max(1, (int)EnvMan.instance.m_dayLengthSec); private static double RawFromScaled(double scaled) { if (scaled < 0.25) { return scaled * 0.6; } if (scaled > 0.75) { return 0.85 + (scaled - 0.75) * 0.6; } return 0.15 + (scaled - 0.25) * 1.4; } internal static double RawDayFraction() { long dayLength = DayLength; return WorldSeconds % (double)dayLength / (double)dayLength; } internal static double SecondsUntil(float scaledFraction) { double num = RawFromScaled(scaledFraction) - RawDayFraction(); if (num <= 0.0) { num += 1.0; } return num * (double)DayLength; } internal static double SecondsUntilNewDay() { long dayLength = DayLength; return (double)dayLength - WorldSeconds % (double)dayLength; } internal static double SecondsUntilSleep() { if (!EnvMan.CanSleep()) { return SecondsUntil(0.5f); } return 0.0; } internal static double SecondsUntilNextLight() { return Math.Min(SecondsUntil(0.25f), SecondsUntil(0.75f)); } internal static bool WeatherIsForced() { EnvMan instance = EnvMan.instance; if (!string.IsNullOrEmpty(instance.m_forceEnv) || !string.IsNullOrEmpty(instance.m_debugEnv)) { return true; } if ((Object)(object)RandEventSystem.instance == (Object)null || WorldGenerator.instance == null || (Object)(object)PersistentEventSystem.instance == (Object)null) { return false; } return !string.IsNullOrEmpty(instance.GetEnvironmentOverride()); } internal static double SecondsUntilWeatherChange() { long num = Math.Max(1L, EnvMan.instance.m_environmentDuration); return (double)num - WorldSeconds % (double)num; } internal static string CurrentWeather() { EnvSetup currentEnvironment = EnvMan.instance.GetCurrentEnvironment(); if (currentEnvironment != null) { return WeatherNames.Display(currentEnvironment.m_name); } return ""; } [return: <83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(new byte[] { 1, 2 })] internal static IReadOnlyList<EnvSetup> Upcoming(int count) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) if (count <= 0) { return Array.Empty<EnvSetup>(); } EnvMan instance = EnvMan.instance; long num = Math.Max(1L, instance.m_environmentDuration); long num2 = (long)(WorldSeconds / (double)num); Biome biome = instance.m_currentBiome.Biome; if (num2 == _envCacheSeed && biome == _envCacheBiome && count <= _envCacheCount) { return EnvCache; } EnvCache.Clear(); State state = Random.state; for (int i = 1; i <= count; i++) { Random.InitState((int)(num2 + i)); EnvCache.Add(SelectWeighted(instance)); } Random.state = state; _envCacheSeed = num2; _envCacheBiome = biome; _envCacheCount = count; return EnvCache; } [return: <83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)] private static EnvSetup SelectWeighted(EnvMan em) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) List<EnvEntry> availableEnvironments = em.GetAvailableEnvironments(em.m_currentBiome); if (availableEnvironments == null || availableEnvironments.Count == 0) { return null; } EnvBuffer.Clear(); EnvBuffer.AddRange(availableEnvironments); Camera mainCamera = Utils.GetMainCamera(); Vector3 val = (Object.op_Implicit((Object)(object)mainCamera) ? ((Component)mainCamera).transform.position : Vector3.zero); bool flag = WorldGenerator.IsAshlands(val.x, val.z); bool flag2 = WorldGenerator.IsDeepnorth(val.x, val.y); float num = 0f; foreach (EnvEntry item in EnvBuffer) { if (!item.m_ashlandsOverride && !item.m_deepnorthOverride) { num += item.m_weight; } } float num2 = Random.Range(0f, num); float num3 = 0f; EnvSetup result = null; foreach (EnvEntry item2 in EnvBuffer) { if (!item2.m_ashlandsOverride && !item2.m_deepnorthOverride) { num3 += item2.m_weight; if (num3 >= num2) { result = item2.m_env; break; } } } foreach (EnvEntry item3 in EnvBuffer) { if (item3.m_ashlandsOverride && flag) { result = item3.m_env; } if (item3.m_deepnorthOverride && flag2) { result = item3.m_env; } } return result; } internal static string NextWeather() { if (WeatherIsForced()) { return CurrentWeather(); } IReadOnlyList<EnvSetup> readOnlyList = Upcoming(1); if (readOnlyList.Count != 0) { EnvSetup val = readOnlyList[0]; if (val != null) { return WeatherNames.Display(val.m_name); } } return ""; } internal static string WeatherStrip(int count, string separator) { IReadOnlyList<EnvSetup> readOnlyList = Upcoming(count); string text = ""; for (int i = 0; i < count && i < readOnlyList.Count; i++) { EnvSetup val = readOnlyList[i]; if (val != null) { if (text.Length > 0) { text += separator; } text += WeatherNames.Display(val.m_name); } } return text; } private static void AddWindOctave(long timeSec, int octave, ref float angle, ref float intensity) { long num = Math.Max(1L, Math.Max(1L, EnvMan.instance.m_windPeriodDuration) / octave); Random.InitState((int)(timeSec / num)); angle += Random.value * ((float)Math.PI * 2f / (float)octave); intensity += 0f - 0.5f / (float)octave + Random.value / (float)octave; } [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(2)] internal static void WindAt(long timeSec, EnvSetup env, out float angleDeg, out float strength) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) float angle = 0f; float intensity = 0.5f; State state = Random.state; AddWindOctave(timeSec, 1, ref angle, ref intensity); AddWindOctave(timeSec, 2, ref angle, ref intensity); AddWindOctave(timeSec, 4, ref angle, ref intensity); AddWindOctave(timeSec, 8, ref angle, ref intensity); Random.state = state; Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(Mathf.Sin(angle), 0f, Mathf.Cos(angle)); angleDeg = Mathf.Repeat(Mathf.Atan2(val.x, val.z) * 57.29578f, 360f); strength = ((env == null) ? Mathf.Clamp(intensity, 0.05f, 1f) : Mathf.Clamp(Mathf.Lerp(env.m_windMin, env.m_windMax, intensity), 0.05f, 1f)); } internal static float CurrentWindAngle() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) Vector3 windDir = EnvMan.instance.GetWindDir(); return Mathf.Repeat(Mathf.Atan2(windDir.x, windDir.z) * 57.29578f, 360f); } internal static string WindForecastStrip(int count, float intervalSeconds, bool playerRelative) { if (count <= 0) { return ""; } EnvSetup currentEnvironment = EnvMan.instance.GetCurrentEnvironment(); double worldSeconds = WorldSeconds; string text = ""; for (int i = 1; i <= count; i++) { WindAt((long)(worldSeconds + (double)(intervalSeconds * (float)i)), currentEnvironment, out var angleDeg, out var _); text += Arrow(angleDeg, playerRelative); } return text; } internal static string Arrow(float worldAngleDeg, bool playerRelative) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) float num = worldAngleDeg; if (playerRelative && Object.op_Implicit((Object)(object)Player.m_localPlayer)) { float num2 = num; Quaternion rotation = ((Component)Player.m_localPlayer).transform.rotation; num = num2 - ((Quaternion)(ref rotation)).eulerAngles.y; } int num3 = Mathf.RoundToInt(Mathf.Repeat(num, 360f) / 45f) % 8; return Arrows[num3]; } internal static string CompassPoint(float worldAngleDeg) { int num = Mathf.RoundToInt(Mathf.Repeat(worldAngleDeg, 360f) / 45f) % 8; return Compass[num]; } internal static void Reset() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) _envCacheSeed = long.MinValue; _envCacheBiome = (Biome)0; _envCacheCount = 0; EnvCache.Clear(); EnvBuffer.Clear(); } } [BepInPlugin("Azumatt.AzuClock", "AzuClock", "1.1.0")] [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)] [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)] public class AzuClockPlugin : BaseUnityPlugin { [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(0)] public enum Toggle { Off, On } [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)] [UsedImplicitly] public string Category; [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer; } [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)] internal class AcceptableShortcuts : AcceptableValueBase { public AcceptableShortcuts() : base(typeof(KeyboardShortcut)) { } public override object Clamp(object value) { return value; } public override bool IsValid(object value) { return true; } public override string ToDescriptionString() { return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes); } } internal const string ModName = "AzuClock"; internal const string ModVersion = "1.1.0"; internal const string Author = "Azumatt"; private const string ModGUID = "Azumatt.AzuClock"; private static string ConfigFileName = "Azumatt.AzuClock.cfg"; private static string ConfigFileFullPath; internal static readonly int windowId; internal static AzuClockPlugin context; private readonly Harmony _harmony = new Harmony("Azumatt.AzuClock"); public static readonly ManualLogSource AzuClockLogger; private static ConfigEntry<Toggle> _serverConfigLocked; public static ConfigEntry<Toggle> ShowingClock; internal static ConfigEntry<Toggle> ShowClockOnChange; internal static ConfigEntry<float> ShowClockOnChangeFadeTime; internal static