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PavedRoadAnywhere
Removes only the Stonecutter requirement from Valheim Paved Road. Stone cost and normal placement rules remain vanilla.
By Daishi11
| Last updated | 5 days ago |
| Total downloads | 139 |
| Total rating | 0 |
| Categories | Mods Tweaks AI Generated |
| Dependency string | Daishi11-PavedRoadAnywhere-0.1.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Paved Road Anywhere
A deliberately tiny Valheim client-side BepInEx/Harmony mod.
What it does
Exactly one gameplay change:
- Removes the crafting-station requirement from the vanilla Paved Road Hoe action, allowing it to be used without a nearby Stonecutter.
Everything else remains vanilla:
- Still costs 1 Stone.
- Does not unlock Paved Road early.
- Does not alter Hoe stamina use.
- Does not alter terrain behavior.
- Does not change movement speed or stamina on roads.
- Does not affect Hammer pieces.
- Does not patch Frelsi Hammer.
- Does not patch BuildCamera.
- Adds no items, prefabs, RPCs, configuration, or save data.
Targeting
Valheim 1.0.x uses the vanilla Paved Road prefab ID paved_road_v2.
This mod targets that exact prefab when Valheim refreshes or switches the active
piece table. The older paved_road ID is accepted only as a legacy fallback.
Non-Hoe build tables are ignored naturally because they do not contain the target.
The mod does not scan the build table from Player.HaveRequirements, so ordinary
Hammer placement does not gain a per-requirement table scan.
Multiplayer
The change is local to the Piece definition used for requirement checks. No network protocol, RPC, prefab, or save-data changes are introduced.
Install it on every client that should be able to pave without a nearby Stonecutter. If a server-side mod or future Valheim version adds an independent server validation for this action, that validation can still reject placement.
Expected test
- Start Valheim with PavedRoadAnywhere enabled.
- Unlock the Stonecutter/Paved Road normally.
- Put at least 1 Stone in your inventory.
- Move well outside every Stonecutter radius.
- Equip the Hoe.
- Select Paved Road.
- Pave the ground.
- Confirm exactly 1 Stone is consumed.
- Confirm ordinary Pathen/Level Ground behavior is unchanged.
- Confirm Frelsi Hammer + BuildCamera still behave as before.
Expected BepInEx log line:
Paved Road found; its crafting-station requirement was removed.
If the exact target is not present in a piece table, that table is left untouched. When the Hoe table containing Paved Road is opened, the target is patched once and the normal success line is written.