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Plants and Goggles
Updated 2 days agoPlants and Goggles
The mead ingredients grow as veil plants. They are invisible, cannot be hovered and cannot be picked unless you wear veil goggles (helmet slot) of at least the plant's tier.

The plants
| Tier | Plant | Where | Rarity (default) | Yield per pick |
|---|---|---|---|---|
| I | Huldra's Hair (lichen on the bark) | Black Forest firs and pines | about 1 eligible tree in 10 (10 %, since 0.4.1; 1 in 40 before) | 1-2 Huldra's Hair |
| II | Baldr's Tear | Mountains, on dry land | a group of 1-2 plants in about every second zone (the rate of vanilla carrot seeds) | 1 Baldr's Tear |
| III | Hel's Ember Fern | Ashlands, on solid ground, not on lava | a group of 3-6 ferns in about every second zone (the rate of vanilla turnip seeds) | 2-4 Hel's Ember Spore |
- Bigger plants give up to 25 % more, smaller ones up to 25 % less (ground plants only).
- Regrowth: a picked ground plant is ripe again after 240 minutes of world time, the same as vanilla thistle. The lichen needs two growth stages of 120 minutes each.
- Existing worlds get the plants too (0.4.0,
RetrofitExistingZones, on by default): when a player comes near a zone that was generated before the mod, the server rolls that zone's chance once, with the same seed vanilla uses for new zones, and places the group under the usual rules (dry land, no lava, not inside buildings). Zones that already have a wild plant are left alone, and a zone that missed its roll misses again on every load, so nothing fills up. The lichen on trees works in existing worlds either way. - Plants come in several model variants (5 for Baldr's Tear and the fern) and are mixed by position. Their leaves and strands sway gently in the wind.
The goggles

| Goggles | Station | Default recipe | Shows |
|---|---|---|---|
| Watchman's Glass (I) | Forge, level 1 | Bronze 5, Resin 4, Troll Hide 2 | Huldra's Hair |
| Mimir's Glass (II) | Forge, level 3 | Silver 5, Crystal 2, Wolf Pelt 3, Watchman's Glass | tier I and II plants |
| Allfather's Eye (III) | Black forge, level 2 | Flametal 5, Black Core 1, Obsidian 2, Mimir's Glass | every veil plant, and players hidden by a Shadow Veil |
Goggles II and III use up the previous goggles in their recipe.
Allfather's Eye shows a Shadow Veil player with nameplate, veiled body and real position. It never shows a map pin. A server switch (AllowPvpInvisibility) turns tier III hiding off, and RevealHiddenPlayers turns the goggles' player reveal off.
Cultivation
Use the Cultivator. A sprout costs 1 of the ingredient and takes about 240 minutes to grow.
- Huldra's Hair: aim at the bark of a fir or pine trunk (within 1 m).
- Baldr's Tear: cultivated ground in the Mountains.
- Hel's Ember Fern: cultivated ground in the Ashlands.
Sprouts are veil plants too: you need goggles to see them grow. Planted plants regrow after picking like wild ones.
Plants in water or on lava
Older zones could contain Baldr's Tear or ferns standing in water or on lava. Since 0.3.1 such wild plants are removed when their zone loads (RemoveMisplacedWildPlants). Cultivated plants are never removed.