ConfigEntry<float> ShowClockOnChangeFadeLength; internal static ConfigEntry<Toggle> ToggleClockKeyOnPress; internal static ConfigEntry<Toggle> ClockUseOSFont; internal static ConfigEntry<Toggle> ClockUseShadow; internal static ConfigEntry<Color> ClockFontColor; internal static ConfigEntry<Color> ClockShadowColor; internal static ConfigEntry<int> ClockShadowOffset; internal static ConfigEntry<string> ClockLocationString; internal static ConfigEntry<int> ClockFontSize; internal static ConfigEntry<KeyboardShortcut> ToggleClockKey; internal static ConfigEntry<string> ClockFontName; internal static ConfigEntry<string> ClockFormat; internal static ConfigEntry<string> ClockString; internal static ConfigEntry<TextAnchor> ClockTextAlignment; internal static ConfigEntry<string> ClockFuzzyStrings; internal static ConfigEntry<string> ClockRealDateFormat; internal static ConfigEntry<string> ClockDayWord; internal static ConfigEntry<string> ClockNightWord; internal static ConfigEntry<Toggle> ClockUseOutline; internal static ConfigEntry<Toggle> ClockClampToScreen; internal static ConfigEntry<Toggle> HideWhenMapOpen; internal static ConfigEntry<Toggle> HideInMenus; internal static ConfigEntry<float> ClockRefreshInterval; internal static ConfigEntry<int> ForecastCount; internal static ConfigEntry<string> ForecastSeparator; internal static ConfigEntry<int> WindForecastCount; internal static ConfigEntry<float> WindForecastInterval; internal static ConfigEntry<Toggle> WindPlayerRelative; internal static ConfigEntry<string> WeatherNameOverrides; internal static Font _clockFont; internal static GUIStyle Style; internal static GUIStyle Style2; internal static bool _configApplied; internal static Vector2 _clockPosition; internal static float _shownTime; internal static float _refreshTimer; internal static float _alpha; internal static string _lastTimeString; internal static Rect _windowRect; internal static Rect _timeRect; internal static string NewTimeString; private void Awake() { context = this; Utilities.GenerateConfigs(); Utilities.AutoDoc(); _harmony.PatchAll(); SetupWatcher(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void Update() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!_configApplied) { return; } if (!Utilities.IgnoreKeyPresses() && ToggleClockKeyOnPress.Value == Toggle.Off) { KeyboardShortcut value = ToggleClockKey.Value; if (((KeyboardShortcut)(ref value)).IsDown()) { ShowingClock.Value = ((ShowingClock.Value == Toggle.Off) ? Toggle.On : Toggle.Off); ((BaseUnityPlugin)this).Config.Save(); } } if (ShowingClock.Value != Toggle.Off && Object.op_Implicit((Object)(object)Player.m_localPlayer)) { Utilities.CheckResolutionChange(); RefreshText(); } } private void RefreshText() { _refreshTimer -= Time.unscaledDeltaTime; if (_refreshTimer <= 0f) { _refreshTimer = ClockRefreshInterval.Value; NewTimeString = ClockText.Render(); } if (ShowClockOnChange.Value == Toggle.Off) { _alpha = 1f; return; } if (NewTimeString != _lastTimeString) { _lastTimeString = NewTimeString; _shownTime = 0f; } _shownTime += Time.unscaledDeltaTime; float value = ShowClockOnChangeFadeTime.Value; float num = Mathf.Max(0.0001f, ShowClockOnChangeFadeLength.Value); _alpha = ((_shownTime <= value) ? 1f : Mathf.Clamp01((value + num - _shownTime) / num)); } private void OnGUI() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Expected O, but got Unknown //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) if (ShowingClock.Value == Toggle.Off || !_configApplied || !Object.op_Implicit((Object)(object)Player.m_localPlayer) || !Utilities.ShouldDraw()) { return; } KeyboardShortcut value = ToggleClockKey.Value; bool flag = ((KeyboardShortcut)(ref value)).IsPressed(); if (ToggleClockKeyOnPress.Value == Toggle.On && !flag) { return; } float num = ((ToggleClockKeyOnPress.Value == Toggle.On || flag) ? 1f : _alpha); if (!(num <= 0f) && NewTimeString.Length != 0) { Style.normal.textColor = new Color(ClockFontColor.Value.r, ClockFontColor.Value.g, ClockFontColor.Value.b, ClockFontColor.Value.a * num); Style2.normal.textColor = new Color(ClockShadowColor.Value.r, ClockShadowColor.Value.g, ClockShadowColor.Value.b, ClockShadowColor.Value.a * num); GUI.backgroundColor = Color.clear; _windowRect = GUILayout.Window(windowId, new Rect(((Rect)(ref _windowRect)).position, ((Rect)(ref _timeRect)).size), new WindowFunction(Utilities.WindowBuilder), "", Array.Empty<GUILayoutOption>()); Utilities.ClampToScreen(); if (!Input.GetKey((KeyCode)323) && !