Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Odins Favor
Lock any of your installed mods until the player earns it: a boss, days survived, a skill level, an item, a biome or kills.
By FaasnuTeam
CHANGELOG
0.2.0 — first public release
- Lock any installed mod until a boss is defeated — pick it from a dropdown in F1.
- Custom rules: unlock by days survived, skill level, items found, biomes discovered, kills, or any world key — and combine them with
and/orand brackets. - Unlock messages per mod, with
{mod},{boss}and{condition}placeholders; several unlocks at once are shown one after another. - Mods that build their screen or features when the world or main menu loads are caught up the moment they unlock.
- Server sync and translation code bundled inside mods keeps running while they're locked.
- Earned mods stay on for the rest of the session in that world and character.
- Typos in rules are explained on screen and never lock a mod.
- Re-locking a mod that already ran tells you to restart the game to lock it fully.