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GreydwarfWorkers
Ever wished those pesky Forest Dwellers would stop throwing rocks at you and instead be useful? Now they can. Simply put them to Work!
| Last updated | 8 hours ago |
| Total downloads | 67 |
| Total rating | 0 |
| Categories | Mods Enemies Server-side Utility NPCs |
| Dependency string | CodingTrashpanda-GreydwarfWorkers-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
#Description This Mod makes Greydwarfes tameable and you can assign them Jobs to do. From Gathering Items from the Ground like Wood, Stone, Coal, etc. Up to refueling Smelters or Light Sources or stuffing Ore into the Smelters.
Tame a Greydwarf → open the F4 menu → select a worker → assign a job → let him work.
#Installation instructions
- Install Greydwarf Workers through the Mod Manager of your choice. (Recommended)
- Launch Valheim through your mod manager.
- Enjoy your new workforce!
Manual Installation Install BepInExPack Valheim and place:
GreydwarfWorkers.dll
into:
BepInEx/plugins/GreydwarfWorkers/
#Main features
- Tame Greydwarves (Common, Shaman and Brutes)
- Greydwarves can gather resources
- Workers search their surroundings for suitable resources and deposit them into chests when their Inventory is full
- Configurable worker behaviour
#Current Functions:
- F4 Opens the UI Window. There you can:
-
- View the Greydwarfs Inventory
-
- View the Greydwarfs Jobs.
Inside the Job Window you can order the respective Greydwarf to pursue one of the following Jobs:
- Gather
- Refuel Smelter
- Put Ore into a Smelter
- Refuel Light Sources (Campfires, Hearths, Standing Torches, Braziers, etc.)
- Refuel Charcoal Kilns Or be ordered to drop their current Inventory.
##Taming Greydwarves can be tamed just like Boars at the moment. Even requiring the same taming Food (Berries, Mushrooms, etc.).
##Gathering Greydwarves have an Inventory size of 20 for each normal Resource and 10 for Ingots. If their Inventory is full, they will take the Resources they are currently told to gather to a Chest or similar Container that is:
- in a 30m Radius
- accessible through pathfinding
- has at least 1 of the corresponding Resource in it already (This prevents workers from randomly depositing resources into every available container.)
- is not full yet.
##Refuel Smelter The Greydwarf will start looking for the Smelter nearest to him and then finds out what Fuel it requires. He will then look for the nearest Chest containing that Resource in a ~30m Radius and go fetch it from there, if he doesn't have any in his Inventory at the Moment.
##Put Ore into Smelter The Greydwarf will start looking for the nearest Smelter and then for a chest in a ~30m Radius containing any Ore (Black Metal or earlier). He will then fetch it from the Chest, if he doesn't have any in his Inventory at the Moment and feed it to the Smelter.
##Refuel Light Sources The Greydwarf will look for any Lightsource in a ~30m Radius and will find out what Fuel it requires (Sap, Coal, Wood, Greydwarf Eyes, etc.) and then go look for a nearby Chest that contains the respective Resource, if he doesn't have any in his Inventory at the Moment. He will then deliver it to the Lightsource and refuel it to it's maximum Capacity.
##Refuel Charcoal Kilns The Greydwarf will look for the nearest Charcoal Kiln and respectively for the nearest Chest containing Wood. He will then fetch the Wood from the Chest, if he doesn't have any in his Inventory at the Moment and Deliver it to the Kiln, filling it to it's maximum Capacity.
On any of the Jobs above, the Greydwarf will then enter a "Waiting State", if he still has Stuff to deliver in his Inventory but the Place he wants to deliver it is still full. Don't Worry, the little Buggers are rather smart and will check around every 15 - 30 Seconds if there is space to insert it. So you can just leave them be at the Station you assigned them if you want.
Should the Greydwarf meet an untimely End, he drops all the Resources currently in it's Inventory.
#Requirements
- BepInEx by Denikson V5.4.2350 or higher
- Jötunn by ValheimModding V2.30.0 or higher
#Credits Made by JooMunchy
#Caveat This Mod is in an early Stage of Developement and I am not that good at coding, so please cut me some slack :D If you encounter any Bugs or Errors, let me know and I will fix it to the best of my Abilities. I am not responsible for any loss of Savegame or Resources occuring by using the Mod.
#FAQ Does this Mod work in Multiplayer? Not yet. Or at least not intentionally. I am working on that right now besides fixing any Bugs that come up during testing.
Do I need to be close to a Greydwarf to command him? Not necessarily no. You can command/assign them from anywhere as long as they are in Render Distance.
Everytime I load my World/My Server restarts, the Greydwarves are not working anymore, what's going on? Working on that. I haven't found a reliable way yet to have them keep their assigned jobs after a Restart/Reload.
Whenever my Dwarfies get attacked, they just stand there and take it, is that normal? Your tamed Greydwarves are just so fiercely focused on their Task, they will carry it out even in the Face of imminent Death.(Seriously though, I just didn't bother with implementing a switch from "Being on the Job" state to combat and back. Not that they're much of a Fighter anyways, right?)