(((Rect)(ref _windowRect)).position == _clockPosition)) { _clockPosition = ((Rect)(ref _windowRect)).position; ClockLocationString.Value = Utilities.PositionString(_clockPosition); ((BaseUnityPlugin)this).Config.Save(); } } } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { AzuClockLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { AzuClockLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); AzuClockLogger.LogError((object)"Please check your config entries for spelling and format!"); } } internal ConfigEntry<T> config<[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description); } internal ConfigEntry<T> config<[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)] T>(string group, string name, T value, string description) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } internal ConfigEntry<T> TextEntryConfig<[<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(2)] T>(string group, string name, T value, string desc) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes { CustomDrawer = Utilities.TextAreaDrawer }; return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes })); } static AzuClockPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; windowId = 434344; context = null; AzuClockLogger = Logger.CreateLogSource("AzuClock"); _serverConfigLocked = null; ShowingClock = null; ShowClockOnChange = null; ShowClockOnChangeFadeTime = null; ShowClockOnChangeFadeLength = null; ToggleClockKeyOnPress = null; ClockUseOSFont = null; ClockUseShadow = null; ClockFontColor = null; ClockShadowColor = null; ClockShadowOffset = null; ClockLocationString = null; ClockFontSize = null; ToggleClockKey = null; ClockFontName = null; ClockFormat = null; ClockString = null; ClockTextAlignment = null; ClockFuzzyStrings = null; ClockRealDateFormat = null; ClockDayWord = null; ClockNightWord = null; ClockUseOutline = null; ClockClampToScreen = null; HideWhenMapOpen = null; HideInMenus = null; ClockRefreshInterval = null; ForecastCount = null; ForecastSeparator = null; WindForecastCount = null; WindForecastInterval = null; WindPlayerRelative = null; WeatherNameOverrides = null; _clockFont = null; Style = null; Style2 = null; _alpha = 1f; _lastTimeString = ""; NewTimeString = ""; } } [HarmonyPatch(typeof(ZNetScene), "Awake")] internal static class ZNetSceneAwakePatch { private static void Postfix() { Utilities.ApplyConfig(); Forecast.Reset(); } } [HarmonyPatch(typeof(ZNetScene), "OnDestroy")] internal static class ZNetSceneOnDestroyPatch { private static void Postfix() { AzuClockPlugin._configApplied = false; AzuClockPlugin.NewTimeString = ""; AzuClockPlugin._lastTimeString = ""; Forecast.Reset(); } } [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)] [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)] public class Utilities { private static bool _percentX; private static bool _percentY; private static int _lastScreenWidth; private static int _lastScreenHeight; internal static void WindowBuilder(int id) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) AzuClockPlugin._timeRect = GUILayoutUtility.GetRect(new GUIContent(AzuClockPlugin.NewTimeString), AzuClockPlugin.Style); GUI.DragWindow(AzuClockPlugin._timeRect); if (AzuClockPlugin.ClockUseShadow.Value == AzuClockPlugin.Toggle.On) { int value = AzuClockPlugin.ClockShadowOffset.Value; if (AzuClockPlugin.ClockUseOutline.Value == AzuClockPlugin.Toggle.On) { Shadow(-value, -value); Shadow(value, -value); Shadow(-value, value); Shadow(value, value); } else { Shadow(-value, value); } } GUI.Label(AzuClockPlugin._timeRect, AzuClockPlugin.NewTimeString, AzuClockPlugin.Style); } private static void Shadow(float x, float y) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) GUI.Label(new Rect(((Rect)(ref AzuClockPlugin._timeRect)).position + new Vector2(x, y), ((Rect)(ref AzuClockPlugin._timeRect)).size), AzuClockPlugin.NewTimeString, AzuClockPlugin.Style2); } internal static void ApplyConfig() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) ParsePosition(); AzuClockPlugin._windowRect = new Rect(AzuClockPlugin._clockPosition, new Vector2(1000f, 100f)); ResolveFont(); BuildStyles(); WeatherNames.Rebuild(AzuClockPlugin.WeatherNameOverrides.Value); ClockText.Compile(AzuClockPlugin.ClockString.Value); ClockText.FuzzyChanged(); _lastScreenWidth = Screen.width; _lastScreenHeight = Screen.height; AzuClockPlugin._configApplied = true; } private static void ResolveFont() { if (AzuClockPlugin.ClockUseOSFont.Value == AzuClockPlugin.Toggle.On) { AzuClockPlugin._clockFont = Font.CreateDynamicFontFromOSFont(AzuClockPlugin.ClockFontName.Value, AzuClockPlugin.ClockFontSize.Value); return; } Font[] array = Resources.FindObjectsOfTypeAll<Font>(); foreach (Font val in array) { if (((Object)val).name == AzuClockPlugin.ClockFontName.Value) { AzuClockPlugin._clockFont = val; return; } } AzuClockPlugin.AzuClockLogger.LogWarning((object)("No font named " + AzuClockPlugin.ClockFontName.Value + " in the game resources, falling back to the default GUI font")); } private static void BuildStyles() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown AzuClockPlugin.Style = new GUIStyle { richText = true, wordWrap = false, fontSize = AzuClockPlugin.ClockFontSize.Value, alignment = AzuClockPlugin.ClockTextAlignment.Value, font = AzuClockPlugin._clockFont }; AzuClockPlugin.Style2 = new GUIStyle(AzuClockPlugin.Style); } private static void ParsePosition() { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) string[] array = AzuClockPlugin.ClockLocationString.Value.Split(new char[1] { ',' }); if (array.Length < 2) { AzuClockPlugin.AzuClockLogger.LogWarning((object)("Can't read a position out of \"" + AzuClockPlugin.ClockLocationString.Value + "\", expected x,y")); } else { AzuClockPlugin._clockPosition = new Vector2(Axis(array[0], Screen.width, out _percentX), Axis(array[1], Screen.height, out _percentY)); } } private static float Axis(string raw, int screen, out bool percent) { raw = raw.Trim(); percent = raw.EndsWith("%"); if (percent) { raw = raw.Substring(0, raw.Length - 1); } if (!float.TryParse(raw, NumberStyles.Float, CultureInfo.InvariantCulture, out var result) && !float.TryParse(raw, NumberStyles.Float, CultureInfo.CurrentCulture, out result)) { return 0f; } if (!percent) { return result; } return result / 100f * (float)screen; } internal static string PositionString(Vector2 position) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) string obj = (_percentX ? ((position.x / (float)Mathf.Max(1, Screen.width) * 100f).ToString("0.##", CultureInfo.InvariantCulture) + "%") : position.x.ToString("0.#", CultureInfo.InvariantCulture)); string text = (_percentY ? ((position.y / (float)Mathf.Max(1, Screen.height) * 100f).ToString("0.##", CultureInfo.InvariantCulture) + "%") : position.y.ToString("0.#", CultureInfo.InvariantCulture)); return obj + "," + text; } internal static void ClampToScreen() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) if (AzuClockPlugin.ClockClampToScreen.Value != AzuClockPlugin.Toggle.Off) { Vector2 size = ((Rect)(ref AzuClockPlugin._timeRect)).size; float num = Mathf.Clamp(((Rect)(ref AzuClockPlugin._windowRect)).x, 0f, Mathf.Max(0f, (float)Screen.width - size.x)); float num2 = Mathf.Clamp(((Rect)(ref AzuClockPlugin._windowRect)).y, 0f, Mathf.Max(0f, (float)Screen.height - size.y)); ((Rect)(ref AzuClockPlugin._windowRect)).position = new Vector2(num, num2); } } internal static void CheckResolutionChange() { //IL_0046: Unknown result type (might be due to invalid IL or missing references) if (Screen.width != _lastScreenWidth || Screen.height != _lastScreenHeight) { _lastScreenWidth = Screen.width; _lastScreenHeight = Screen.height; if (_percentX || _percentY) { ParsePosition(); ((Rect)(ref AzuClockPlugin._windowRect)).position = AzuClockPlugin._clockPosition; } } } public static bool IgnoreKeyPresses(bool extra = false) { if ((Object)(object)ZNetScene.instance == (Object)null || (Object)(object)Player.m_localPlayer == (Object)null || (Object)(object)ZNet.instance == (Object)null) { return true; } int num; if (!Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog()) { Chat instance = Chat.instance; num = ((instance != null && instance.HasFocus()) ? 