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Dwarf_Haven_Games-Fertilizer-1.1.0 icon

Fertilizer

Grind bones into bone meal and spread it from the Cultivator to shorten how long crops take to grow. Three grades, and the area covered widens with your Farming skill.

Date uploaded a day ago
Version 1.1.0
Download link Dwarf_Haven_Games-Fertilizer-1.1.0.zip
Downloads 17
Dependency string Dwarf_Haven_Games-Fertilizer-1.1.0

This mod requires the following mods to function

ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2

README

Fertilizer

Valheim is the only survival game of its kind with no way to speed a crop along. This adds one: grind bones into bone meal, spread it over a patch of ground, and everything growing there finishes sooner.

How to use it

  1. Craft Bone Meal at a workbench.
  2. Select it in your inventory, the way you would select arrows or bait.
  3. Take out the Cultivator and choose Fertilize.
  4. The circle on the ground is the area you will cover. Place it.

Each plant can be fertilized once, ever. Choosing which grade to spend on a field is the decision; there is no topping up later.

Grades

Grade Made from Growth time
Bone Meal 5 bone fragments -25%
Enriched Bone Meal Bone meal + fang + coal -50%
Enhanced Bone Meal Bone meal + charred bone + sap -75%

Every recipe yields 2. On a crop that normally takes about three days, that is roughly two and a quarter days, a day and a half, or three quarters of a day.

The grade used is whichever bone meal you have selected. If the stack runs out mid-field it falls back to another one you are carrying, exactly as arrows do.

Area

The area covered grows with your Farming skill — from 1.5 m at level 0 to 4 m at level 100.

Look at any plant to see whether it has been fertilized and with which grade.

What it will not do

  • It will not fertilize an unhealthy plant. Anything too cold, too hot, crowded or on the wrong ground is skipped, because that plant was never going to grow anyway.
  • It will not fertilize the same plant twice. Already-treated plants show Already Fertilized.
  • It will not charge you for nothing. If a placement affects no plants at all, the bone meal is returned.

Settings

Setting What it does
EnableMod Master switch. Off returns everything to normal.
Reduction1/2/3 Percent of growing time each grade removes.
RadiusAtSkill0 Area covered at Farming 0.
RadiusAtSkill100 Area covered at Farming 100.
ShowFloatingText The figures that appear over each plant as you fertilize.
PlaceEffect Effect played where the fertilizer lands. Blank for none.
DebugLogging Writes what each placement did, and why anything was skipped.

CHANGELOG

Changelog

1.2.0

  • Fixed fertilized plants growing at normal speed for players who were not the one who spread the bone meal, including anyone standing right there watching. The plant showed its grade correctly but kept vanilla timing.

1.1.0

  • Settings now follow the server. If the server runs this mod, its gameplay settings apply to everyone connected, and an admin can change them in-game without anyone editing a file. Purely local settings — logging, and for Fertilizer the on-screen feedback and appearance — stay yours.

1.0.0

  • First release.