Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ValheimVoiceChat
Proximity voice chat over Steam P2P. Push-to-talk, voice activation or open mic, 3D positional audio, per-player volume/mute, in-game options menu (F9).
By BORTY
| Last updated | 5 days ago |
| Total downloads | 154 |
| Total rating | 0 |
| Categories | Mods Audio Client-side Utility AI Generated Deep North Update |
| Dependency string | BORTY-ValheimVoiceChat-2.1.0 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
Valheim VoiceChat
Proximity voice chat for Valheim, in the spirit of Simple Voice Chat for Minecraft.
Voice travels directly between players over Steam's own peer-to-peer networking. It works the same way whether you are hosting the world yourself or playing on a dedicated server.
Features
- 3D positional audio - voices come from where the player actually is and fade with distance.
- Three transmit modes - push-to-talk, voice activation (with a live level meter to set the threshold) or open mic.
- In-game options window (F9) in the native Valheim style: microphone selection, mic gain, transmit mode, key bindings, and a list of nearby players.
- Per-player volume and mute, remembered between sessions.
- Self-mute (F10) and deafen (F11) hotkeys.
- Mic indicator on the HUD, and a speaker icon above players who are talking (both can be hidden).
- Cave/dungeon reverb - incoming voices sound reverberant while you are inside a dungeon, crypt or cave (optional).
- Loopback test - hear your own microphone through the full pipeline to check your setup without needing a second player.
- Host-controlled voice range - the hearing distance is synced from the host to everyone.
- Opus codec (48 kHz), with basic packet-loss concealment.
Installation
With a mod manager (recommended): install with r2modman or the Thunderstore Mod Manager - dependencies are installed automatically.
Manually:
- Install BepInExPack Valheim and Jotunn.
- Extract this package into
Valheim/BepInEx/plugins/ValheimVoiceChat/.
Every player who wants to talk or listen needs the mod. Players without it can still play normally on the same server, they just won't hear or be heard.
Usage
| Key | Action |
|---|---|
Left Alt (hold) |
Push-to-talk |
F9 |
Open/close the voice chat options window |
F10 |
Mute / unmute your microphone |
F11 |
Deafen / undeafen (mute all incoming voice) |
All keys can be rebound in the F9 window. Caps Lock, Num Lock and Scroll Lock cannot be used.
First time setup: press F9, pick your microphone, turn on Loopback test and speak - you
should hear yourself. Adjust the mic gain, then turn the loopback test off again.
Configuration
Everything below can be changed in-game through the F9 window, or in
BepInEx/config/borty.valheim.proximityvoice.cfg.
)
[Audio]
| Setting | Default | Description |
|---|---|---|
Bitrate |
24000 |
Opus encoder bitrate in bits/second. |
TransmitMode |
PushToTalk |
PushToTalk, VoiceActivation or OpenMic. |
VoiceActivationThresholdDb |
-50 |
Mic level (dB) above which voice activation starts transmitting. |
VoiceActivationHoldSeconds |
0.3 |
How long to keep transmitting after the level drops below the threshold. |
MicGain |
1.0 |
Multiplier applied to your microphone. |
MicDeviceIndex |
0 |
Recording device to use - easier to pick by name in the F9 window. |
ShowMicIndicator |
true |
Show the mic status icon on the HUD. |
ShowSpeakingIndicator |
true |
Show a speaker icon above players who are talking. |
CaveVoiceEffect |
true |
Reverb on incoming voice while you are inside a dungeon/cave. |
LoopbackTest |
false |
Play your own microphone back to yourself for testing. |
[Server] (synced from the host)
| Setting | Default | Description |
|---|---|---|
ProximityMinDistance |
2 |
Distance (meters) within which voice is at full volume. |
ProximityMaxDistance |
25 |
Distance (meters) beyond which voice is inaudible. |
The host's values are applied to every connected player.
[Key Bindings]
| Setting | Default |
|---|---|
PushToTalkKey |
LeftAlt |
OptionsMenuKey |
F9 |
MuteKey |
F10 |
DeafenKey |
F11 |
Compatibility
- Steam version of Valheim only. Voice is carried over Steam networking, so players on other platforms (Microsoft Store / Xbox) cannot use it.
- Windows, and Linux/Steam Deck through Proton. A native Linux microphone backend (ALSA) is included but is still experimental.
- No Harmony patches - the mod only reads public game data, which keeps it resilient to game updates.
Troubleshooting
- Nobody hears me: check the mic icon on the HUD reacts when you talk, check you are not
muted (
F10), and pick the right microphone inF9. Use the loopback test to confirm your mic works. - I hear nobody: check you are not deafened (
F11), that the other player is within range and has the mod installed, and that they are not muted in your player list (F9). - The first word is sometimes cut off after a long silence: the peer-to-peer connection between two players can take a moment to establish the first time they get in range.
- Still stuck? Look for errors in
BepInEx/LogOutput.log.
Note
- AI was used for the development of this mod primarily for the code.