Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Server Manager
Read-only client mod compatibility and server-owned characters for Valheim Server Manager.
CHANGELOG
Changelog
2.6.0
- Added optional Discord Rich Presence for players, showing the server, online count, and current biome.
- Added dashboard controls for Discord application ID, HTTPS activity artwork, and customizable details and state templates.
- Added template variables for server and world names, online players, capacity, free slots, and each player's current biome.
- Improved monitor trend charts with current and peak readings and clearer scaling.
2.4.0
- Added a dashboard notification tool for one online player or everyone on the server.
- Added administrator item giving from the inventory page with item search, quality, quantity, and delivered-count feedback.
- Replaced the generated package icon with dedicated Server Manager artwork.
2.3.0
- Removed the Server Manager notice panel from active gameplay. Welcome messages, broadcasts, and moderation reasons use Valheim's built-in HUD; persistent notices remain available at the menu.
- Updated the BepInExPack Valheim dependency to 5.4.2351 so the client package works with current mod requirements.
- The Docker manager now checks for newer BepInExPack releases at startup and upgrades existing server volumes while preserving installed mods and configuration. Release checks detect stale package dependencies.
2.2.3
- Required the Server Manager client runtime and inventory sharing for every server player. New client installs enable sharing by default; existing disabled settings still refuse sharing and are rejected after the grace period.
- Removed the in-game F8 mod screen and its on-screen button. Missing required mods and unlisted installed mods now disconnect the bundled client with a persistent notice. Listed optional mods may be omitted, but installed versions must match. The server holds world data until it receives a valid allowlist acknowledgment.
2.2.2
- Bundled the client runtime in the Server Manager package for updates through an external mod manager.
- Replaced the in-game installer and bootstrap with a read-only F8 compatibility view. It checks required and optional package versions in the active profile and never downloads or changes mods.
- The Thunderstore ZIP now contains only the client plugin; Docker installs the server agent separately.
1.6.6
- Unified server installation and the client update receiver into one Server Manager package and version.
- Removed the separately branded bootstrap and companion downloads.
- Kept the automatically relayed client runtime internal to Server Manager.
1.6.0
- Added reasoned kick/ban actions, editable server message templates, and client-visible administrative notices.
- Added explicit whitelist status and clearer companion-required rejection messaging.
1.5.0
- Added the server-side agent for live administration, access lists, safe console commands, and event delivery.
- Added managed Thunderstore packages, configuration editing, staged restarts, and rollback support.
- Added privacy-aware client coordination and authoritative server-owned character support.
- Added the Server Manager plugin identity,
dev.creaton.valheim-server-manager, with migration from the legacy identifier.