1 : 0); } else { num = 1; } bool flag = (byte)num != 0; if (!extra) { return flag; } if (!flag && !StoreGui.IsVisible() && !InventoryGui.IsVisible() && !Menu.IsVisible()) { TextViewer instance2 = TextViewer.instance; if (instance2 == null) { return false; } return instance2.IsVisible(); } return true; } internal static bool ShouldDraw() { if (!Object.op_Implicit((Object)(object)Hud.instance) || !Hud.instance.IsVisible()) { return false; } if (AzuClockPlugin.HideWhenMapOpen.Value == AzuClockPlugin.Toggle.On && Minimap.IsOpen()) { return false; } if (AzuClockPlugin.HideInMenus.Value != AzuClockPlugin.Toggle.Off) { if (!InventoryGui.IsVisible() && !StoreGui.IsVisible()) { return !Menu.IsVisible(); } return false; } return true; } internal static void GenerateConfigs() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_03b3: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Expected O, but got Unknown //IL_0407: Unknown result type (might be due to invalid IL or missing references) //IL_0411: Expected O, but got Unknown //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_044d: Expected O, but got Unknown AzuClockPlugin.ShowingClock = AzuClockPlugin.context.config("1 - General", "Show Clock", AzuClockPlugin.Toggle.On, "Show the clock?"); AzuClockPlugin.ToggleClockKey = AzuClockPlugin.context.config<KeyboardShortcut>("1 - General", "Show Clock Key", new KeyboardShortcut((KeyCode)278, Array.Empty<KeyCode>()), new ConfigDescription("Key(s) used to toggle the clock display. use https://docs.unity3d.com/Manual/ConventionalGameInput.html", (AcceptableValueBase)(object)new AzuClockPlugin.AcceptableShortcuts(), Array.Empty<object>())); AzuClockPlugin.ClockLocationString = AzuClockPlugin.context.config("1 - General", "Clock Location String", "48%,0%", "Location on the screen to show the clock (x,y) or (x%,y%). Percent positions follow the resolution when it changes"); AzuClockPlugin.ClockClampToScreen = AzuClockPlugin.context.config("1 - General", "Clock Clamp To Screen", AzuClockPlugin.Toggle.On, "Keep the clock on screen so you can't drag it somewhere you can't get it back from"); AzuClockPlugin.HideWhenMapOpen = AzuClockPlugin.context.config("1 - General", "Hide When Map Open", AzuClockPlugin.Toggle.Off, "Hide the clock while the full map is open"); AzuClockPlugin.HideInMenus = AzuClockPlugin.context.config("1 - General", "Hide In Menus", AzuClockPlugin.Toggle.Off, "Hide the clock while the inventory, a store or the game menu is open"); AzuClockPlugin.ShowClockOnChange = AzuClockPlugin.context.config("1 - General", "Show Clock On Change", AzuClockPlugin.Toggle.Off, "Only show the clock when the time changes?"); AzuClockPlugin.ShowClockOnChangeFadeTime = AzuClockPlugin.context.config("1 - General", "Show Clock On Change Fade Time", 5f, "If only showing on change, length in seconds to show the clock before begining to fade"); AzuClockPlugin.ShowClockOnChangeFadeLength = AzuClockPlugin.context.config("1 - General", "Show Clock On Change Fade Length", 1f, "How long fade should take in seconds"); AzuClockPlugin.ClockRefreshInterval = AzuClockPlugin.context.config("1 - General", "Clock Refresh Interval", 0.25f, new ConfigDescription("Seconds between clock text rebuilds. Lower is smoother, higher is cheaper", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.02f, 5f), Array.Empty<object>())); AzuClockPlugin.ClockUseOSFont = AzuClockPlugin.context.config("1 - General", "Clock Use OS Font", AzuClockPlugin.Toggle.Off, "Set to true to specify the name of a font from your OS; otherwise limited to fonts in the game resources"); AzuClockPlugin.ClockUseShadow = AzuClockPlugin.context.config("1 - General", "Clock Use Shadow", AzuClockPlugin.Toggle.Off, "Add a shadow behind the text"); AzuClockPlugin.ClockUseOutline = AzuClockPlugin.context.config("1 - General", "Clock Use Outline", AzuClockPlugin.Toggle.Off, "Draw the shadow on all four corners instead of one, which reads better on a bright background"); AzuClockPlugin.ClockShadowOffset = AzuClockPlugin.context.config("1 - General", "Clock Shadow Offset", 2, "Shadow offset in pixels"); AzuClockPlugin.ClockFontName = AzuClockPlugin.context.config("1 - General", "Clock Font Name", "AveriaSerifLibre-Bold", "Name of the font to use"); AzuClockPlugin.ClockFontSize = AzuClockPlugin.context.config("1 - General", "Clock Font Size", 24, "Font size for the clock text"); AzuClockPlugin.ClockFontColor = AzuClockPlugin.context.config<Color>("1 - General", "Clock Font Color", Color.white, "Font color for the clock"); AzuClockPlugin.ClockShadowColor = AzuClockPlugin.context.config<Color>("1 - General", "Clock Shadow Color", Color.black, "Color for the shadow"); AzuClockPlugin.ToggleClockKeyOnPress = AzuClockPlugin.context.config("1 - General", "Show Clock Key On Press", AzuClockPlugin.Toggle.Off, "If true, limit clock display to when the hotkey is down"); AzuClockPlugin.ClockFormat = AzuClockPlugin.context.config("1 - General", "Clock Format", "hh:mm