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Decompiled source of Flap Spyglass v1.0.0
plugins/Spyglass.dll
Decompiled 4 days ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using HeaveHo.Shared; using Microsoft.CodeAnalysis; using Nick.Shared; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyMetadata("AI_Assisted_Creation", "This assembly was partially or fully created with the assistance of Generative AI.")] [assembly: AssemblyMetadata("AI_Model_Vendor", "Anthropic")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("0.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } internal sealed class ConfigurationManagerAttributes { public bool? IsAdvanced; } namespace HeaveHo.Shared { internal sealed class ServerSettings : IDisposable { public enum ServerMod { NotConnected, Checking, Installed, Missing } private sealed class ConfigurationManagerAttributes { public bool? ReadOnly; } private sealed class SyncedText { public string Key; public Func<string> Own; public Action<string> Use; public string Given; public bool FromServer; public bool Pending; public byte[] Packed; public bool TooBig; public MemoryStream Incoming; public int NextPart; } private sealed class Sending { public ZRpc Rpc; public string Key; public byte[] Data; public int Next; public int Parts; } private const int Protocol = 2; private const float ChangeSendGap = 0.5f; private const float AnswerWait = 20f; private const float FileWait = 1f; private const int PartSize = 65536; private const int CompressFrom = 1024; private const int WarnBytes = 262144; private const int MaxBytes = 8388608; private const int PaceBelow = 10240; private readonly string _send; private readonly string _ask; private readonly string _dAsk; private readonly string _dHello; private readonly string _dSend; private readonly string _edit; private readonly string _dTextAsk; private readonly string _dText; private readonly string _dAgain; private readonly ConfigFile _config; private readonly ManualLogSource _log; private readonly string _name; private readonly List<ConfigEntryBase> _entries = new List<ConfigEntryBase>(); private readonly Dictionary<ConfigEntryBase, object> _own = new Dictionary<ConfigEntryBase, object>(); private readonly Dictionary<ConfigEntryBase, object> _server = new Dictionary<ConfigEntryBase, object>(); private readonly List<GameObject> _guardedPieces = new List<GameObject>(); private readonly List<Recipe> _guardedRecipes = new List<Recipe>(); private ZRoutedRpc _registeredOn; private bool _applying; private bool _reloading; private bool _changePending; private float _nextChangeSend; private float _askedAt = -1f; private int _serverProtocol; private bool _directSeen; private readonly HashSet<ZRpc> _directPeers = new HashSet<ZRpc>(); private readonly List<SyncedText> _texts = new List<SyncedText>(); private readonly Dictionary<ZRpc, HashSet<string>> _textPeers = new Dictionary<ZRpc, HashSet<string>>(); private bool _textPending; private float _nextTextSend; private bool _readOnlyShown; private float _nextAdminCheck; private FileSystemWatcher _watcher; private volatile bool _fileTouched; private float _reloadAt = -1f; private string _fileText; private readonly List<Sending> _outbox = new List<Sending>(); private static readonly MethodInfo UpdateAvailablePieces = AccessTools.Method(typeof(Player), "UpdateAvailablePiecesList", (Type[])null, (Type[])null); private static readonly List<ServerSettings> Live = new List<ServerSettings>(); private static Harmony _saveHarmony; public string Version { get; } public bool FromServer => _server.Count > 0; public ServerMod Server { get; private set; } public string ServerVersion { get; private set; } public bool CanEditServer { get { if (!IsServer) { if (Server == ServerMod.Installed && _serverProtocol >= 1 && (Object)(object)ZNet.instance != (Object)null) { return ZNet.instance.LocalPlayerIsAdminOrHost(); } return false; } return true; } } private static bool IsServer { get { if ((Object)(object)ZNet.instance != (Object)null) { return ZNet.instance.IsServer(); } return false; } } public event Action ServerChanged; public ServerSettings(string guid, ConfigFile config, ManualLogSource log) { _send = guid + ".settings"; _ask = guid + ".settings.ask"; _dAsk = guid + ".settings.d.ask"; _dHello = guid + ".settings.d.hello"; _dSend = guid + ".settings.d.values"; _edit = guid + ".settings.d.edit"; _dTextAsk = guid + ".settings.d.textask"; _dAgain = guid + ".settings.d.again"; _dText = guid + ".settings.d.text"; _config = config; _log = log; BepInPlugin val = PluginOf(guid); _name = ((val != null) ? val.Name : null) ?? guid; Version = ((val == null) ? null : val.Version?.ToString()) ?? ""; Live.Add(this); if (Live.Count == 1) { PatchSave(); } WatchFile(); } public ConfigEntry<T> Add<T>(ConfigEntry<T> entry) { if (entry == null || _entries.Contains((ConfigEntryBase)(object)entry)) { return entry; } _entries.Add((ConfigEntryBase)(object)entry); entry.SettingChanged += OnChanged; GiveManagerAttributes((ConfigEntryBase)(object)entry); return entry; } private static void GiveManagerAttributes(ConfigEntryBase entry) { ConfigDescription description = entry.Description; if (description == null || description == ConfigDescription.Empty || (description.Tags ?? new object[0]).Any(IsManagerAttributes)) { return; } try { object[] value = new object[1] { new ConfigurationManagerAttributes() }.Concat(description.Tags ?? new object[0]).ToArray(); AccessTools.Field(typeof(ConfigDescription), "<Tags>k__BackingField")?.SetValue(description, value); } catch (Exception) { } } public ConfigEntry<T> Bind<T>(string section, string key, T value, string description, AcceptableValueBase range = null, params object[] tags) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown if (!description.Contains("[Synced with Server]")) { description += " [Synced with Server]"; } return Add<T>(_config.Bind<T>(section, key, value, new ConfigDescription(description, range, tags ?? new object[0]))); } public void NeedsServer(GameObject piecePrefab) { if (!((Object)(object)piecePrefab == (Object)null)) { _guardedPieces.RemoveAll((GameObject p) => (Object)(object)p == (Object)null || ((Object)p).name == ((Object)piecePrefab).name); _guardedPieces.Add(piecePrefab); Guard(); } } public void NeedsServer(Recipe recipe) { if (!((Object)(object)recipe == (Object)null)) { _guardedRecipes.RemoveAll((Recipe r) => (Object)(object)r == (Object)null || (Object)(object)r == (Object)(object)recipe || (!string.IsNullOrEmpty(((Object)recipe).name) && ((Object)r).name == ((Object)recipe).name)); _guardedRecipes.Add(recipe); Guard(); } } public void AddText(string key, Func<string> own, Action<string> use) { if (string.IsNullOrEmpty(key) || own == null || use == null) { ManualLogSource log = _log; if (log != null) { log.LogError((object)"AddText needs a key, own and use"); } return; } _texts.RemoveAll((SyncedText x) => x.Key == key); SyncedText syncedText = new SyncedText { Key = key, Own = own, Use = use }; _texts.Add(syncedText); Give(syncedText, OwnText(syncedText)); ZRpc val = ((!((Object)(object)ZNet.instance != (Object)null) || IsServer) ? null : ZNet.instance.GetServerPeer()?.m_rpc); if (_registeredOn != null && val != null) { val.Register<ZPackage>(_dText, (Action<ZRpc, ZPackage>)OnText); AskTexts(val); } } public void TextChanged(string key) { SyncedText syncedText = _texts.FirstOrDefault((SyncedText x) => x.Key == key); if (syncedText != null) { syncedText.Packed = null; if (!syncedText.FromServer) { Give(syncedText, OwnText(syncedText)); } if (IsServer) { syncedText.Pending = true; _textPending = true; } } } public bool TextFromServer(string key) { return _texts.Any((SyncedText x) => x.Key == key && x.FromServer); } public void Update() { ZRoutedRpc instance = ZRoutedRpc.instance; if (instance != _registeredOn) { Unregister(); Restore(); RestoreTexts(give: true); _changePending = false; _textPending = false; SetServer(ServerMod.NotConnected, null, 0); if (instance != null) { Register(instance); } } float unscaledTime = Time.unscaledTime; if (_changePending && unscaledTime >= _nextChangeSend) { SendChange(); } if (_textPending && unscaledTime >= _nextTextSend) { SendTexts(); } if (_outbox.Count > 0) { Pump(); } if (Server == ServerMod.Checking && _askedAt >= 0f && unscaledTime - _askedAt > 20f) { if (_guardedPieces.Count + _guardedRecipes.Count > 0) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("The server didn't answer: " + _name + " isn't installed there (or its copy is older than 2026-10-11), so its pieces and items can't be made on this server.")); } } else { ManualLogSource log2 = _log; if (log2 != null) { log2.LogInfo((object)("The server didn't answer: " + _name + " isn't installed there, or its copy is older" + (FromServer ? " (its settings apply)." : " (your own settings apply)."))); } } SetServer(ServerMod.Missing, null, 0); } if (_fileTouched) { _fileTouched = false; _reloadAt = unscaledTime + 1f; } if (_reloadAt >= 0f && unscaledTime >= _reloadAt) { _reloadAt = -1f; ReloadFile(); } if (FromServer && unscaledTime >= _nextAdminCheck) { _nextAdminCheck = unscaledTime + 1f; ShowReadOnly(); } } public void Dispose() { Unregister(); Restore(); RestoreTexts(give: false); SetServer(ServerMod.NotConnected, null, 0); foreach (ConfigEntryBase entry in _entries) { Unsubscribe(entry); } _entries.Clear(); _texts.Clear(); try { _watcher?.Dispose(); } catch (Exception) { } _watcher = null; Live.Remove(this); if (Live.Count == 0) { UnpatchSave(); } } private void Register(ZRoutedRpc rpc) { Forget(rpc, _send); Forget(rpc, _ask); rpc.Register<ZPackage>(_send, (Action<long, ZPackage>)OnRoutedValues); rpc.Register(_ask, (Action<long>)OnRoutedAsk); rpc.m_onNewPeer = (Action<long>)Delegate.Combine(rpc.m_onNewPeer, new Action<long>(OnNewPeer)); _registeredOn = rpc; if (IsServer) { foreach (ZNetPeer peer in ZNet.instance.GetPeers()) { ListenTo(peer); if (peer != null) { ZRpc rpc2 = peer.m_rpc; if (rpc2 != null) { rpc2.Invoke(_dAgain, Array.Empty<object>()); } } } return; } if ((Object)(object)ZNet.instance != (Object)null) { SetServer(ServerMod.Checking, null, 0); if (ZNet.instance.GetServerPeer() != null) { AskServer(); } } } private void Unregister() { if (_registeredOn == null) { return; } ZRoutedRpc registeredOn = _registeredOn; registeredOn.m_onNewPeer = (Action<long>)Delegate.Remove(registeredOn.m_onNewPeer, new Action<long>(OnNewPeer)); Forget(_registeredOn, _send); Forget(_registeredOn, _ask); if ((Object)(object)ZNet.instance != (Object)null) { foreach (ZNetPeer peer in ZNet.instance.GetPeers()) { if (peer?.m_rpc != null) { string[] array = new string[7] { _dAsk, _dHello, _dSend, _edit, _dTextAsk, _dText, _dAgain }; foreach (string name in array) { ForgetDirect(peer.m_rpc, name); } } } } _directPeers.Clear(); _textPeers.Clear(); _outbox.Clear(); _directSeen = false; _registeredOn = null; } private static void Forget(ZRoutedRpc rpc, string name) { if (AccessTools.Field(typeof(ZRoutedRpc), "m_functions")?.GetValue(rpc) is IDictionary dictionary) { dictionary.Remove(StringExtensionMethods.GetStableHashCode(name)); } } private static void ForgetDirect(ZRpc rpc, string name) { if (AccessTools.Field(typeof(ZRpc), "m_functions")?.GetValue(rpc) is IDictionary dictionary) { dictionary.Remove(StringExtensionMethods.GetStableHashCode(name)); } } private void OnNewPeer(long uid) { if (IsServer) { ZNetPeer peer = ZNet.instance.GetPeer(uid); ListenTo(peer); if (peer?.m_rpc != null) { SendDirect(peer.m_rpc); } SendRouted(uid); } else if ((Object)(object)ZNet.instance != (Object)null) { ZNetPeer serverPeer = ZNet.instance.GetServerPeer(); if (serverPeer != null && serverPeer.m_uid == uid) { AskServer(); } } } private void ListenTo(ZNetPeer peer) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown if (peer?.m_rpc != null) { peer.m_rpc.Register(_dAsk, new Method(OnDirectAsk)); peer.m_rpc.Register<ZPackage>(_edit, (Action<ZRpc, ZPackage>)OnEdit); peer.m_rpc.Register<ZPackage>(_dTextAsk, (Action<ZRpc, ZPackage>)OnTextAsk); } } private void OnDirectAsk(ZRpc rpc) { if (IsServer) { _directPeers.Add(rpc); SendDirect(rpc); } } private void OnRoutedAsk(long sender) { if (IsServer) { SendRouted(sender); } } private void SendDirect(ZRpc rpc) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown ZPackage val = new ZPackage(); val.Write(2); val.Write(Version); rpc.Invoke(_dHello, new object[1] { val }); if (_entries.Count > 0) { rpc.Invoke(_dSend, new object[1] { Values() }); } } private void SendRouted(long target) { if (ZRoutedRpc.instance != null && _entries.Count > 0) { ZRoutedRpc.instance.InvokeRoutedRPC(target, _send, new object[1] { Values() }); } } private ZPackage Values() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown ZPackage val = new ZPackage(); val.Write(_entries.Count); foreach (ConfigEntryBase entry in _entries) { val.Write(entry.Definition.Section); val.Write(entry.Definition.Key); val.Write(TomlTypeConverter.ConvertToString(entry.BoxedValue, entry.SettingType)); } return val; } private void AskServer() { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown ZNetPeer val = (((Object)(object)ZNet.instance != (Object)null) ? ZNet.instance.GetServerPeer() : null); if (val?.m_rpc == null) { return; } _askedAt = Time.unscaledTime; val.m_rpc.Register<ZPackage>(_dHello, (Action<ZRpc, ZPackage>)OnDirectHello); val.m_rpc.Register<ZPackage>(_dSend, (Action<ZRpc, ZPackage>)OnDirectValues); val.m_rpc.Register<ZPackage>(_dText, (Action<ZRpc, ZPackage>)OnText); val.m_rpc.Register(_dAgain, new Method(OnAskAgain)); val.m_rpc.Invoke(_dAsk, Array.Empty<object>()); AskTexts(val.m_rpc); try { ZRoutedRpc instance = ZRoutedRpc.instance; if (instance != null) { instance.InvokeRoutedRPC(val.m_uid, _ask, Array.Empty<object>()); } } catch (Exception) { } } private static bool IsServerConnection(ZRpc rpc) { if (!IsServer) { ZNet instance = ZNet.instance; return ((instance == null) ? null : instance.GetServerPeer()?.m_rpc) == rpc; } return false; } private void OnAskAgain(ZRpc rpc) { if (IsServerConnection(rpc)) { rpc.Invoke(_dAsk, Array.Empty<object>()); AskTexts(rpc); } } private void OnDirectHello(ZRpc rpc, ZPackage pkg) { if (!IsServerConnection(rpc)) { return; } try { int protocol = pkg.ReadInt(); string text = pkg.ReadString(); if (text != Version && text != ServerVersion) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("The server has " + _name + " " + text + ", you have " + Version + ": some things may not match. Use the same version as the server.")); } } _directSeen = true; SetServer(ServerMod.Installed, text, protocol); } catch (Exception ex) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogWarning((object)("Could not read the server's hello: " + ex.Message)); } } } private void OnDirectValues(ZRpc rpc, ZPackage pkg) { if (IsServerConnection(rpc)) { TakeValues(pkg); } } private void OnRoutedValues(long sender, ZPackage pkg) { if (!_directSeen && !IsServer) { ZNetPeer val = (((Object)(object)ZNet.instance != (Object)null) ? ZNet.instance.GetServerPeer() : null); if (val != null && val.m_uid == sender) { TakeValues(pkg); } } } private void TakeValues(ZPackage pkg) { try { int num = pkg.ReadInt(); List<string> list = new List<string>(); for (int i = 0; i < num; i++) { string section = pkg.ReadString(); string key = pkg.ReadString(); string text = pkg.ReadString(); ConfigEntryBase val = ((IEnumerable<ConfigEntryBase>)_entries).FirstOrDefault((Func<ConfigEntryBase, bool>)((ConfigEntryBase x) => x.Definition.Section == section && x.Definition.Key == key)); if (val != null) { object obj; try { obj = TomlTypeConverter.ConvertToValue(text, val.SettingType); } catch (Exception) { continue; } if (!_own.ContainsKey(val)) { _own[val] = val.BoxedValue; } _server[val] = obj; if (!object.Equals(val.BoxedValue, obj)) { Apply(val, obj); list.Add(section + "/" + key + " = " + text); } } } ManualLogSource log = _log; if (log != null) { log.LogInfo((object)($"Settings from the server apply while you play here ({_server.Count})" + ((list.Count > 0) ? (": " + string.Join(", ", list.ToArray())) : ""))); } ShowReadOnly(); } catch (Exception ex2) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogWarning((object)("Could not read the server's settings: " + ex2.Message)); } } } private void Apply(ConfigEntryBase e, object value) { bool saveOnConfigSet = _config.SaveOnConfigSet; _applying = true; try { _config.SaveOnConfigSet = false; e.BoxedValue = value; } finally { _config.SaveOnConfigSet = saveOnConfigSet; _applying = false; } } private void Restore() { if (_server.Count == 0) { return; } foreach (KeyValuePair<ConfigEntryBase, object> item in _own) { Apply(item.Key, item.Value); } _own.Clear(); _server.Clear(); ShowReadOnly(); ManualLogSource log = _log; if (log != null) { log.LogInfo((object)"Your own settings apply again"); } } private void OnChanged(object sender, EventArgs args) { if (_applying) { return; } ConfigEntryBase val = (ConfigEntryBase)((sender is ConfigEntryBase) ? sender : null); if (val == null) { return; } if (_server.TryGetValue(val, out var value)) { if (!_reloading && CanEditServer) { SendEdit(val); } else { _own[val] = val.BoxedValue; } Apply(val, value); } else if (IsServer) { _changePending = true; if (Time.unscaledTime >= _nextChangeSend) { SendChange(); } } } private void SendChange() { _changePending = false; _nextChangeSend = Time.unscaledTime + 0.5f; if (!IsServer) { return; } foreach (ZNetPeer peer in ZNet.instance.GetPeers()) { if (peer?.m_rpc == null) { continue; } if (_directPeers.Contains(peer.m_rpc)) { if (_entries.Count > 0) { peer.m_rpc.Invoke(_dSend, new object[1] { Values() }); } } else { SendRouted(peer.m_uid); } } } private void SendEdit(ConfigEntryBase e) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown ZNet instance = ZNet.instance; ZNetPeer val = ((instance != null) ? instance.GetServerPeer() : null); if (val?.m_rpc != null) { ZPackage val2 = new ZPackage(); val2.Write(e.Definition.Section); val2.Write(e.Definition.Key); val2.Write(TomlTypeConverter.ConvertToString(e.BoxedValue, e.SettingType)); val.m_rpc.Invoke(_edit, new object[1] { val2 }); ManualLogSource log = _log; if (log != null) { log.LogInfo((object)("Asked the server to set " + e.Definition.Section + "/" + e.Definition.Key)); } } } private void OnEdit(ZRpc rpc, ZPackage pkg) { try { if (!IsServer) { return; } ISocket socket = rpc.GetSocket(); string text = ((socket != null) ? socket.GetHostName() : null) ?? ""; ZNetPeer val = ((IEnumerable<ZNetPeer>)ZNet.instance.GetPeers()).FirstOrDefault((Func<ZNetPeer, bool>)((ZNetPeer p) => p.m_rpc == rpc)); string section = pkg.ReadString(); string key = pkg.ReadString(); string text2 = pkg.ReadString(); if (!ZNet.instance.IsAdmin(text)) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)((val?.m_playerName ?? text) + " tried to change " + section + "/" + key + " but isn't on the admin list")); } if (_entries.Count > 0) { rpc.Invoke(_dSend, new object[1] { Values() }); } return; } ConfigEntryBase val2 = ((IEnumerable<ConfigEntryBase>)_entries).FirstOrDefault((Func<ConfigEntryBase, bool>)((ConfigEntryBase x) => x.Definition.Section == section && x.Definition.Key == key)); if (val2 != null) { val2.BoxedValue = TomlTypeConverter.ConvertToValue(text2, val2.SettingType); ManualLogSource log2 = _log; if (log2 != null) { log2.LogInfo((object)("Admin " + (val?.m_playerName ?? text) + " set " + section + "/" + key + " = " + text2)); } } } catch (Exception ex) { ManualLogSource log3 = _log; if (log3 != null) { log3.LogWarning((object)("Could not take an admin's change: " + ex.Message)); } } } private void ShowReadOnly() { bool flag = FromServer && !CanEditServer; if (flag == _readOnlyShown) { return; } _readOnlyShown = flag; foreach (ConfigEntryBase entry in _entries) { ConfigDescription description = entry.Description; object[] array = ((description != null) ? description.Tags : null) ?? new object[0]; foreach (object obj in array) { if (IsManagerAttributes(obj)) { try { AccessTools.Field(obj.GetType(), "ReadOnly")?.SetValue(obj, flag ? ((object)true) : null); } catch (Exception) { } } } } } private static bool IsManagerAttributes(object tag) { if (tag != null) { return tag.GetType().Name == "ConfigurationManagerAttributes"; } return false; } private string OwnText(SyncedText t) { try { return t.Own() ?? ""; } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("Could not read " + t.Key + ": " + ex.Message)); } return t.Given ?? ""; } } private void Give(SyncedText t, string text) { if (t.Given != null && t.Given == text) { return; } t.Given = text; try { t.Use(text); } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("Could not use " + t.Key + ": " + ex)); } } } private void RestoreTexts(bool give) { foreach (SyncedText text in _texts) { text.Incoming = null; if (!text.FromServer) { continue; } text.FromServer = false; if (give) { Give(text, OwnText(text)); ManualLogSource log = _log; if (log != null) { log.LogInfo((object)("Your own " + text.Key + " applies again")); } } } } private void AskTexts(ZRpc server) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown if (_texts.Count == 0 || server == null) { return; } ZPackage val = new ZPackage(); val.Write(_texts.Count); foreach (SyncedText text in _texts) { val.Write(text.Key); } server.Invoke(_dTextAsk, new object[1] { val }); } private void OnTextAsk(ZRpc rpc, ZPackage pkg) { try { if (!IsServer) { return; } int num = pkg.ReadInt(); HashSet<string> hashSet = new HashSet<string>(); for (int i = 0; i < num && i < 1000; i++) { string key = pkg.ReadString(); if (_texts.Any((SyncedText x) => x.Key == key)) { hashSet.Add(key); } } if (_textPeers.TryGetValue(rpc, out var value)) { hashSet.UnionWith(value); } foreach (ZRpc item in _textPeers.Keys.Where((ZRpc r) => !r.IsConnected()).ToList()) { _textPeers.Remove(item); } _textPeers[rpc] = hashSet; foreach (SyncedText text in _texts) { if (hashSet.Contains(text.Key)) { SendText(rpc, text); } } } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("Could not answer a player's ask for server data: " + ex.Message)); } } } private void SendTexts() { _textPending = false; _nextTextSend = Time.unscaledTime + 0.5f; if (!IsServer) { return; } foreach (SyncedText text in _texts) { if (!text.Pending) { continue; } text.Pending = false; foreach (ZNetPeer peer in ZNet.instance.GetPeers()) { if (peer?.m_rpc != null && _textPeers.TryGetValue(peer.m_rpc, out var value) && value.Contains(text.Key)) { SendText(peer.m_rpc, text); } } } } private void SendText(ZRpc rpc, SyncedText t) { byte[] array = Packed(t); if (array != null) { _outbox.RemoveAll((Sending s) => s.Rpc == rpc && s.Key == t.Key); _outbox.Add(new Sending { Rpc = rpc, Key = t.Key, Data = array, Parts = Math.Max(1, (array.Length + 65536 - 1) / 65536) }); Pump(); } } private void Pump() { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown for (int num = _outbox.Count - 1; num >= 0; num--) { Sending sending = _outbox[num]; try { while (sending.Next < sending.Parts && sending.Rpc.IsConnected() && sending.Rpc.GetSocket().GetSendQueueSize() < 10240) { int num2 = sending.Next * 65536; int num3 = Math.Min(65536, sending.Data.Length - num2); byte[] array = new byte[num3]; Buffer.BlockCopy(sending.Data, num2, array, 0, num3); ZPackage val = new ZPackage(); val.Write(sending.Key); val.Write(sending.Next); val.Write(sending.Parts); val.Write(array); sending.Rpc.Invoke(_dText, new object[1] { val }); sending.Next++; } if (sending.Next >= sending.Parts || !sending.Rpc.IsConnected()) { _outbox.RemoveAt(num); } } catch (Exception ex) { _outbox.RemoveAt(num); ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("Could not send " + sending.Key + " to a player: " + ex.Message)); } } } } private byte[] Packed(SyncedText t) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown if (t.Packed == null) { string text = OwnText(t); ZPackage val = new ZPackage(); val.Write(text); ZPackage val2 = new ZPackage(); bool flag = text.Length > 1024; val2.Write(flag); if (flag) { val2.WriteCompressed(val); } else { val2.Write(val); } t.Packed = val2.GetArray(); t.TooBig = t.Packed.Length > 8388608; string arg = $"{t.Packed.Length / 1024} KB" + (flag ? $" gzipped ({text.Length / 1024} KB of text)" : ""); if (t.TooBig) { ManualLogSource log = _log; if (log != null) { log.LogError((object)$"{t.Key} is too big to send to players ({arg}, at most {8} MB): they keep their own."); } } else if (t.Packed.Length > 262144) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogWarning((object)$"{t.Key} is big to send to every player who joins ({arg}): it takes about {(float)t.Packed.Length / 153600f:0} s of their connection, and their world loads slower meanwhile."); } } } if (!t.TooBig) { return t.Packed; } return null; } private void OnText(ZRpc rpc, ZPackage pkg) { //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Expected O, but got Unknown if (!IsServerConnection(rpc)) { return; } SyncedText syncedText = null; try { string key = pkg.ReadString(); int num = pkg.ReadInt(); int num2 = pkg.ReadInt(); byte[] array = pkg.ReadByteArray(); syncedText = _texts.FirstOrDefault((SyncedText x) => x.Key == key); if (syncedText == null) { return; } if (num2 < 1 || num2 > 129 || num < 0 || num >= num2) { throw new InvalidDataException($"part {num} of {num2}"); } if (num == 0) { syncedText.Incoming = new MemoryStream(); syncedText.NextPart = 0; } if (syncedText.Incoming == null || num != syncedText.NextPart) { throw new InvalidDataException($"part {num} came out of order"); } syncedText.Incoming.Write(array, 0, array.Length); syncedText.NextPart = num + 1; if (num >= num2 - 1) { ZPackage val = new ZPackage(syncedText.Incoming.ToArray()); syncedText.Incoming = null; ZPackage val2 = (val.ReadBool() ? val.ReadCompressedPackage() : val.ReadPackage()); string text = val2.ReadString(); syncedText.FromServer = true; Give(syncedText, text); ManualLogSource log = _log; if (log != null) { log.LogInfo((object)$"The server's {key} applies while you play here ({text.Length / 1024} KB)"); } } } catch (Exception ex) { if (syncedText != null) { syncedText.Incoming = null; } ManualLogSource log2 = _log; if (log2 != null) { log2.LogWarning((object)("Could not read the server's data" + ((syncedText != null) ? (" for " + syncedText.Key) : "") + ": " + ex.Message)); } } } private void SetServer(ServerMod state, string version, int protocol) { if (state != ServerMod.Checking) { _askedAt = -1f; } bool flag = state != Server || version != ServerVersion; Server = state; ServerVersion = version; _serverProtocol = protocol; if (!flag) { return; } Guard(); try { this.ServerChanged?.Invoke(); } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("ServerChanged: " + ex)); } } } private void Guard() { bool flag = Server == ServerMod.NotConnected || Server == ServerMod.Installed; bool flag2 = false; foreach (GameObject guardedPiece in _guardedPieces) { Piece val = (((Object)(object)guardedPiece != (Object)null) ? guardedPiece.GetComponent<Piece>() : null); if ((Object)(object)val != (Object)null && val.m_enabled != flag) { val.m_enabled = flag; flag2 = true; } } foreach (Recipe guardedRecipe in _guardedRecipes) { if ((Object)(object)guardedRecipe != (Object)null && guardedRecipe.m_enabled != flag) { guardedRecipe.m_enabled = flag; flag2 = true; } } if (flag2 && (Object)(object)Player.m_localPlayer != (Object)null) { try { UpdateAvailablePieces?.Invoke(Player.m_localPlayer, null); } catch (Exception) { } } } private void WatchFile() { try { string configFilePath = _config.ConfigFilePath; _watcher = new FileSystemWatcher(Path.GetDirectoryName(configFilePath), Path.GetFileName(configFilePath)) { NotifyFilter = (NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite) }; FileSystemEventHandler value = delegate { _fileTouched = true; }; _watcher.Changed += value; _watcher.Created += value; _watcher.Renamed += delegate { _fileTouched = true; }; _watcher.EnableRaisingEvents = true; } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("Edits