Veil Meads

Updated 2 weeks ago

Veil Meads

Faint Veil

The three tiers

Mead Duration Enemies Other players After a reveal Carry weight
Faint Veil Mead (I) 60 s notice you far less (a quarter of the usual visibility and noise), even standing see you the veil ends 75 %
Deep Veil Mead (II) 120 s cannot see or hear you see you hidden again after 12 s without attacking 60 %
Shadow Veil Mead (III) 180 s as tier II no nameplate, no map pin, no real position hidden again after 8 s 50 %

Brew the mead base at the Mead Ketill, ferment it, drink the result. A base needs honey, thistle, a bloodbag (II and III), Ymir flesh (III) and 2 of the tier's veil ingredient (see Plants and Goggles).

Default recipes: I Honey:10, Thistle:5; II adds Bloodbag:3; III adds YmirRemains:1; each plus VeilIngredient_TN:2.

What reveals you

  • Dealing damage, taking damage, blocking or parrying, drawing a bow, casting with a staff.
  • Tool use: swinging an axe or pickaxe (at anything, even air), building with the hammer, using the hoe or the cultivator.
  • Picking plants by hand does not reveal you.

Each trigger can be switched off in the config (see Configuration).

Veil Broken

A reveal gives you the Veil Broken debuff until the veil returns (tier II/III: the re-hide delay, tier I: 20 s). It restarts on every reveal.

  • Stamina regeneration 10 %, eitr 15 %, health 35 %.
  • Movement 50 % slower (tier I: 35 %).
  • No sprinting.

The veil is for sneaking past, not for fighting.

Stamina drain

If you break your veil by acting (hitting, drawing a bow, casting, using a tool), your stamina bar is emptied. Taking damage or blocking does not. Switch: DrainStaminaOnAttackReveal.

Carry weight

While a veil is active your maximum carry weight is reduced (75 % / 60 % / 50 % by tier). Being over the limit slows you down as in vanilla.

Cooldown

Drinking a veil mead starts one shared Veil Cooldown: tier I 30 s, II 60 s, III 90 s, counted from drinking. No veil mead can be drunk until it runs out. It is shorter than the veil itself, so after the cooldown a stronger mead can replace a running veil.

Upgrade rule

You cannot drink a weaker or equal mead while a stronger veil is active. A stronger mead replaces the running one cleanly (after the cooldown).

Serving tray

Veil meads and mead bases can be placed with the Serving Tray (tab "Mead"), like vanilla meads. Drink a placed mead with Use, pick it up with alt-use, or remove it with the tray to get it back. Meads also fit the horizontal item stand, but not the wall item stand; mead bases fit neither stand.

What the AI does

  • Tier I: enemies see and hear you at a fraction of the usual range, even when you stand still.
  • Tier II and III: enemies cannot see or hear you at all.
  • A chasing enemy gives up after a short while once it loses you (AggroLossTime, 1 s by default for tier II and III, 5 s for tier I; vanilla's own cap is 30 s).
  • Sleeping monsters stay asleep while you are hidden (tier II/III).
  • Raids do not pick you as a target while you are hidden (tier II/III).
  • Revealed means visible again: the veil only works while you are hidden.