Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
SnuffableFirepit
Extinguish your fire pit with Shift+E to stop it burning fuel, without losing the wood inside. Relight it for free anytime.
| Last updated | 3 days ago |
| Total downloads | 30 |
| Total rating | 0 |
| Categories | Utility Deep North Update AI Generated |
| Dependency string | BadBatch-SnuffableFirepit-1.1.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Snuffable Firepit
Put out your fire pit when you don't need it, and keep the wood that's already inside.
In vanilla Valheim, a fire pit burns through its fuel whether or not anyone is nearby. With this mod you can snuff it out, and the fuel stays in the pit until you relight it.
Features
- Extinguish a fire pit with
Shift + Eby default. The key binding is fully configurable. - Fuel is preserved while the fire is out, including while the area is unloaded or you're away from your base.
- Relight for free with
Shift + Eagain. No flint, no extra wood. - You can still add wood with a normal
Ewhile the fire is out. It stays snuffed until you relight it. - Hover hint shows the Extinguish / Relight prompt on the fire pit.
- Ward-friendly: you can only snuff or relight fire pits you have access to.
- Multiplayer-friendly: the snuffed state is stored on the object and synced to everyone.
Usage
- Look at a fire pit (prefab
fire_pit). - Press the toggle shortcut (default
Shift + E) to extinguish it. - Press it again to relight it.
The hover text on the fire pit always shows the current shortcut.
A fire pit with no fuel can't burn, so relighting an empty pit won't produce a flame until you add wood.
Configuration
The config file is generated on first launch at
BepInEx/config/goibniu75.valheim.snuffablefirepit.cfg.
Use of a Configuration Manager is recommended. If you don't have one, you can edit the file manually.
Installation
Mod manager (recommended)
Install through Thunderstore Mod Manager or r2modman. BepInEx is installed automatically as a dependency.
Manual
- Install BepInEx for Valheim.
- Copy
SnuffableFirepit.dllintoValheim/BepInEx/plugins/. - Launch the game.
Multiplayer
Every player should install the mod. The burning check runs on each client, so players without it won't see the correct fire state or get the interaction prompt. Installing it on the server is optional.
Compatibility
- Works with vanilla fire pits and should be compatible with mods that don't replace
Fireplacelogic. - May conflict with mods that also patch
Fireplace.InteractorFireplace.IsBurning, or that bindShift + E. If so, changeToggleShortcut. - Saved worlds are safe to use with or without the mod. The only data it adds is a small flag on each fire pit you snuff, which vanilla ignores.
- Works with StoreAndCraft by Morda and CraftyContainers by Azumatt. May work with other craft of chest mods, but I have only used those two.
Question, Complains, pointers or interested in turning this into something more useful? Head over to my discord page. BadBatch Mod
Changelog
1.1.2
- Fixed fire pit detection: the prefab is named
fire_pit/fire_pit_iron, notpiece_firepit.
1.1.1
- Shortcut handling moved into the plugin's own
Update()instead of a Harmony patch onPlayer.Update. - Each patch is applied separately and failures are logged.
- Added
DebugLoggingoption with step-by-step messages for troubleshooting.
1.1.0
- Replaced
ModifierKeywith a fully rebindableToggleShortcut(any key or combo). - The shortcut no longer depends on the Interact button, so it works with any binding.
- The shortcut is ignored while chat, the console, or menus are open.
1.0.0
- Initial release.