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Spawn-Free Range
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Spawn-Free Range
Switch: F1 → 0 - Sub-mods → Spawn-Free Range (on by default).
Many buildings keep enemies from spawning around them: a workbench in a 20 m column, a campfire 25 m, a hearth or bonfire 30 m, torches and braziers 20 m, a portal 20 m. Spawn-Free Range makes those areas bigger: twice as far by default, with a slider per kind.
Features
- Workbenches and crafting stations, campfires and fires, portals: each x2 by default (1-5x, 1 = vanilla).
- Other buildings with a spawn-free area (beds, smelters, kilns, ovens, guard stones and more): their own slider, at vanilla by default.
- Portals get a column like a workbench (100 m up and down), so a portal on a tower or a cliff keeps spawns away below it too.
- World spawns and creature spawners both respect the bigger areas.
- Only what players built counts: fires and stations in fuling villages and other world locations keep their vanilla range, so their creatures still spawn.
- Raids are not affected: what counts as a base for raids stays as in vanilla.
- Light: the areas are listed as they load; the check only runs where the game itself found no area, when something is about to spawn.
Notes
- The spawn checks run where creatures spawn: the host / server (or your game in single player). Install it there.
Settings (F1)
In F1 these are under Spawn-Free Range - ..., below the switches.
Range
| Setting | Default | What it does |
|---|---|---|
| Workbenches and crafting stations | 2 | How far enemies stay from spawning around these, times their vanilla range: 2 = twice as far, 1 = vanilla. Workbench, forge, artisan table, black forge, galdr table and other crafting stations (20 m in vanilla). (range 1 to 5) |
| Campfires and fires | 2 | How far enemies stay from spawning around these, times their vanilla range: 2 = twice as far, 1 = vanilla. Campfires (25 m in vanilla), hearths and bonfires (30 m), torches, braziers and other fires (mostly 20 m). (range 1 to 5) |
| Portals | 2 | How far enemies stay from spawning around these, times their vanilla range: 2 = twice as far, 1 = vanilla. Portals (20 m in vanilla, as a ball). Here a column like a workbench, so nothing spawns below a portal on a tower or a cliff either. (range 1 to 5) |
| Other buildings | 1 | How far enemies stay from spawning around these, times their vanilla range: 2 = twice as far, 1 = vanilla. Everything else with a spawn-free area: beds, smelters, kilns, ovens, guard stones and more (mostly 20 m). (range 1 to 5) |