to the config file apply after a restart (can't watch it: " + ex.Message + ")")); } } } private void ReloadFile() { string text = ReadFile(_config.ConfigFilePath); if (text == null) { if (File.Exists(_config.ConfigFilePath)) { _reloadAt = Time.unscaledTime + 1f; } } else { if (text == _fileText) { return; } _fileText = text; bool saveOnConfigSet = _config.SaveOnConfigSet; _reloading = true; try { _config.SaveOnConfigSet = false; _config.Reload(); } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("Could not read the edited config file (check the line you changed): " + ex.Message)); } } finally { _config.SaveOnConfigSet = saveOnConfigSet; _reloading = false; } } } private void PatchSave() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown //IL_0067: Expected O, but got Unknown try { _saveHarmony = new Harmony(_send + ".save"); _saveHarmony.Patch((MethodBase)AccessTools.Method(typeof(ConfigFile), "Save", (Type[])null, (Type[])null), new HarmonyMethod(typeof(ServerSettings), "BeforeSave", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(ServerSettings), "AfterSave", (Type[])null), (HarmonyMethod)null); } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("Could not keep the server's values out of your config file: " + ex.Message)); } } } private static void UnpatchSave() { try { Harmony saveHarmony = _saveHarmony; if (saveHarmony != null) { saveHarmony.UnpatchSelf(); } } catch (Exception) { } _saveHarmony = null; } private static void BeforeSave(ConfigFile __instance) { foreach (ServerSettings item in Live) { if (item._config != __instance) { continue; } foreach (KeyValuePair<ConfigEntryBase, object> item2 in item._own) { SetQuietly(item2.Key, item2.Value); } } } private static Exception AfterSave(ConfigFile __instance, Exception __exception) { foreach (ServerSettings item in Live) { if (item._config != __instance) { continue; } foreach (KeyValuePair<ConfigEntryBase, object> item2 in item._server) { SetQuietly(item2.Key, item2.Value); } item._fileText = ReadFile(__instance.ConfigFilePath); } return __exception; } private static string ReadFile(string path) { try { return File.Exists(path) ? File.ReadAllText(path) : null; } catch (Exception) { return null; } } private static void SetQuietly(ConfigEntryBase e, object value) { AccessTools.Field(((object)e).GetType(), "_typedValue")?.SetValue(e, value); } private static BepInPlugin PluginOf(string guid) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown Type[] array; try { array = typeof(ServerSettings).Assembly.GetTypes(); } catch (ReflectionTypeLoadException ex) { array = ex.Types.Where((Type t) => t != null).ToArray(); } Type[] array2 = array; foreach (Type type in array2) { object[] customAttributes = type.GetCustomAttributes(typeof(BepInPlugin), inherit: false); for (int num2 = 0; num2 < customAttributes.Length; num2++) { BepInPlugin val = (BepInPlugin)customAttributes[num2]; if (val.GUID == guid || guid.StartsWith(val.GUID + ".")) { return val; } } } return null; } private void Unsubscribe(ConfigEntryBase e) { ((object)e).GetType().GetEvent("SettingChanged")?.RemoveEventHandler(e, new EventHandler(OnChanged)); } } } namespace Spyglass { internal static class Content { private class Sale { public string Trader; public TradeItem Item; public Func<bool> When; } private static readonly FieldInfo NamedField = AccessTools.Field(typeof(ZNetScene), "m_namedPrefabs"); private static readonly MethodInfo UpdateRegisters = AccessTools.Method(typeof(ObjectDB), "UpdateRegisters", (Type[])null, (Type[])null); private static readonly List<GameObject> OurItems = new List<GameObject>(); private static readonly List<StatusEffect> OurEffects = new List<StatusEffect>(); private static readonly Dictionary<string, Recipe> OurRecipes = new Dictionary<string, Recipe>(); private static readonly List<(GameObject Station, string From, string To)> OurConversions = new List<(GameObject, string, string)>(); private static readonly List<(GameObject Creature, string Item)> OurDrops = new List<(GameObject, string)>(); private static readonly List<Sale> OurSales = new List<Sale>(); private static Dictionary<int, GameObject> Named(ZNetScene scene) { return (Dictionary<int, GameObject>)NamedField.GetValue(scene); } private static bool Destroyed(Object o) { if (o != null) { return o == (Object)null; } return false; } public static void Item(GameObject prefab, ObjectDB db = null) { Items((IEnumerable<GameObject>)(object)new GameObject[1] { prefab }, db); } public static void Items(IEnumerable<GameObject> prefabs, ObjectDB db = null) { db = (((Object)(object)db != (Object)null) ? db : ObjectDB.instance); ZNetScene instance = ZNetScene.instance; bool flag = false; foreach (GameObject prefab in prefabs) { if ((Object)(object)prefab == (Object)null || (Object)(object)prefab.GetComponent<ItemDrop>() == (Object)null) { continue; } if ((Object)(object)instance != (Object)null) { if (!instance.m_prefabs.Contains(prefab)) { instance.m_prefabs.RemoveAll((GameObject p) => (Object)(object)p == (Object)null || ((Object)p).name == ((Object)prefab).name); instance.m_prefabs.Add(prefab); } Named(instance)[StringExtensionMethods.GetStableHashCode(((Object)prefab).name)] = prefab; } if ((Object)(object)db != (Object)null && !db.m_items.Contains(prefab)) { db.m_items.RemoveAll((GameObject i) => (Object)(object)i == (Object)null || ((Object)i).name == ((Object)prefab).name); db.m_items.Add(prefab); flag = true; } if (!OurItems.Contains(prefab)) { OurItems.Add(prefab); } } ItemExtras(prefabs, db); if (flag) { UpdateRegisters?.Invoke(db, null); } } public static void ItemExtras(IEnumerable<GameObject> prefabs, ObjectDB db = null) { db = (((Object)(object)db != (Object)null) ? db : ObjectDB.instance); foreach (GameObject prefab in prefabs) { ItemDrop val = (((Object)(object)prefab != (Object)null) ? prefab.GetComponent<ItemDrop>() : null); if ((Object)(object)val == (Object)null) { continue; } val.m_itemData.m_dropPrefab = prefab; if ((Object)(object)db == (Object)null) { continue; } SharedData shared = val.m_itemData.m_shared; StatusEffect[] array = (StatusEffect[])(object)new StatusEffect[4] { shared.m_consumeStatusEffect, shared.m_equipStatusEffect, shared.m_attackStatusEffect, shared.m_setStatusEffect }; foreach (StatusEffect effect in array) { if ((Object)(object)effect == (Object)null) { continue; } if (!db.m_StatusEffects.Contains(effect)) { db.m_StatusEffects.RemoveAll((StatusEffect e) => (Object)(object)e == (Object)null || ((Object)e).name == ((Object)effect).name); db.m_StatusEffects.Add(effect); } if (!OurEffects.Contains(effect)) { OurEffects.Add(effect); } } } } public static void RemoveItems(IEnumerable<GameObject> prefabs) { ZNetScene instance = ZNetScene.instance; ObjectDB instance2 = ObjectDB.instance; HashSet<GameObject> gone = new HashSet<GameObject>(prefabs.Where((GameObject p) => p != null)); foreach (GameObject item in gone) { OurItems.Remove(item); if ((Object)(object)instance != (Object)null) { instance.m_prefabs.Remove(item); } if ((Object)(object)item == (Object)null) { continue; } if ((Object)(object)instance != (Object)null) { Dictionary<int, GameObject> dictionary = Named(instance); int stableHashCode = StringExtensionMethods.GetStableHashCode(((Object)item).name); if (dictionary.TryGetValue(stableHashCode, out var value) && (Object)(object)value == (Object)(object)item) { dictionary.Remove(stableHashCode); } } ItemDrop component = item.GetComponent<ItemDrop>(); if (!((Object)(object)component != (Object)null) || !((Object)(object)instance2 != (Object)null)) { continue; } SharedData shared = component.m_itemData.m_shared; StatusEffect[] array = (StatusEffect[])(object)new StatusEffect[4] { shared.m_consumeStatusEffect, shared.m_equipStatusEffect, shared.m_attackStatusEffect, shared.m_setStatusEffect }; foreach (StatusEffect val in array) { if ((Object)(object)val != (Object)null && OurEffects.Remove(val)) { instance2.m_StatusEffects.Remove(val); } } } if ((Object)(object)instance2 != (Object)null) { instance2.m_items.RemoveAll((GameObject i) => (Object)(object)i == (Object)null || gone.Contains(i)); instance2.m_StatusEffects.RemoveAll((StatusEffect e) => (Object)(object)e == (Object)null); UpdateRegisters?.Invoke(instance2, null); } } public static Recipe Recipe(GameObject item, CraftingStation station, int level = 1, int amount = 1, Requirement[] cost = null, string costText = null, ManualLogSource log = null, string way = null, bool upgradeOnly = false, CraftingStation repairStation = null, ObjectDB db = null) { ItemDrop val = (((Object)(object)item != (Object)null) ? item.GetComponent<ItemDrop>() : null); if ((Object)(object)val == (Object)null) { return null; } string name = "Recipe_" + ((Object)item).name + (string.IsNullOrEmpty(way) ? "" : ("_" + way)); if (!OurRecipes.TryGetValue(name, out var value) || (Object)(object)value == (Object)null) { value = ScriptableObject.CreateInstance<Recipe>(); ((Object)value).name = name; value.m_item = val; value.m_amount = Mathf.Max(1, amount); value.m_craftingStation = station; value.m_repairStation = repairStation; value.m_minStationLevel = Mathf.Max(1, level); value.m_noCraftOnlyUpgrade = upgradeOnly; value.m_resources = (Requirement[])(((object)cost) ?? ((object)new Requirement[0])); if (costText != null) { Costs.Apply(value, costText, log); } OurRecipes[name] = value; } db = (((Object)(object)db != (Object)null) ? db : ObjectDB.instance); if ((Object)(object)db != (Object)null && !db.m_recipes.Contains(value)) { db.m_recipes.RemoveAll((Recipe r) => (Object)(object)r == (Object)null || ((Object)r).name == name); db.m_recipes.Add(value); } return value; } public static void RemoveRecipe(Recipe recipe) { if (recipe == null) { return; } ObjectDB.instance?.m_recipes.RemoveAll((Recipe r) => (Object)(object)r == (Object)null || (Object)(object)r == (Object)(object)recipe); foreach (string item in (from kv in OurRecipes where (Object)(object)kv.Value == (Object)(object)recipe select kv.Key).ToList()) { OurRecipes.Remove(item); } if ((Object)(object)recipe != (Object)null) { Object.Destroy((Object)(object)recipe); } } public static bool Conversion(GameObject stationPrefab, GameObject from, GameObject to, float cookSeconds = 10f, int makes = 4) { //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected O, but got Unknown //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown ItemDrop val = (((Object)(object)from != (Object)null) ? from.GetComponent<ItemDrop>() : null); ItemDrop val2 = (((Object)(object)to != (Object)null) ? to.GetComponent<ItemDrop>() : null); if ((Object)(object)stationPrefab == (Object)null || (Object)(object)val == (Object)null || (Object)(object)val2 == (Object)null) { return false; } RemoveConversion(stationPrefab, ((Object)from).name, ((Object)to).name, forget: false); bool flag = false; Smelter component = stationPrefab.GetComponent<Smelter>(); if (component != null) { component.m_conversion.Add(new ItemConversion { m_from = val, m_to = val2 }); flag = true; } else { CookingStation component2 = stationPrefab.GetComponent<CookingStation>(); if (component2 != null) { component2.m_conversion.Add(new ItemConversion { m_from = val, m_to = val2, m_cookTime = cookSeconds }); flag = true; } else { Fermenter component3 = stationPrefab.GetComponent<Fermenter>(); if (component3 != null) { component3.m_conversion.Add(new ItemConversion { m_from = val, m_to = val2, m_producedItems = Mathf.Max(1, makes) }); flag = true; } } } if (flag && !OurConversions.Contains((stationPrefab, ((Object)from).name, ((Object)to).name))) { OurConversions.Add((stationPrefab, ((Object)from).name, ((Object)to).name)); } return flag; } public static void RemoveConversion(GameObject stationPrefab, string from, string to) { RemoveConversion(stationPrefab, from, to, forget: true); } private static void RemoveConversion(GameObject stationPrefab, string from, string to, bool forget) { if (!((Object)(object)stationPrefab == (Object)null)) { stationPrefab.GetComponent<Smelter>()?.m_conversion.RemoveAll((ItemConversion c) => c == null || Match(c.m_from, c.m_to)); stationPrefab.GetComponent<CookingStation>()?.m_conversion.RemoveAll((ItemConversion c) => c == null || Match(c.m_from, c.m_to)); stationPrefab.GetComponent<Fermenter>()?.m_conversion.RemoveAll((ItemConversion c) => c == null || Match(c.m_from, c.m_to)); if (forget) { OurConversions.Remove((stationPrefab, from, to)); } } bool Match(ItemDrop f, ItemDrop t) { if (!Destroyed((Object)(object)f) && !Destroyed((Object)(object)t)) { if ((Object)(object)f != (Object)null && (Object)(object)t != (Object)null && ((Object)f).name == from) { return ((Object)t).name == to; } return false; } return true; } } public static Drop Drop(GameObject creaturePrefab, GameObject item, float chance = 1f, int min = 1, int max = 1, bool perLevel = true) { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Expected O, but got Unknown if ((Object)(object)creaturePrefab == (Object)null || (Object)(object)item == (Object)null) { return null; } CharacterDrop val = creaturePrefab.GetComponent<CharacterDrop>(); if ((Object)(object)val == (Object)null) { val = creaturePrefab.AddComponent<CharacterDrop>(); } val.m_drops.RemoveAll((Drop d) => d == null || Destroyed((Object)(object)d.m_prefab) || ((Object)(object)d.m_prefab != (Object)null && ((Object)d.m_prefab).name == ((Object)item).name)); min = Mathf.Max(0, min); Drop val2 = new Drop { m_prefab = item, m_chance = Mathf.Clamp01(chance), m_amountMin = min, m_amountMax = Mathf.Max(min, max) + 1, m_levelMultiplier = perLevel }; val.m_drops.Add(val2); if (!OurDrops.Contains((creaturePrefab, ((Object)item).name))) { OurDrops.Add((creaturePrefab, ((Object)item).name)); } return val2; } public static void RemoveDrop(GameObject creaturePrefab, string item) { if (!((Object)(object)creaturePrefab == (Object)null)) { creaturePrefab.GetComponent<CharacterDrop>()?.m_drops.RemoveAll((Drop d) => d == null || Destroyed((Object)(object)d.m_prefab) || ((Object)(object)d.m_prefab != (Object)null && ((Object)d.m_prefab).name == item)); OurDrops.Remove((creaturePrefab, item)); } } public static TradeItem Sell(Harmony harmony, string trader, GameObject item, int price, int stack = 1, string globalKey = null, Func<bool> when = null) { //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Expected O, but got Unknown ItemDrop val = (((Object)(object)item != (Object)null) ? item.GetComponent<ItemDrop>() : null); if (harmony == null || string.IsNullOrEmpty(trader) || (Object)(object)val == (Object)null) { return null; } Sale sale = OurSales.Find((Sale s) => s.Trader == trader && (Object)(object)s.Item.m_prefab != (Object)null && ((Object)s.Item.m_prefab).name == ((Object)item).name); if (sale == null) { List<Sale> ourSales = OurSales; Sale obj = new Sale { Trader = trader, Item = new TradeItem() }; sale = obj; ourSales.Add(obj); } sale.Item.m_prefab = val; sale.Item.m_price = Mathf.Max(0, price); sale.Item.m_stack = Mathf.Max(1, stack); sale.Item.m_requiredGlobalKey = globalKey ?? ""; sale.When = when; MethodInfo methodInfo = AccessTools.Method(typeof(Trader), "GetAvailableItems", (Type[])null, (Type[])null); MethodInfo postfix = AccessTools.Method(typeof(Content), "AddSales", (Type[])null, (Type[])null); Patches patchInfo = Harmony.GetPatchInfo((MethodBase)methodInfo); if (patchInfo == null || !patchInfo.Postfixes.Any((Patch p) => p.owner == harmony.Id && p.PatchMethod == postfix)) { harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(postfix), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } return sale.Item; } public static void RemoveSale(string trader, string item) { OurSales.RemoveAll((Sale s) => s.Trader == trader && ((Object)(object)s.Item.m_prefab == (Object)null || ((Object)s.Item.m_prefab).name == item)); } private static void AddSales(Trader __instance, List<TradeItem> __result) { if (__result == null || OurSales.Count == 0) { return; } string prefabName = Utils.GetPrefabName(((Component)__instance).gameObject); foreach (Sale ourSale in OurSales) { if (!(ourSale.Trader != prefabName) && !((Object)(object)ourSale.Item.m_prefab == (Object)null) && !__result.Contains(ourSale.Item) && (string.IsNullOrEmpty(ourSale.Item.m_requiredGlobalKey) || (!((Object)(object)ZoneSystem.instance == (Object)null) && ZoneSystem.instance.GetGlobalKey(ourSale.Item.m_requiredGlobalKey)))) { bool flag; try { flag = ourSale.When == null || ourSale.When(); } catch { flag = false; } if (flag) { __result.Add(ourSale.Item); } } } } public static void RemoveAll(bool keepItems = false) { if (!keepItems) { if (OurItems.Count > 0) { RemoveItems(OurItems.ToList()); } ObjectDB instance = ObjectDB.instance; if ((Object)(object)instance != (Object)null) { foreach (StatusEffect ourEffect in OurEffects) { instance.m_StatusEffects.Remove(ourEffect); } } } OurItems.Clear(); OurEffects.Clear(); foreach (Recipe item in OurRecipes.Values.ToList()) { RemoveRecipe(item); } OurRecipes.Clear(); foreach (var item2 in OurConversions.ToList()) { RemoveConversion(item2.Station, item2.From, item2.To); } OurConversions.Clear(); foreach (var item3 in OurDrops.ToList()) { RemoveDrop(item3.Creature, item3.Item); } OurDrops.Clear(); OurSales.Clear(); } } internal static class Costs { public const string Help = "Item prefab names and amounts, separated by commas, like FineWood:12, BronzeNails:30 (Claude Tools' `prefabs <text>` shows exact names). A cost with a mistake in it keeps the last good one."; public const string StationHelp = "The crafting station's prefab name (piece_workbench, forge, piece_stonecutter, piece_artisanstation, blackforge, piece_magetable), or none."; public static Requirement[] Parse(string text, List<string> problems, bool forRecipe) { //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01c0: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Expected O, but got Unknown problems = problems ?? new List<string>(); int count = problems.Count; List<Requirement> list = new List<Requirement>(); string[] array = (text ?? "").Split(new char[2] { ',', ';' }, StringSplitOptions.RemoveEmptyEntries); foreach (string text2 in array) { string text3 = text2.Trim(); if (text3.Length == 0) { continue; } string[] array2 = (from b in text3.Split(new char[1] { ':' }) select b.Trim()).ToArray(); if (array2.Length < 2 || array2.Length > 3 || !Whole(array2[1], out var value) || value < 1) { problems.Add("\"" + text3 + "\" isn't Name:amount"); continue; } int value2 = 0; bool result = true; if (array2.Length == 3) { bool num; if (!forRecipe) { num = bool.TryParse(array2[2], out result); } else { if (!Whole(array2[2], out value2)) { goto