Gabadur-Passive_Trinket_Modifiers icon

Passive Trinket Modifiers

Standalone configurable trinket effects for Valheim with passive and doubled configuration sections. Lets you configure each trinket's ability, and chose any modifier so that each trinket can do anything.

By Gabadur
Last updated 2 weeks ago
Total downloads 450
Total rating 1 
Categories Mods Tweaks Gear Client-side Utility AI Generated
Dependency string Gabadur-Passive_Trinket_Modifiers-0.35.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2350 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2350

README

Trinket Modifiers

Current version: 0.32.1

This is a standalone configurable passive-effect engine for the 13 Better Trinkets prefabs plus the Deep North Neckstabber and Witch Crown trinkets. It scans every inventory position, so a dedicated trinket-slot mod is optional.

Do not run the original BetterTrinkets DLL alongside this plugin. This project is intended to replace its passive-effect handling.

Configuration

Every trinket has two sections:

  • [Trinket Name] contains passive values.
  • [Trinket Name.Doubled] contains values used while adrenaline doubling is active, plus Duration in seconds.

The initial supported defaults mirror the original Better Trinkets configuration. The original one-time health, stamina, and eitr entries are not included because this project intentionally uses persistent native SE_Stats effects only.

Available native fields in each section are:

  • HealthRegenMultiplier, StaminaRegenMultiplier, EitrRegenMultiplier
  • Armor, Speed, SwimSpeed, Jump, FallDamageMultiplier
  • NoiseMultiplier, StealthMultiplier, MaxCarryWeight, TimedBlockBonus, StaggerMultiplier
  • DamageModifier, plus BluntDamage, SlashDamage, PierceDamage, ChopDamage, PickaxeDamage, FireDamage, FrostDamage, LightningDamage, PoisonDamage, and SpiritDamage
  • RunStaminaUseMultiplier, JumpStaminaUseMultiplier, AttackStaminaUseMultiplier, BlockStaminaUseMultiplier, DodgeStaminaUseMultiplier, SwimStaminaUseMultiplier, HomeItemStaminaUseMultiplier, and SneakStaminaUseMultiplier
  • Resistance
  • Skill1/Skill1Bonus, Skill2/Skill2Bonus, and RaiseSkill/RaiseSkillBonus

Skill1 and Skill2 use Valheim's native flat-skill slots. RaiseSkill uses the native skill-gain slot; its neutral multiplier is 1.0.

The stamina-use settings are config multipliers: 1.0 is unchanged, 0.75 means 25% less cost, and 1.25 means 25% more cost. The plugin converts these to Valheim's native additive fields, where 0.0 is neutral.

NoiseMultiplier, StealthMultiplier, and StaggerMultiplier use the same config convention: 1.0 is unchanged, while values below or above 1.0 reduce or increase the corresponding effect.

Global settings are in [General]:

  • Enabled
  • DebugLogging
  • DoublingOnAdrenaline
  • AdrenalineGainMultiplier — global, not per trinket; 0.0 disables adrenaline gain, 1.0 is unchanged, and 2.0 doubles adrenaline gain.