tt", "Time format used by {gametime} and {realtime}. https://learn.microsoft.com/dotnet/standard/base-types/custom-date-and-time-format-strings"); AzuClockPlugin.ClockRealDateFormat = AzuClockPlugin.context.config("1 - General", "Clock Real Date Format", "ddd d MMM", "Date format used by {realdate}"); AzuClockPlugin.ClockTextAlignment = AzuClockPlugin.context.config<TextAnchor>("1 - General", "Clock Text Alignment", (TextAnchor)4, "Clock text alignment."); AzuClockPlugin.ClockDayWord = AzuClockPlugin.context.config("1 - General", "Clock Day Word", "Day", "What {tod} shows during the day"); AzuClockPlugin.ClockNightWord = AzuClockPlugin.context.config("1 - General", "Clock Night Word", "Night", "What {tod} shows at night"); AzuClockPlugin.ClockString = AzuClockPlugin.context.TextEntryConfig("Clock", "Clock String", "<b><size=28><color=#FFD700>{gametime}</color></size> <size=22><color=#ADFF2F>Day {day}</color></size>\n<size=20><color=#87CEFA>{fuzzy}</color></size> <size=20><color=#FFFFFF>{weather}</color></size>\n<size=18><color=#CCCCCC>{nextweather} in {weatherin}</color></size> <size=18><color=#CCCCCC>{wind}</color></size></b>", "Formatted clock string. Available tokens: {gametime} {fuzzy} {day} {realtime} {realdate} {biome} {tod} {weather} {nextweather} {weatherin} {forecast} {wind} {winddir} {windint} {windforecast} {sunrise} {sunset} {nextlight} {nextday} {sleepin}. The old {0} {1} {2} {3} still work (game time, fuzzy, day, real time). Write {{ for a literal brace"); AzuClockPlugin.ClockFuzzyStrings = AzuClockPlugin.context.TextEntryConfig("Clock", "Clock Fuzzy Strings", "Midnight,Early Morning,Early Morning,Before Dawn,Before Dawn,Dawn,Dawn,Morning,Morning,Late Morning,Late Morning,Midday,Midday,Early Afternoon,Early Afternoon,Afternoon,Afternoon,Evening,Evening,Night,Night,Late Night,Late Night,Midnight", "Fuzzy time strings to split up the day into custom periods, used by {fuzzy}; comma-separated. Each one is centred on its slice of the day"); AzuClockPlugin.ForecastCount = AzuClockPlugin.context.config("Forecast", "Forecast Count", 3, new ConfigDescription("How many upcoming weather periods {forecast} lists", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 12), Array.Empty<object>())); AzuClockPlugin.ForecastSeparator = AzuClockPlugin.context.config("Forecast", "Forecast Separator", " > ", "What goes between the entries in {forecast}"); AzuClockPlugin.WindForecastCount = AzuClockPlugin.context.config("Forecast", "Wind Forecast Count", 6, new ConfigDescription("How many arrows {windforecast} draws", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 24), Array.Empty<object>())); AzuClockPlugin.WindForecastInterval = AzuClockPlugin.context.config("Forecast", "Wind Forecast Interval", 10f, new ConfigDescription("Seconds of world time between {windforecast} arrows", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 300f), Array.Empty<object>())); AzuClockPlugin.WindPlayerRelative = AzuClockPlugin.context.config("Forecast", "Wind Arrows Player Relative", AzuClockPlugin.Toggle.On, "Point the wind arrows relative to where you're facing (handy on a boat) instead of relative to north"); AzuClockPlugin.WeatherNameOverrides = AzuClockPlugin.context.TextEntryConfig("Forecast", "Weather Names", "Clear=Clear,Misty=Misty,Rain=Rain,LightRain=Light Rain,ThunderStorm=Thunderstorm,Snow=Snow,SnowStorm=Snowstorm,Twilight_Clear=Clear,Twilight_Snow=Snow,Twilight_SnowStorm=Snowstorm,Heath_clear=Clear,DeepForest_Mist=Misty,Darklands_dark=Dark,GDKing=Elder's Fog,Mistlands_clear=Clear,Mistlands_rain=Rain,Mistlands_thunder=Thunderstorm,Ashlands_ashrain=Ash Rain,Ashlands_misty=Ash Mist,Ashlands_darklands=Dark,Ashlands_SeaStorm=Sea Storm,SunkenCrypt=Crypt,Caves=Caves,Crypt=Crypt,InfectedMine=Infested Mine", "EnvName=Display Name pairs, comma-separated. Anything not listed gets its internal name tidied up automatically"); AzuClockPlugin.NewTimeString = ""; BuildStyles(); ((BaseUnityPlugin)AzuClockPlugin.context).Config.SettingChanged += [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(0)] (object _, SettingChangedEventArgs args) => { OnSettingChanged(args.ChangedSetting); }; WeatherNames.Rebuild(AzuClockPlugin.WeatherNameOverrides.Value); ClockText.Compile(AzuClockPlugin.ClockString.Value); } private static void OnSettingChanged(ConfigEntryBase entry) { if ((object)entry == AzuClockPlugin.ClockString) { ClockText.Compile(AzuClockPlugin.ClockString.Value); } else