IL_0116; } num = value2 >= 0; } if (!num) { goto IL_0116; } } ItemDrop item = FindItem(array2[0]); if ((Object)(object)item == (Object)null) { problems.Add("no item called \"" + array2[0] + "\""); continue; } if (list.Any((Requirement r) => (Object)(object)r.m_resItem == (Object)(object)item)) { problems.Add(array2[0] + " is listed twice"); continue; } list.Add(new Requirement { m_resItem = item, m_amount = value, m_amountPerLevel = value2, m_recover = result }); continue; IL_0116: problems.Add(forRecipe ? ("\"" + text3 + "\": the upgrade amount isn't a number") : ("\"" + text3 + "\": the last part isn't true or false")); } if (list.Count == 0 && problems.Count == count) { problems.Add("it's empty (nothing would be free: write at least one item)"); } if (problems.Count != count) { return null; } return list.ToArray(); } private static bool Whole(string text, out int value) { return int.TryParse(text, NumberStyles.Integer, CultureInfo.InvariantCulture, out value); } public static string Write(IEnumerable<Requirement> cost, bool forRecipe) { return string.Join(", ", (from r in cost ?? Enumerable.Empty<Requirement>() where (Object)(object)r?.m_resItem != (Object)null select ((Object)r.m_resItem).name + ":" + r.m_amount + ((!forRecipe) ? (r.m_recover ? "" : ":false") : ((r.m_amountPerLevel > 0) ? (":" + r.m_amountPerLevel) : ""))).ToArray()); } public static ItemDrop FindItem(string name) { GameObject val = (((Object)(object)ZNetScene.instance != (Object)null) ? ZNetScene.instance.GetPrefab(name) : null); if ((Object)(object)val == (Object)null && (Object)(object)ObjectDB.instance != (Object)null) { val = ObjectDB.instance.GetItemPrefab(name); } if (!((Object)(object)val != (Object)null)) { return null; } return val.GetComponent<ItemDrop>(); } public static CraftingStation FindStation(string name, out bool found) { name = (name ?? "").Trim(); found = true; if (name.Length == 0 || name.Equals("none", StringComparison.OrdinalIgnoreCase)) { return null; } GameObject val = (((Object)(object)ZNetScene.instance != (Object)null) ? ZNetScene.instance.GetPrefab(name) : null); CraftingStation val2 = (((Object)(object)val != (Object)null) ? val.GetComponent<CraftingStation>() : null); found = (Object)(object)val2 != (Object)null; return val2; } public static bool Apply(Piece piece, string text, ManualLogSource log) { if ((Object)(object)piece == (Object)null) { return false; } List<string> problems = new List<string>(); Requirement[] array = Parse(text, problems, forRecipe: false); Report(log, ((Object)piece).name, problems); if (array == null) { return false; } piece.m_resources = array; return true; } public static bool Apply(Recipe recipe, string text, ManualLogSource log) { if ((Object)(object)recipe == (Object)null) { return false; } List<string> problems = new List<string>(); Requirement[] array = Parse(text, problems, forRecipe: true); Report(log, ((Object)recipe).name, problems); if (array == null) { return false; } recipe.m_resources = array; return true; } public static bool ApplyStation(Piece piece, string text, ManualLogSource log) { if ((Object)(object)piece == (Object)null) { return false; } bool found; CraftingStation craftingStation = FindStation((text ?? "").Split(new char[1] { ':' })[0], out found); if (!found) { if (log != null) { log.LogWarning((object)(((Object)piece).name + ": no crafting station called \"" + text + "\", it keeps its station")); } return false; } piece.m_craftingStation = craftingStation; return true; } public static bool ApplyStation(Recipe recipe, string text, ManualLogSource log) { if ((Object)(object)recipe == (Object)null) { return false; } string[] array = (text ?? "").Split(new char[1] { ':' }); bool found; CraftingStation craftingStation = FindStation(array[0], out found); int value = 1; if (!found || (array.Length > 1 && (!Whole(array[1].Trim(), out value) || value < 1))) { if (log != null) { log.LogWarning((object)(((Object)recipe).name + ": \"" + text + "\" isn't a crafting station (and level), it keeps its station")); } return false; } recipe.m_craftingStation = craftingStation; recipe.m_minStationLevel = value; return true; } private static void Report(ManualLogSource log, string what, List<string> problems) { if (problems.Count > 0 && log != null) { log.LogWarning((object)(what + "'s cost setting has a mistake, so it keeps its last cost: " + string.Join("; ", problems.ToArray()))); } } } internal static class Icon { private const int Size = 128; private static readonly Vector3 DefaultView = new Vector3(0.42f, 0.28f, -1f); private static int _layer = -1; private static readonly MethodInfo LoadImageMethod = Type.GetType("UnityEngine.ImageConversion, UnityEngine.ImageConversionModule")?.GetMethod("LoadImage", new Type[2] { typeof(Texture2D), typeof(byte[]) }); private static int Layer { get { if (_layer < 0) { _layer = 31; for (int num = 31; num >= 8; num--) { if (string.IsNullOrEmpty(LayerMask.LayerToName(num))) { _layer = num; break; } } } return _layer; } } private static bool CanDraw => (int)SystemInfo.graphicsDeviceType != 4; private static string ModName => typeof(Icon).Assembly.GetName().Name; internal static Sprite Make(GameObject prefab, Vector3? view = null, Action<GameObject> pose = null, string fallback = "icon.png") { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) Sprite val = null; try { val = DrawPiece(prefab, (Vector3)(((??)view) ?? DefaultView), pose); } catch (Exception ex) { Debug.LogWarning((object)("[" + ModName + "] could not draw the build icon: " + ex.Message)); } if (!((Object)(object)val != (Object)null)) { return LoadSprite(fallback); } return val; } internal static Sprite MakeItem(GameObject itemPrefab, bool setIcon = false, string fallback = null, Quaternion? look = null) { Sprite val = null; try { val = DrawItem(itemPrefab, look); } catch (Exception ex) { Debug.LogWarning((object)("[" + ModName + "] could not draw the icon of " + (((Object)(object)itemPrefab != (Object)null) ? ((Object)itemPrefab).name : "an item") + ": " + ex.Message)); } Sprite val2 = (((Object)(object)val != (Object)null) ? val : LoadSprite(fallback)); if (setIcon && (Object)(object)val2 != (Object)null && (Object)(object)itemPrefab != (Object)null) { ItemDrop component = itemPrefab.GetComponent<ItemDrop>(); if ((Object)(object)component != (Object)null) { SharedData shared = component.m_itemData.m_shared; Sprite[] array = (Sprite[])((shared.m_icons != null && shared.m_icons.Length > 1) ? ((Array)(Sprite[])shared.m_icons.Clone()) : ((Array)new Sprite[1])); array[0] = val2; shared.m_icons = array; } } return val2; } private static Sprite DrawPiece(GameObject prefab, Vector3 view, Action<GameObject> pose) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)prefab == (Object)null || !CanDraw) { return null; } Transform val = prefab.transform.Find("Model"); return Draw(((Object)(object)val != (Object)null) ? ((Component)val).gameObject : prefab, (Object)(object)val == (Object)null, Quaternion.identity, pose, delegate(GameObject stage, Bounds bounds) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) Camera val2 = AddCamera(stage); val2.fieldOfView = 24f; val2.nearClipPlane = 0.1f; val2.farClipPlane = 60f; Vector3 extents = ((Bounds)(ref bounds)).extents; float magnitude = ((Vector3)(ref extents)).magnitude; ((Component)val2).transform.position = ((Bounds)(ref bounds)).center + ((Vector3)(ref view)).normalized * (magnitude / Mathf.Sin(val2.fieldOfView * 0.5f * ((float)Math.PI / 180f))) * 1.02f; ((Component)val2).transform.LookAt(((Bounds)(ref bounds)).center); AddLight(stage, Quaternion.Euler(38f, 28f, 0f), 1.25f); return val2; }, 0.08f); } private static Sprite DrawItem(GameObject itemPrefab, Quaternion? look) { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)itemPrefab == (Object)null || !CanDraw) { return null; } Transform val = itemPrefab.transform.Find("attach"); return Draw(((Object)(object)val != (Object)null) ? ((Component)val).gameObject : itemPrefab, bare: true, ((Object)(object)val != (Object)null) ? val.localRotation : Quaternion.identity, null, delegate(GameObject stage, Bounds bounds) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) Camera val2 = AddCamera(stage); val2.orthographic = true; Vector3 size = ((Bounds)(ref bounds)).size; Quaternion val3 = (look.HasValue ? look.Value : ((size.y <= size.x * 1.15f && size.y <= size.z * 1.15f) ? Quaternion.LookRotation(Vector3.down, Vector3.forward) : ((!(size.x <= size.z)) ? Quaternion.LookRotation(Vector3.forward, Vector3.up) : Quaternion.LookRotation(Vector3.right, Vector3.up)))); if (!look.HasValue) { val3 *= Quaternion.Euler(0f, 0f, 45f); } ((Component)val2).transform.rotation = val3; Vector3 val4 = Vector3.positiveInfinity; Vector3 val5 = Vector3.negativeInfinity; for (int i = 0; i < 8; i++) { Vector3 val6 = ((Bounds)(ref bounds)).center + Vector3.Scale(((Bounds)(ref bounds)).extents, new Vector3((float)(((i & 1) != 0) ? 1 : (-1)), (float)(((i & 2) != 0) ? 1 : (-1)), (float)(((i & 4) != 0) ? 