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Fertilizer
Grind bones into bone meal and spread it from the Cultivator to shorten how long crops take to grow. Three grades, and the area covered widens with your Farming skill.
| Last updated | a day ago |
| Total downloads | 98 |
| Total rating | 0 |
| Categories | Utility AI Generated Deep North Update |
| Dependency string | Dwarf_Haven_Games-Fertilizer-1.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
Fertilizer
Valheim is the only survival game of its kind with no way to speed a crop along. This adds one: grind bones into bone meal, spread it over a patch of ground, and everything growing there finishes sooner.
How to use it
- Craft Bone Meal at a workbench.
- Select it in your inventory, the way you would select arrows or bait.
- Take out the Cultivator and choose Fertilize.
- The circle on the ground is the area you will cover. Place it.
Each plant can be fertilized once, ever. Choosing which grade to spend on a field is the decision; there is no topping up later.
Grades
| Grade | Made from | Growth time |
|---|---|---|
| Bone Meal | 5 bone fragments | -25% |
| Enriched Bone Meal | Bone meal + fang + coal | -50% |
| Enhanced Bone Meal | Bone meal + charred bone + sap | -75% |
Every recipe yields 2. On a crop that normally takes about three days, that is roughly two and a quarter days, a day and a half, or three quarters of a day.
The grade used is whichever bone meal you have selected. If the stack runs out mid-field it falls back to another one you are carrying, exactly as arrows do.
Area
The area covered grows with your Farming skill — from 1.5 m at level 0 to 4 m at level 100.
Look at any plant to see whether it has been fertilized and with which grade.
What it will not do
- It will not fertilize an unhealthy plant. Anything too cold, too hot, crowded or on the wrong ground is skipped, because that plant was never going to grow anyway.
- It will not fertilize the same plant twice. Already-treated plants show Already Fertilized.
- It will not charge you for nothing. If a placement affects no plants at all, the bone meal is returned.
Settings
| Setting | What it does |
|---|---|
EnableMod |
Master switch. Off returns everything to normal. |
Reduction1/2/3 |
Percent of growing time each grade removes. |
RadiusAtSkill0 |
Area covered at Farming 0. |
RadiusAtSkill100 |
Area covered at Farming 100. |
ShowFloatingText |
The figures that appear over each plant as you fertilize. |
PlaceEffect |
Effect played where the fertilizer lands. Blank for none. |
DebugLogging |
Writes what each placement did, and why anything was skipped. |