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FoodFreezer
Pause your food's decay timers while standing near a lit hearth or campfire - skip your meals never sour while you're at home.
By DFG
| Last updated | 3 days ago |
| Total downloads | 79 |
| Total rating | 1 |
| Categories | Utility AI Generated |
| Dependency string | DFG-FoodFreezer-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333README
FoodFreezer
Pause your character's food degradation timers while standing near a lit hearth. Food buffs stop ticking down, so your meals stay fresh while you're at home base taking a break.
A Valheim BepInEx 5 plugin.
Features
- Food timers freeze only while you are standing near an
Fireplace(hearth, campfire, brazier, etc.). - Optional: also freeze while the Rested/Resting status effect is active, even away from a hearth.
- No new items, no prefab injection, no save data. Works client-side.
Requirements
- BepInExPack Valheim (installed automatically by your mod manager)
Installation
- Install through your mod manager (recommended) — it will handle BepInEx and the DLL.
- Manual: drop
FoodFreezer.dllintoBepInEx\plugins\.
How to use
Nothing to do — just stand within range of a burning hearth/campfire/brazier and watch your food timers stop. Move away (or let the fire go out) and they resume ticking. With FallbackToRestingBuff on, your food also freezes while the Rested buff is active.
Configuration
Config file is generated on first launch at BepInEx\config\com.foodfreezer.foodfreezer.cfg:
| Key | Default | Description |
|---|---|---|
Enabled |
true |
Master toggle. |
HearthCheckRadius |
30 |
Search radius (meters) around the player for a hearth/fireplace. |
RequireLitFire |
true |
Only freeze while the fire is actually burning. |
FallbackToRestingBuff |
false |
Also freeze food while the Rested/Resting status effect is active. |
How it works
The plugin patches Player.UpdateFood (all overloads) with a prefix that skips food-timer updates while the local player is near a burning fire. Enabled=false disables the patch behaviour entirely.
Changelog
See CHANGELOG.md.