1 : (-1)))); Vector3 val7 = Quaternion.Inverse(val3) * (val6 - ((Bounds)(ref bounds)).center); val4 = Vector3.Min(val4, val7); val5 = Vector3.Max(val5, val7); } Vector3 val8 = (val4 + val5) * 0.5f; val2.orthographicSize = Mathf.Max(0.01f, Mathf.Max(val5.x - val4.x, val5.y - val4.y) * 0.5f * 1.08f); float num = val5.z - val4.z; ((Component)val2).transform.position = ((Bounds)(ref bounds)).center + val3 * new Vector3(val8.x, val8.y, val4.z - 1f); val2.nearClipPlane = 0.01f; val2.farClipPlane = num + 2f; Vector3 val9 = val3 * new Vector3(0.4f, -0.5f, 1f); AddLight(stage, Quaternion.LookRotation(val9, val3 * Vector3.up), 1.3f); return val2; }, 0.02f); } private static Sprite Draw(GameObject source, bool bare, Quaternion turn, Action<GameObject> pose, Func<GameObject, Bounds, Camera> frame, float minCover) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0238: Expected O, but got Unknown //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Unknown result type (might be due to invalid IL or missing references) //IL_029d: Unknown result type (might be due to invalid IL or missing references) int layer = Layer; bool forceDisableInit = ZNetView.m_forceDisableInit; bool forceDisableTerrainOps = TerrainOp.m_forceDisableTerrainOps; RenderTexture active = RenderTexture.active; RenderTexture val = null; Camera val2 = null; GameObject val3 = new GameObject(ModName + "IconStage"); val3.SetActive(false); val3.transform.position = new Vector3(0f, -3000f, 0f); try { ZNetView.m_forceDisableInit = true; TerrainOp.m_forceDisableTerrainOps = true; GameObject val4 = Object.Instantiate<GameObject>(source, val3.transform); val4.transform.localPosition = Vector3.zero; val4.transform.localRotation = turn; val4.SetActive(true); if (bare) { Strip(val4); } Transform[] componentsInChildren = val4.GetComponentsInChildren<Transform>(true); foreach (Transform val5 in componentsInChildren) { ((Component)val5).gameObject.layer = layer; } if (!bare) { Renderer[] componentsInChildren2 = val4.GetComponentsInChildren<Renderer>(true); foreach (Renderer val6 in componentsInChildren2) { val6.enabled = true; } } val3.SetActive(true); pose?.Invoke(val4); Bounds arg = default(Bounds); bool flag = false; Renderer[] componentsInChildren3 = val4.GetComponentsInChildren<Renderer>(); foreach (Renderer val7 in componentsInChildren3) { if (val7.enabled && !IsParticles(val7)) { if (!flag) { arg = val7.bounds; flag = true; } else { ((Bounds)(ref arg)).Encapsulate(val7.bounds); } } } if (!flag) { return null; } val2 = frame(val3, arg); val2.cullingMask = 1 << layer; val = (val2.targetTexture = RenderTexture.GetTemporary(256, 256, 24, (RenderTextureFormat)0)); AmbientMode ambientMode = RenderSettings.ambientMode; Color ambientLight = RenderSettings.ambientLight; float reflectionIntensity = RenderSettings.reflectionIntensity; RenderSettings.ambientMode = (AmbientMode)3; RenderSettings.ambientLight = new Color(0.5f, 0.5f, 0.5f); RenderSettings.reflectionIntensity = 0.25f; try { val2.Render(); } finally { RenderSettings.ambientMode = ambientMode; RenderSettings.ambientLight = ambientLight; RenderSettings.reflectionIntensity = reflectionIntensity; } RenderTexture.active = val; Texture2D val8 = new Texture2D(((Texture)val).width, ((Texture)val).height, (TextureFormat)4, false); val8.ReadPixels(new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), 0, 0); val8.Apply(); if (LooksFine(val8, minCover)) { return Sprite.Create(val8, new Rect(0f, 0f, (float)((Texture)val8).width, (float)((Texture)val8).height), new Vector2(0.5f, 0.5f), 100f); } Object.Destroy((Object)(object)val8); return null; } finally { ZNetView.m_forceDisableInit = forceDisableInit; TerrainOp.m_forceDisableTerrainOps = forceDisableTerrainOps; RenderTexture.active = active; if ((Object)(object)val2 != (Object)null) { val2.targetTexture = null; } if ((Object)(object)val != (Object)null) { RenderTexture.ReleaseTemporary(val); } Object.DestroyImmediate((Object)(object)val3); } } private static bool IsParticles(Renderer r) { if (!(r is TrailRenderer) && !(r is LineRenderer)) { return ((object)r).GetType().Name == "ParticleSystemRenderer"; } return true; } private static Camera AddCamera(GameObject stage) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("IconCamera"); val.transform.SetParent(stage.transform, false); Camera val2 = val.AddComponent<Camera>(); ((Behaviour)val2).enabled = false; val2.clearFlags = (CameraClearFlags)2; val2.backgroundColor = new Color(0f, 0f, 0f, 0f); val2.allowHDR = false; val2.allowMSAA = false; val2.cullingMask = 1 << Layer; return val2; } private static void AddLight(GameObject stage, Quaternion rotation, float intensity) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0023: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("IconLight"); val.transform.SetParent(stage.transform, false); val.transform.rotation = rotation; Light val2 = val.AddComponent<Light>(); val2.type = (LightType)1; val2.intensity = intensity; val2.shadows = (LightShadows)0; val2.cullingMask = 1 << Layer; } private static void Strip(GameObject copy) { Transform[] componentsInChildren = copy.GetComponentsInChildren<Transform>(true); foreach (Transform val in componentsInChildren) { List<MonoBehaviour> list = new List<MonoBehaviour>(((Component)val).GetComponents<MonoBehaviour>()); for (int j = 0; j < 4; j++) { if (list.Count <= 0) { break; } for (int num = list.Count - 1; num >= 0; num--) { if ((Object)(object)list[num] == (Object)null) { list.RemoveAt(num); } else if (!Needed(list[num], list)) { Object.DestroyImmediate((Object)(object)list[num]); list.RemoveAt(num); } } } } Collider[] componentsInChildren2 = copy.GetComponentsInChildren<Collider>(true); foreach (Collider val2 in componentsInChildren2) { val2.enabled = false; } Rigidbody[] componentsInChildren3 = copy.GetComponentsInChildren<Rigidbody>(true); foreach (Rigidbody val3 in componentsInChildren3) { val3.isKinematic = true; val3.detectCollisions = false; } } private static bool Needed(MonoBehaviour script, List<MonoBehaviour> others) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown Type type = ((object)script).GetType(); foreach (MonoBehaviour other in others) { if ((Object)(object)other == (Object)null || (Object)(object)other == (Object)(object)script) { continue; } object[] customAttributes = ((object)other).GetType().GetCustomAttributes(typeof(RequireComponent), inherit: true); for (int i = 0; i < customAttributes.Length; i++) { RequireComponent val = (RequireComponent)customAttributes[i]; if (Is(val.m_Type0, type) || Is(val.m_Type1, type) || Is(val.m_Type2, type)) { return true; } } } return false; } private static bool Is(Type required, Type type) { if (required != null) { return required.IsAssignableFrom(type); } return false; } private static bool LooksFine(Texture2D tex, float minCover) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) Color32[] pixels = tex.GetPixels32(); int num = 0; long num2 = 0L; for (int i = 0; i < pixels.Length; i += 7) { Color32 val = pixels[i]; if (val.a > 40) { num++; num2 += val.r + val.g + val.b; } } int num3 = pixels.Length / 7 + 1; if ((float)num > (float)num3 * minCover) { return num2 / Math.Max(1, num) > 60; } return false; } private static bool LoadImage(Texture2D tex, byte[] data) { if (LoadImageMethod != null) { return (bool)LoadImageMethod.Invoke(null, new object[2] { tex, data }); } return false; } internal static Texture2D LoadEmbedded(string name) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown if (string.IsNullOrEmpty(name)) { return null; } using Stream stream = typeof(Icon).Assembly.GetManifestResourceStream(name); if (stream == null) { return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); Texture2D val = new Texture2D(2, 2, (TextureFormat)4, false); return LoadImage(val, array) ? val : null; } internal static Sprite LoadSprite(string name) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) Texture2D val = LoadEmbedded(name); if (!((Object)(object)val == (Object)null)) { return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f), 100f); } return null; } } internal static class ItemReload { private static readonly FieldInfo NamedField = AccessTools.Field(typeof(ZNetScene), "m_namedPrefabs"); private static readonly MethodInfo UpdateRegisters = AccessTools.Method(typeof(ObjectDB), "UpdateRegisters", (Type[])null, (Type[])null); public static bool KeepOnUnload => (Object)(object)ZNetScene.instance != (Object)null; public static void Replace(ZNetScene scene, ObjectDB db, IEnumerable<GameObject> items) { bool flag = false; foreach (GameObject item in items) { if ((Object)(object)item == (Object)null) { continue; } if ((Object)(object)scene != (Object)null) { scene.m_prefabs.RemoveAll((GameObject p) => (Object)(object)p != (Object)(object)item && (Object)(object)p != (Object)null && ((Object)p).name == ((Object)item).name); if (!scene.m_prefabs.Contains(item)) { scene.m_prefabs.Add(item); } ((Dictionary<int, GameObject>)NamedField.GetValue(scene))[StringExtensionMethods.GetStableHashCode(((Object)item).name)] = item; } if ((Object)(object)db != (Object)null && !db.m_items.Contains(item)) { db.m_items.RemoveAll((GameObject i) => (Object)(object)i == (Object)null || ((Object)(object)i != (Object)(object)item && ((Object)i).name == ((Object)item).name)); db.m_items.Add(item); flag = true; } } if (flag) { UpdateRegisters?.Invoke(db, null); } } public static int Repoint(Func<string, GameObject> current, params ItemData[] more) { int n = 0; if ((Object)(object)Player.m_localPlayer != (Object)null) { foreach (ItemData allItem in ((Humanoid)Player.m_localPlayer).GetInventory().GetAllItems()) { One(allItem); } } Container[] array = Object.FindObjectsByType<Container>((FindObjectsSortMode)0); foreach (Container val in array) { if (!