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Reforged Classes
RPG overhaul: 4 classes, character levels, skill tree, 300+ node talent network, transcendence and server-synced config.
By Cronus
| Last updated | 8 hours ago |
| Total downloads | 29 |
| Total rating | 2 |
| Categories | AI Generated Deep North Update |
| Dependency string | Cronus-Reforged_Classes-0.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Reforged Classes
An RPG overhaul for Valheim. Pick a class, earn character XP and levels instead of skill-by-use, spend points on a class skill tree and on a large talent network, and transcend at the level cap to start again stronger.
Screenshots




Features
- 4 classes – Warrior, Archer, Mage and Rogue, each with its own skill tree.
- Character levels – killing creatures gives XP. Vanilla skills no longer rise by use and follow your level instead (optional).
- Skill tree ("Skills" tab) – 12 nodes per class with exactly 2 active abilities (keys
V/B); everything else is passive.- Warrior: Seismic Slam, Second Wind
- Archer: Arrow Rain, Arrow Frenzy (more arrow damage and free ammo for a few seconds)
- Mage: Arcane Blast, Eitr Well
- Rogue: Shadow Dash, Venom Cloud
- Talent network ("Talents" tab) – 300+ passive nodes in 13 branches (weapons, magic, mining, woodcutting, farming, cooking, fishing), shared by all classes, with its own point pool (per level and per defeated boss). Each branch has a keystone perk.
- Character sheet – all your bonuses and per-weapon damage at a glance.
- Transcendence – at the maximum level, reset to level 1 (skills and talents are reset) and gain permanent extra talent points. Count and bonus are configurable.
- Nordic-style UI with zoom, pan and a fullscreen mode, visual effects and floating combat text.
- Translations – English and Brazilian Portuguese are included and follow the game language. Add any language by copying
English.yml(see below).
Open the panel with K (configurable).
Multiplayer / dedicated servers
Install the mod on the server and on every client.
- With
LockConfiguration = true(default, server only) the server's settings override the clients' on connect and whenever the server's files change. - Admins can change synced settings from the Configuration Manager while connected; the server validates the admin list and applies the change for everyone.
- Kills of creatures controlled by another player still give XP to whoever dealt the damage.
- There is no anti-cheat: character data is stored in the character file, as in vanilla.
Configuration
BepInEx/config/com.yeyian.valheimreforged.cfg – XP curve (XpBase, XpExponent, XpMultiplier), MaxLevel, points per level and per boss, transcendence (MaxTranscendences, TalentPointsPerTranscendence), ability/talent power, refund, HUD position and keys.
BepInEx/config/ValheimReforged/Nodes.yml – generated on first run with every node (skills, talents and keystone perks): ranks, point cost, per-rank value, cooldown and power. Edit and save; it is applied while the game runs and synced from the server.
Translations
Language files are Translations/<GameLanguage>.yml (for example German.yml) next to the plugin DLL, or in BepInEx/config/ValheimReforged/Translations/ (this folder overrides the bundled files and survives updates). Copy English.yml, translate the values and keep the keys. Missing texts fall back to English.
Compatibility
Other mods that change skill gain or add their own talent trees (for example SkillsReworked or TalentForge) overlap with this mod. Running them together is not recommended.
Source
Built with BepInEx and Harmony for Valheim.