Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Carturs Waste Management
A trash can and a sort button in the inventory. Drop an item on the can and it gives back half of what the bench charged, EpicLoot's materials included. Sort tidies the bag or the open chest. Every button can be moved or turned off.
| Last updated | 20 hours ago |
| Total downloads | 570 |
| Total rating | 0 |
| Categories | Tweaks Client-side AI Generated |
| Dependency string | Cartur-Carturs_Waste_Management-1.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
Cartur's Waste Management
A trash can and a sort button, in the inventory, where the mess is.


The can
Pick an item up and click the can. It comes apart into what it was made of and the parts land in your bag.
The refund is the item's own recipe — the same one the bench used to build it — and you get half of it back, rounded up. Scrapping should cost you something, and rounding up means a single unit of an ingredient still returns one rather than nothing. A leftover that doesn't make a full craft returns nothing. Quality is paid for, so a level 3 sword gives back more than a level 1.
Anything with no recipe — wood, stone, ore, a handful of raspberries — has nothing to give back, so it is simply thrown away.
EpicLoot is paid too, when it's installed. An enchanted item was charged materials at the enchanting table, so half of that bill comes back on top of the recipe. Anything else EpicLoot would sacrifice — a trophy, a boss drop, an unidentified item — never cost anything to make, so those pay EpicLoot's own sacrifice table instead, unhalved: the same numbers its enchanting UI already shows you. Reached by reflection, so nothing happens when EpicLoot is absent.
The can destroys things, and there is no undo. That is what it is for.
The sort buttons
One under the can for your own bag, one under Place Stacks for whatever chest is open.
Sorting groups by item type, then by name, then puts the best quality first. It also pours split stacks back together — half a stack of wood here and half there come out as one pile.
Your hotbar row is never touched, and neither is anything in an equipment or quick-slot row added by another mod.
Settings
BepInEx/config/com.jekkle.valheim.carturwastemanagement.cfg.
| Setting | Default | What it does |
|---|---|---|
ShowTrashCan |
true | Show the can in the player panel. |
ShowBagSort |
true | Show the Sort button for your own bag. |
ShowChestSort |
true | Show the Sort button for the open chest. |
TrashCanOffset |
0, 0 | Nudge the can, in UI pixels. X right, Y up. |
BagSortOffset |
0, 0 | Nudge the bag Sort button. |
ChestSortOffset |
0, 0 | Nudge the chest Sort button. |
All six are read each time the panel opens, so a change takes effect the next time you open your inventory. No restart.
The chest Sort button sits directly under Place Stacks, which is a column other mods
build into as well. ChestSortOffset moves it out of the way, and ShowChestSort
removes it. That is an offset you set rather than a collision test on purpose: finding
another mod's button means guessing at its rect and re-checking whenever it moves, and a
number typed once cannot be wrong.
Install
Needs BepInExPack Valheim.
Client-side. No server install needed, and it doesn't care whether the people you play with have it.
Free, and always will be. If it improved your game you can tip me on Patreon.
More from Cartur: HD Blood · Map Pins · Compass and Clock · Safe Stamina · Follow Command · Flooring · UI HUD