((Object)(object)val != (Object)null) || val.GetInventory() == null) { continue; } foreach (ItemData allItem2 in val.GetInventory().GetAllItems()) { One(allItem2); } } ItemDrop[] array2 = Object.FindObjectsByType<ItemDrop>((FindObjectsSortMode)0); foreach (ItemDrop val2 in array2) { if ((Object)(object)val2 != (Object)null) { One(val2.m_itemData); } } if (more != null) { foreach (ItemData item in more) { One(item); } } return n; void One(ItemData val4) { GameObject val3 = val4?.m_dropPrefab; if (!((Object)(object)val3 == (Object)null)) { GameObject val5 = current(((Object)val3).name); if (!((Object)(object)val5 == (Object)null) && !((Object)(object)val5 == (Object)(object)val3)) { SharedData val6 = val3.GetComponent<ItemDrop>()?.m_itemData.m_shared; val4.m_dropPrefab = val5; if (val6 != null && val4.m_shared == val6) { val4.m_shared = val5.GetComponent<ItemDrop>().m_itemData.m_shared; } n++; } } } } } internal static class Lens { private const string CanvasName = "nick_spyglass_lens"; private const float CircleSize = 0.96f; private const int CrackSteps = 16; private const int DustSteps = 32; private static GameObject _root; private static CanvasGroup _group; private static RectTransform _circle; private static RectTransform _crack; private static RectTransform _haze; private static RectTransform _dust; private static RectTransform _left; private static RectTransform _right; private static RectTransform _top; private static RectTransform _bottom; private static GameObject _crackObject; private static GameObject _circleObject; private static GameObject _hazeObject; private static GameObject _dustObject; private static Texture2D _ringTexture; private static Texture2D _crackTexture; private static Texture2D _hazeTexture; private static Texture2D _dustTexture; private static RawImage _hazeImage; private static RawImage _dustImage; private static RawImage _crackImage; private static int _crackLevel = -1; private static int _dustLevel = -1; private static int _width; private static int _height; public static void Show(float amount, bool vignette, bool wearShows, float wear) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Invalid comparison between Unknown and I4 //IL_012b: Unknown result type (might be due to invalid IL or missing references) bool flag = wearShows && wear > 0.02f; if (amount <= 0.001f || (!vignette && !flag)) { if ((Object)(object)_root != (Object)null && _root.activeSelf) { _root.SetActive(false); } } else { if ((int)SystemInfo.graphicsDeviceType == 4 || ((Object)(object)_root == (Object)null && !Build())) { return; } if (!_root.activeSelf) { _root.SetActive(true); } _group.alpha = amount; _hazeObject.SetActive(flag); _dustObject.SetActive(flag); _crackObject.SetActive(flag && wear > 0.06f); _circleObject.SetActive(vignette); ((Component)_left).gameObject.SetActive(vignette); ((Component)_right).gameObject.SetActive(vignette); ((Component)_top).gameObject.SetActive(vignette); ((Component)_bottom).gameObject.SetActive(vignette); if (flag) { ((Graphic)_hazeImage).color = new Color(0.86f, 0.87f, 0.85f, 0.85f * Smooth(0.15f, 0.85f, wear)); int num = Mathf.RoundToInt(Mathf.Clamp01(wear) * 32f); if (num != _dustLevel) { if ((Object)(object)_dustTexture != (Object)null) { Object.Destroy((Object)(object)_dustTexture); } _dustTexture = MakeDust(512, (float)num / 32f); _dustImage.texture = (Texture)(object)_dustTexture; _dustLevel = num; } int num2 = Mathf.RoundToInt(Mathf.Clamp01(wear) * 16f); if (num2 != _crackLevel && num2 >= 1) { if ((Object)(object)_crackTexture != (Object)null) { Object.Destroy((Object)(object)_crackTexture); } _crackTexture = MakeCrack(1024, (float)num2 / 16f); _crackImage.texture = (Texture)(object)_crackTexture; _crackLevel = num2; } } if (_width != Screen.width || _height != Screen.height) { Layout(); } } } public static void Reset() { if ((Object)(object)_root != (Object)null) { Object.Destroy((Object)(object)_root); } if ((Object)(object)_ringTexture != (Object)null) { Object.Destroy((Object)(object)_ringTexture); } if ((Object)(object)_crackTexture != (Object)null) { Object.Destroy((Object)(object)_crackTexture); } if ((Object)(object)_hazeTexture != (Object)null) { Object.Destroy((Object)(object)_hazeTexture); } if ((Object)(object)_dustTexture != (Object)null) { Object.Destroy((Object)(object)_dustTexture); } _root = null; _group = null; _ringTexture = null; _crackTexture = null; _hazeTexture = null; _dustTexture = null; _circle = (_crack = (_haze = (_dust = (_left = (_right = (_top = (_bottom = null))))))); _crackObject = (_circleObject = (_hazeObject = (_dustObject = null))); _hazeImage = (_dustImage = (_crackImage = null)); _crackLevel = -1; _dustLevel = -1; } private static bool Build() { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) try { Canvas[] array = Object.FindObjectsByType<Canvas>((FindObjectsSortMode)0); foreach (Canvas val in array) { if ((Object)(object)val != (Object)null && ((Object)((Component)val).gameObject).name == "nick_spyglass_lens") { Object.Destroy((Object)(object)((Component)val).gameObject); } } _root = new GameObject("nick_spyglass_lens"); Object.DontDestroyOnLoad((Object)(object)_root); Canvas val2 = _root.AddComponent<Canvas>(); val2.renderMode = (RenderMode)0; val2.sortingOrder = -100; _group = _root.AddComponent<CanvasGroup>(); _group.blocksRaycasts = false; _group.interactable = false; _ringTexture = MakeRing(512); _hazeTexture = MakeHaze(256); _dustTexture = MakeDust(512, 0f); _dustLevel = 0; _crackTexture = MakeCrack(1024, 0.0625f); _crackLevel = 1; _haze = Part("haze", (Texture)(object)_hazeTexture, new Color(1f, 1f, 1f, 0f), out _hazeObject); _hazeImage = ((Component)_haze).GetComponent<RawImage>(); _dust = Part("dust", (Texture)(object)_dustTexture, Color.white, out _dustObject); _dustImage = ((Component)_dust).GetComponent<RawImage>(); _crack = Part("crack", (Texture)(object)_crackTexture, Color.white, out _crackObject); _crackImage = ((Component)_crack).GetComponent<RawImage>(); _circle = Part("circle", (Texture)(object)_ringTexture, Color.white, out _circleObject); _left = Part("left", (Texture)(object)Texture2D.whiteTexture, Color.black, out var go); _right = Part("right", (Texture)(object)Texture2D.whiteTexture, Color.black, out go); _top = Part("top", (Texture)(object)Texture2D.whiteTexture, Color.black, out go); _bottom = Part("bottom", (Texture)(object)Texture2D.whiteTexture, Color.black, out go); Layout(); return true; } catch (Exception ex) { Plugin.Log.LogWarning((object)("Could not build the lens overlay: " + ex)); Reset(); return false; } } private static RectTransform Part(string name, Texture texture, Color color, out GameObject go) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) go = new GameObject(name); go.transform.SetParent(_root.transform, false); RawImage val = go.AddComponent<RawImage>(); val.texture = texture; ((Graphic)val).color = color; ((Graphic)val).raycastTarget = false; RectTransform component = go.GetComponent<RectTransform>(); Vector2 val2 = default(Vector2); ((Vector2)(ref val2))..ctor(0.5f, 0.5f); component.anchorMax = val2; component.anchorMin = val2; return component; } private static void Layout() { _width = Screen.width; _height = Screen.height; float num = _width; float num2 = _height; float num3 = num2 * 0.96f; Place(_circle, 0f, 0f, num3, num3); Place(_crack, 0f, 0f, num3, num3); Place(_haze, 0f, 0f, num3, num3); Place(_dust, 0f, 0f, num3, num3); float width = Mathf.Max(0f, (num - num3) * 0.5f) + 2f; Place(_left, (0f - (num + num3)) * 0.25f, 0f, width, num2 + 4f); Place(_right, (num + num3) * 0.25f, 0f, width, num2 + 4f); float height = Mathf.Max(0f, (num2 - num3) * 0.5f) + 2f; Place(_top, 0f, (num2 + num3) * 0.25f, num3 + 4f, height); Place(_bottom, 0f, (0f - (num2 + num3)) * 0.25f, num3 + 4f, height); } private static void Place(RectTransform rect, float x, float y, float width, float height) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) rect.anchoredPosition = new Vector2(x, y); rect.sizeDelta = new Vector2(width, height); } private static Texture2D MakeRing(int size) { //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) Color32[] array = (Color32[])(object)new Color32[size * size]; float num = (float)size * 0.5f; for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { float x = Mathf.Sqrt(((float)j + 0.5f - num) * ((float)j + 0.5f - num) + ((float)i + 0.5f - num) * ((float)i + 0.5f - num)) / num; float num2 = 0.45f * Smooth(0.55f, 0.93f, x); float num3 = Smooth(0.93f, 0.985f, x); float num4 = Mathf.Clamp01(Mathf.Max(num2, num3)); array[i * size + j] = new Color32((byte)0, (byte)0, (byte)0, (byte)Mathf.RoundToInt(num4 * 255f)); } } return Finish(array, size); } private static float Smooth(float edge0, float edge1, float x) { float num = Mathf.Clamp01((x - edge0) / (edge1 - edge0)); return num * num * (3f - 2f * num); } private static Texture2D MakeCrack(int size, float wear) { //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_0362: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0326: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0238: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Unknown result type (might be