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Odins Favor

Lock any of your installed mods until the player earns it: a boss, days survived, a skill level, an item, a biome or kills.

CHANGELOG

0.2.0 — first public release

  • Lock any installed mod until a boss is defeated — pick it from a dropdown in F1.
  • Custom rules: unlock by days survived, skill level, items found, biomes discovered, kills, or any world key — and combine them with and / or and brackets.
  • Unlock messages per mod, with {mod}, {boss} and {condition} placeholders; several unlocks at once are shown one after another.
  • Mods that build their screen or features when the world or main menu loads are caught up the moment they unlock.
  • Server sync and translation code bundled inside mods keeps running while they're locked.
  • Earned mods stay on for the rest of the session in that world and character.
  • Typos in rules are explained on screen and never lock a mod.
  • Re-locking a mod that already ran tells you to restart the game to lock it fully.