DFG-ChuckNorse icon

ChuckNorse

Summon Chuck Norse, the Tenth Realm Ranger, from the sky. One at a time, on a long cooldown. He follows, fights with a flaming sword, talks, and shows a live status card.

By DFG
Last updated 10 hours ago
Total downloads 8
Total rating 0 
Categories AI Generated
Dependency string DFG-ChuckNorse-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
DFG-DFGHub-1.4.2 icon
DFG-DFGHub

Central hammer category for Draugr Forged Gaming mods, plus the in-game DFG board (Alt+T) for Blue Collar, Earl, TradeWind, Sea Route, and Bounties.

Preferred version: 1.4.2

README

Report a bug or buy us a coffee at dfgaming.net.

Chuck Norse

Call Chuck Norse, Tenth Realm Ranger, down out of the sky. He follows you, fights beside you, and has opinions about the Tenth Realm. Only one of him can be out, and the call has a long cooldown.

A Valheim BepInEx 5 plugin built on Jotunn. Requires DFGHub for the shared board.

Features

  • Ranger's Call, crafted at a workbench. The cast is the blood-magic troll summon. Chuck drops out of the sky.
  • One at a time. A second call is refused while he is out, and the cooldown starts only when a summon actually goes off.
  • He follows and fights. He is tamed to the summoner. The summoned troll's body is hidden; Chuck's own model rides on it, flaming sword in hand.
  • He talks. A speech bubble over his head, on a timer, and he does not repeat a line until he has been through the list.
  • A status card on the left while he is out: his mood, a timer, and his health. Hold Alt and drag the header to move it.
  • Upgrades on the DFG board (Alt+T, Chuck Norse tab): Vigor, Might, Endurance, Readiness, and Fleetfoot, paid in coins and gated by rank.
  • Lightning when he dies or his time runs out, borrowed from the Obliterator.

Requirements

Installation

  1. Install through your mod manager (recommended).
  2. Manual: place ChuckNorse.dll, ChuckN.glb, and the icons folder into BepInEx\plugins\ChuckNorse\.

How to Use

  1. Craft Ranger's Call at a level 2 workbench: 10 Fine Wood, 4 Troll Hide, 6 Leather Scraps, 100 Coins.
  2. Equip it and cast. Chuck falls in and follows you.
  3. Open the DFG board with Alt+T and pick the Chuck Norse tab to spend coins on his upgrades.
  4. Type chuck_ready in the F5 console to clear the cooldown.

Configuration

com.dfg.chucknorse.cfg

  • Summon — cooldown, how long he stays, health, damage, height, the weapon he holds, and how often he talks.
  • Crafting — the staff recipe and workbench level. A change here needs a restart.
  • Upgrades — kills per rank, coin costs, and what each level adds.
  • HUD — show or hide the status card, and where it sits. Hold Alt and drag the header; the position is saved.

Support

If this mod has made your journey through the Tenth World a little better, consider tossing a coin into my Ko-fi jar: https://ko-fi.com/draugrforgedgaming. Your support keeps the forge hot and the mead flowing! Skål!