DFG-SeaRoute icon

SeaRoute

Norse autopilot for Valheim ships. Routes, map pins, and the helm open on the DFG board. Includes anti-capsize stabilization.

By DFG
Last updated a day ago
Total downloads 97
Total rating 0 
Categories AI Generated
Dependency string DFG-SeaRoute-1.1.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
DFG-DFGHub-1.4.2 icon
DFG-DFGHub

Central hammer category for Draugr Forged Gaming mods, plus the in-game DFG board (Alt+T) for Blue Collar, Earl, TradeWind, Sea Route, and Bounties.

Preferred version: 1.4.2

README

Report a bug or buy us a coffee at dfgaming.net.

Sea Route

Chart voyages across the Great Ocean and let an automated helmsman navigate your longships and karves. Sea Route provides a full in-game Norse navigational dashboard, real-time map pin projection, 12 ordered waypoint slots per route, 1-click waypoint jumping, interactive cartography picking, and hydrodynamic anti-capsize stabilization.

A Valheim BepInEx 5 plugin.


What's New in v1.1.0

  • Norse Obsidian & Antique Gold Dashboard: The route list is the Sea Route tab on the DFG board. Press E on a chart table, or Alt+T and choose that tab.
  • Multi-Route Library: Save, name, cycle, and manage multiple distinct trade routes and expedition channels.
  • 12 Waypoint Slots per Route: Supports Start Pin, Pin 1 through Pin 10, and End Pin.
  • Dynamic Cartography Projection: Whichever route is active automatically displays its waypoints as custom ship pins on your world map (M) and minimap in real time.
  • Interactive Map Picking: Click Pick Map or any slot's Map button, then simply click anywhere on the cartography map to drop coordinates directly into that waypoint slot.
  • 1-Click Destination Jump: Click any pin's name, coordinates, or badge in the dashboard to immediately steer the ship towards that stop as its next destination.
  • Seated Start / Stop Hotkey (Alt+G): Engage or halt autopilot with a single keystroke while seated on boat benches or clinging to the mast without standing up or grabbing the mouse.
  • Hydrodynamic Anti-Capsize System: Preserves full ocean roll damping and applies active righting stabilization so smaller vessels (like the Karve) will never flip upside-down in swells and storms.
  • Seated Ejection Protection: Clicking inside the menu or placing map pins will never trigger attack swings or unseat seated vikings.

Features

  • In-Game Navigational Dashboard (DFG board, Sea Route tab): Live speedometer, gear indicators, active target distance readout, route management, and waypoint controls.
  • Autopilot Navigation: Drives the ship's rudder and forward momentum between ordered waypoints (Start ➔ 1-10 ➔ End), slowing down to an arrival stop at your final harbor.
  • Speed Gears: Three distinct static gears (Cruise, Standard, and Full) toggled with Alt+J or 1-click dashboard buttons.
  • Shallow-Water Safety Probe: Automatically scans the seabed ahead of your keel and holds position if reefs or shorelines threaten grounding.
  • Chart Table: Placeable Norse cartography station (Hammer > Misc, unlock via Alt+B) for dockside voyage planning.
  • Web Navigation Deck: Optional live route manager served on localhost (http://127.0.0.1:8778/).

Controls

Keybind Action Notes
Alt+G Sail / Stop Autopilot Starts or stops the autopilot on your ship. Works while seated!
Alt+T DFG board DFGHub's key. The Sea Route tab is on that board. E on a chart table opens it.
Alt+J Cycle Speed Gear Cruise ➔ Standard ➔ Full.
Alt+N Record Stop at Player Records current ship/player coordinates into the next empty pin.
Alt+P Drop Route Pin at Cursor Places a route pin under your cursor while the map (M) is open.
Alt+I Import Map Pins Imports all SR <RouteName> <number> pins into the active route.
Alt+B Unlock Chart Table Adds the SeaRoute Chart Table to your Hammer build menu.

Configuration

Settings are saved at BepInEx\config\com.searoute.searoute.cfg and can be adjusted live:

Section Key Default Description
General Enabled true Master mod toggle.
General DropMapPins true Dynamically display route waypoints on the map.
General EnableShallowCheck true Hold position instead of beaching in shallow water.
General EnableWebGui true Serve the optional browser route deck.
General WebPort 8778 Web server port.
Navigation ArriveRadius 8 Distance from a waypoint that counts as reached (5-10m).
Navigation TurnRate 90 Autopilot yaw speed (deg/s).
Navigation Acceleration 6 Acceleration rate (m/s²).
Navigation StartRange 10 Max distance from player to target ship when starting autopilot.
Speeds CruiseSpeed / StandardSpeed / FullSpeed 3.5 / 5.0 / 7.0 Gear velocity speeds (m/s).
Routes MapPinPrefix SR Prefix for route waypoint pins.
Routes RoutePinIcon Custom Pin icon (Custom injects a ship icon).
Controls SailKey Alt+G Start / stop route autopilot.
Controls MenuKey Alt+T Toggle side dashboard.
Controls GearKey Alt+J Cycle speed gear.

Requirements & Compatibility

  • Requirements: BepInExPack Valheim and DFGHub (DFG-DFGHub-1.4.2).
  • Dependencies: DFGHub is required. The route list is a tab on its board. Newtonsoft.Json comes with Valheim.
  • Multiplayer: Client-authoritative for ships steered by the local player; fully compatible with dedicated servers.

Support

If this mod has made your journey through the Tenth World a little better, consider tossing a coin into my Ko-fi jar: https://ko-fi.com/draugrforgedgaming. Your support keeps the forge hot and the mead flowing! Skål!