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VargheimHUD
Vargheim HUD skin: compass strip, dark-glass bottom strip with health/eitr orbs, yellow stamina bar, map panel with zone meter, glass windows and slot frames. Client-side.
| Last updated | a day ago |
| Total downloads | 171 |
| Total rating | 0 |
| Categories | Client-side |
| Dependency string | Ghost_Pack-VargheimHUD-0.3.1 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README

VargheimHUD
A dark-glass HUD skin with a compass, built for the Vargheim Season 2 server. Client-side; the server does not need it, and other HUD mods that decorate the vanilla objects keep working because everything here is the game's own HUD re-anchored and re-sprited.

Features
Compass strip
Top centre: cardinal letters and ticks for ±90° of your heading. Markers for your own map pins (with their VargheimPins glyphs), other players in their map colours, pings and your death marker; distances under markers when they're close. [Compass] — width, range, degrees on/off.
Bottom strip
Hotbar in a glass panel with Vargheim slot frames, yellow stamina bar above it, health orb left, eitr orb right (only once you have eitr), AzuExtendedPlayerInventory quick slots next to the health orb, forsaken power on the right. The whole strip scales with [Skin] BottomScale.
Map panel
Biome, day/night, StarLevelSystem zone level and kills to the next level (needs VargheimZoneMeter on the server), ring line; status effects beside the minimap at half size; food row under the panel. [Skin] MapOffsetX/Y nudge it.
Windows and slots
Inventory, chests, crafting, skills, compendium, trophies, trader, build menu and the big map use the glass panel ([Windows]); item slots everywhere draw the Vargheim slot frame ([Slots]). Build-piece panel sits above the stamina bar; pickup messages wrap at the left margin.
Install
- Gale / r2modman / Thunderstore app: install like any mod; it comes with the Vargheim Season 2 profile (Gale Sync code
08U6EX). - Manual: drop the package contents into
BepInEx/plugins/Ghost_Pack-VargheimHUD/— keep the PNG files next to the DLL (the art is loaded from beside the DLL).
Config
BepInEx/config/digi.vargheim.hud.cfg — [Skin] Enabled (false = vanilla back after a relaunch), BottomScale, StripBottom, OrbSize, QuickGap, FoodSpacing, StatusScale, MessageX/Y, KeyHintsX/Y, MapOffsetX/Y; [Compass]; [Windows]; [Slots].
Compatibility
AzuExtendedPlayerInventory (quick slots), VargheimPins (glyphs and player colours on the compass), VargheimZoneMeter (zone meter in the map panel), StarLevelSystem. Needs BepInEx 5.4.2351.
Changelog
- 0.3.1 — icon and README (no code change).
- 0.3.0 — compass strip (
[Compass]);[Skin] BottomScale(0.8) scales the bottom strip;[Skin] MapOffsetY/X(20) raise and tuck the minimap, its panel and the food row; StripBottom 40 / KeyHintsY 124 are the defaults. - 0.2.3 — the skin hides while the big map is open.
- 0.2.2 — logging out and rejoining without closing the game rebuilds the skin on the new HUD.
- 0.2.1 — item slot frames on the hotbar, quick-slot bar and inventory/chest grids (
[Slots]). - 0.2.0 — window backgrounds use the glass panel (
[Windows]). - 0.1.2 — art ships beside the DLL (Gale flattens packages); vanilla HUD if no art is found.
- 0.1.1 — quick slots line up with the hotbar; messages wrap at the left margin.
- 0.1.0 — first release.
Part of the Vargheim mod set by Ghost Pack. Source and runbook: https://github.com/dig1talwolve3/vargheim-mods · Questions and bug reports: the Ghost Pack Discord, #s2-bug-reports.