if ((object)entry == AzuClockPlugin.ClockFuzzyStrings) { ClockText.FuzzyChanged(); } else if ((object)entry == AzuClockPlugin.WeatherNameOverrides) { WeatherNames.Rebuild(AzuClockPlugin.WeatherNameOverrides.Value); } else if ((object)entry == AzuClockPlugin.ClockLocationString) { ReapplyPosition(); } else if ((object)entry == AzuClockPlugin.ClockFontName || (object)entry == AzuClockPlugin.ClockFontSize || (object)entry == AzuClockPlugin.ClockUseOSFont || (object)entry == AzuClockPlugin.ClockTextAlignment) { ResolveFont(); BuildStyles(); } } private static void ReapplyPosition() { //IL_000a: Unknown result type (might be due to invalid IL or missing references) ParsePosition(); ((Rect)(ref AzuClockPlugin._windowRect)).position = AzuClockPlugin._clockPosition; } internal static void AutoDoc() { } internal static void TextAreaDrawer(ConfigEntryBase entry) { GUILayout.ExpandHeight(true); GUILayout.ExpandWidth(true); entry.BoxedValue = GUILayout.TextArea((string)entry.BoxedValue, (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true) }); } } [<0a556d12-b06d-43a6-949e-7f052b092d4a>NullableContext(1)] [<83f15afd-f948-4800-b0b9-ee7974037e9b>Nullable(0)] internal static class WeatherNames { private static readonly Dictionary<string, string> Overrides = new Dictionary<string, string>(); private static readonly Dictionary<string, string> Pretty = new Dictionary<string, string>(); internal const string DefaultOverrides = "Clear=Clear,Misty=Misty,Rain=Rain,LightRain=Light Rain,ThunderStorm=Thunderstorm,Snow=Snow,SnowStorm=Snowstorm,Twilight_Clear=Clear,Twilight_Snow=Snow,Twilight_SnowStorm=Snowstorm,Heath_clear=Clear,DeepForest_Mist=Misty,Darklands_dark=Dark,GDKing=Elder's Fog,Mistlands_clear=Clear,Mistlands_rain=Rain,Mistlands_thunder=Thunderstorm,Ashlands_ashrain=Ash Rain,Ashlands_misty=Ash Mist,Ashlands_darklands=Dark,Ashlands_SeaStorm=Sea Storm,SunkenCrypt=Crypt,Caves=Caves,Crypt=Crypt,InfectedMine=Infested Mine"; internal static void Rebuild(string config) { Overrides.Clear(); Pretty.Clear(); string[] array = config.Split(new char[1] { ',' }); foreach (string text in array) { int num = text.IndexOf('='); if (num > 0) { string text2 = text.Substring(0, num).Trim(); string value = text.Substring(num + 1).Trim(); if (text2.Length > 0) { Overrides[text2] = value; } } } } internal static string Display(string envName) { if (string.IsNullOrEmpty(envName)) { return ""; } if (Overrides.TryGetValue(envName, out var value)) { return value; } if (Pretty.TryGetValue(envName, out var value2)) { return value2; } string text = Prettify(envName); Pretty[envName] = text; return text; } private static string Prettify(string name) { StringBuilder stringBuilder = new StringBuilder(name.Length + 4); bool flag = true; for (int i = 0; i < name.Length; i++) { char c = name[i]; if ((c == '-' || c == '_') ? true : false) { if (stringBuilder.Length > 0 && stringBuilder[stringBuilder.Length - 1] != ' ') { stringBuilder.Append(' '); } flag = true; continue; } if (i > 0 && char.IsUpper(c) && !char.IsUpper(name[i - 1]) && stringBuilder.Length > 0 && stringBuilder[stringBuilder.Length - 1] != ' ') { stringBuilder.Append(' '); flag = true; } stringBuilder.Append(flag ? char.ToUpperInvariant(c) : c); flag = false; } return stringBuilder.ToString(); } } } namespace Microsoft.CodeAnalysis { [Embedded] [CompilerGenerated] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [Embedded] [CompilerGenerated] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [Embedded] [CompilerGenerated] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase() { public readonly ConfigEntry<T> SourceConfig = sourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag == true; } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0052: result = 0; goto IL_0053; IL_0053: return (byte)result != 0; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(0L, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(0L, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int num2 = 0; num2 < num; num2++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != 0) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package = compressedPackage; } List<IEnumerator<bool>> writers = (from p in peers where p.IsReady() select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [HarmonyPatch] [PublicAPI] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck ver