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BudylivSkillRates
Separate XP multiplier for every vanilla skill, set by the server and synced to all. Leftover XP carries over. Cooking XP depends on the dish: more ingredients and later-game ingredients give more.
By Budyliv
| Last updated | a day ago |
| Total downloads | 39 |
| Total rating | 0 |
| Categories | Mods AI Generated Deep North Update |
| Dependency string | Budyliv-BudylivSkillRates-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Budyliv Skill Rates
Separate XP multiplier for every vanilla skill. Want cooking or blood magic to level ten times faster than the rest? Set Cooking = 10 and BloodMagic = 10 and you're done.
Features
- One multiplier per skill: swords, knives, clubs, polearms, spears, blocking, axes, bows, crossbows, elemental and blood magic, unarmed, pickaxes, woodcutting, jump, sneak, run, swim, fishing, cooking, farming, crafting, dodge, ride.
- Server decides: values are synced to every player through Jotunn; non-admins can't change them.
- Real x10: in vanilla, XP left over after a level-up is thrown away, so a big multiplier loses a lot at low levels. This mod carries the leftover to the next levels. Level-up messages and the skill cap work as in vanilla.
- Works on top of the world modifier for skill gain (
SkillGainRate). - Cooking XP depends on the dish (1.1.0): more distinct ingredients and later-game ingredients give more. Multiplier = (1 + IngredientBonus × (ingredients − 1)) × (1 + TierBonus × (tier − 1)), tier = highest biome tier of the ingredients (1 Meadows, 2 Black Forest, 3 Swamp/Ocean, 4 Mountains, 5 Plains, 6 Mistlands, 7 Ashlands, 8 Deep North). Examples with the defaults: cooked meat ×1, queen's jam ×1.9, sausages ×3, lox pie ×4.5, salad ×5.25, pancakes ×7.9. Applies to the cauldron, prep table, mead cauldron, cooking stations and ovens.
Installation
Install on the server and every client (Jotunn refuses players without the mod). Requires BepInEx and Jotunn.
Configuration
BepInEx/config/com.budyliv.skillrates.cfg on the server:
| Setting | Default | Meaning |
|---|---|---|
[Rates] <Skill> |
3 (BloodMagic, Dodge, Swim, Crafting, Pickaxes, WoodCutting: 10; Cooking: 1, scaled by the dish instead) | XP multiplier, 0–100. 1 = vanilla, 0 = no XP |
[General] CarryOverXP |
true | Carry leftover XP to the next level |
[Cooking] FoodDependentXP |
true | Cooking XP depends on the dish |
[Cooking] IngredientBonus |
0.25 | Extra per distinct ingredient after the first |
[Cooking] TierBonus |
0.5 | Extra per ingredient tier above 1 |
[Cooking] IngredientTiers |
built-in table | tier:Prefab,Prefab;tier:...; unlisted dishes take the highest tier of their ingredients |
Restart the server after editing the file.
Українською
Окремий множник досвіду для кожної ванільної навички. Значення задає сервер, і Jotunn розсилає їх усім гравцям. За замовчуванням кровна магія, ухилення, плавання, ремесло, кайло й рубання дають ×10, куховарство ×1 (його множить страва), решта навичок ×3. Надлишок досвіду після підвищення рівня переходить на наступний рівень, тож ×10 справді дає ×10 і на низьких рівнях. Мод ставиться на сервер і всім гравцям. Досвід куховарства залежить від страви: що більше різних інгредієнтів і що пізніші вони за грою, то більше досвіду (смажене м'ясо ×1, ковбаски ×3, пиріг з локсом ×4,5, млинці ×7,9). Конфіг: BepInEx/config/com.budyliv.skillrates.cfg.