Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
DvergrSkyTram
Beta. String a cable between a depot and a pylon, then fly an airship along it. Four-berth quay, two hulls, and a page for landing spots. Please report bugs.
By DFG
| Last updated | a day ago |
| Total downloads | 17 |
| Total rating | 0 |
| Categories | AI Generated |
| Dependency string | DFG-DvergrSkyTram-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2DFG-DFGHub
Central hammer category for Draugr Forged Gaming mods, plus the in-game DFG board (Alt+T) for Blue Collar, Earl, TradeWind, Sea Route, and Bounties.
Preferred version: 1.4.2README
Report a bug or buy us a coffee at dfgaming.net.
Still in beta. Please report any bugs you find.
Dvergr Sky-Tram
Build a depot, raise a pylon, and string a cable between them. An airship rides that line from one dock to the next, carrying you and a hold of fuel.
A Valheim BepInEx 5 plugin built on Jotunn. Requires DFGHub for the shared board.
Features
- A depot and a pylon, joined by a cable the airship actually follows.
- Two hulls. The larger one is the default build. The smaller one is the other option.
- A four-berth quay, so several airships can sit at one dock.
- Board the ship, fuel it from its own hold, and send it to a connected dock.
- Store an airship and place it again at any depot that has a free berth.
- Name depots and ships. Their status is on the DFG board.
- A local page for the quay's landing spots, including which way each berth faces.
Requirements
- BepInExPack Valheim
- Jotunn (2.30.x)
- DFGHub
- Valheim 1.0.16+
Installation
- Install through your mod manager (recommended).
- Manual: place
DvergrSkyTram.dlland the.glbfiles beside it intoBepInEx\plugins\DvergrSkyTram\.
How to Use
- Build Dvergr Tram Depot, Dvergr Tram Pylon, and Dvergr Sky-Tram Quay from the Hammer, in the DFG category.
- Press E on a depot or pylon and connect a cable. The ship will not leave until the docks can see each other through that line.
- From the depot panel, build an airship. It parks on the pad.
- Press E on the depot or the airship for Board, Fuel, Store, and sending it on.
- While the game is running, open http://127.0.0.1:8792/ to move and turn the four quay landing spots. Save keeps them for the next launch.
Configuration
BepInEx/config/com.dfg.dvergarskytram.cfg
[4 - Models]scale and facing, andDockPadsfor the saved landing spots[4 - Models]WebPort(default 8792) for the landing page
Support
If this mod has made your journey through the Tenth World a little better, consider tossing a coin into my Ko-fi jar: https://ko-fi.com/draugrforgedgaming. Your support keeps the forge hot and the mead flowing! Skål!