EnyMan-Hotkey_Helper icon

Hotkey Helper

Shows your mods' hotkeys in the vanilla key hint panels when they matter (building, combat, inventory, containers, fishing). Hold Alt+H to list every mod hotkey.

Last updated a week ago
Total downloads 485
Total rating 1 
Categories Client-side Utility AI Generated Deep North Update
Dependency string EnyMan-Hotkey_Helper-1.0.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Hotkey Helper

Mods add lots of hotkeys and you forget them. Hotkey Helper finds every hotkey in your installed mods' configs and shows the relevant ones in a small column on the right side of the screen, next to Valheim's own key hints:

Situation Mod hotkeys shown
Holding a hammer/hoe/cultivator build (plus build-menu keys while the piece menu is open)
Holding a weapon combat
Inventory open inventory
Chest open inventory + container
Fishing rod fishing
Radial menu radial

Hold Left Alt + H to see a list of every mod hotkey, grouped by mod.

Client-side only. No Jötunn needed. The column follows the vanilla Key hints setting.

How it decides where a hotkey belongs

  1. Your override (see below)
  2. Built-in defaults for some popular mods
  3. A guess from the hotkey's name/section/description (e.g. "snap", "build" → build; "chest", "dump" → container)

Anything it can't place only appears in the Alt+H list.

Configuration

BepInEx/config/com.mous.hotkeyhelper.cfg (or in-game with ConfigurationManager):

  • Enabled, MaxRows, ShowAllKey
  • ColumnPosition (while building/fighting) and InventoryColumnPosition (while inventory, chest or crafting is open) — screen fractions, 0..1
  • ColumnFontSize, OverlayFontSize
  • For every discovered hotkey there is an entry under Hotkeys - <Mod name>:
    • auto (default) – use the guess (shown in the entry's description)
    • hidden – never show
    • build,combat – comma list of: build, buildmenu, combat, inventory, container, fishing, radial, general
    • add ;Label to rename it, e.g. build;Cycle snap point

Entries appear after you load into a world once. Rebinding a mod's key updates the hints right away.

Notes

Only hotkeys a mod stores in its BepInEx config (KeyboardShortcut or KeyCode) can be found; hardcoded keys cannot.