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ClockDaddy
Game clock that nags you to bed at 5 PM game time (chime, blink, End to silence) plus a next-weather icon. Everything set live from F1.
By Glasir
| Last updated | a day ago |
| Total downloads | 92 |
| Total rating | 0 |
| Categories | Mods AI Generated |
| Dependency string | Glasir-ClockDaddy-0.1.4 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
ClockDaddy
A Valheim clock that tells you when to go to bed.
What it does
- Clock on screen. Shows game time and day number. Put it anywhere, any size, any color.
- Heads-up at 4 PM game time. One ping and "Head for bed soon." Once, no blinking.
- Bedtime ping at 5 PM game time. Plays a chime and pops up "Time for bed." If you're still up, it pings again every couple of minutes (you choose how often and how many times).
- Blinking clock. From bedtime until you're in bed, the clock flashes and adds a "BEDTIME" line.
- Next-weather icon. A small icon of the weather that's coming next, with "Rain in 3m 20s" beside it. Turn it on or off and move it anywhere from F1.
- Silence it for the night. Press End and it shuts up until tomorrow night. Press End again to undo.
- Turn the alarm off entirely. Ctrl+End switches the whole alarm off or back on, and it stays that way.
- Set everything from F1. Every setting is in the Configuration Manager window (F1) and takes effect immediately while you play. No config file editing needed.
It stops by itself when you get in bed, and resets every evening. The mod only runs on your own game: install it yourself for your own reminders. The server doesn't need it.
Settings (F1)
| Section | What's there |
|---|---|
| 1 - Clock | Show/hide, clock text template, time format, minute rounding, hide on map/menus/HUD |
| 2 - Clock Look | Position X/Y (%), alignment, font size, scale with resolution, bold text, colors, outline |
| 3 - Bedtime Reminder | On/off; Heads-Up Time (4:00 PM), Bedtime (5:00 PM) and Give Up At (6:00 AM), each picked from a drop-down of game times in 15-minute steps; heads-up and bedtime messages, message text and where it shows, sound (Chime / Bell / Beeps / None), volume, repeat interval, max repeats, Test Ping button |
| 4 - Blink | Blink on/off, blink color, blink speed, the extra "BEDTIME" clock line |
| 5 - Weather Icon | On/off, position X/Y (%), icon size, label text and size |
| 6 - Hotkeys | Silence Tonight (default End), Toggle Alarm on/off (default Ctrl+End), Toggle Clock (default Home) |
The defaults are the AzuClock setup our server already used: "Game Time / Current Day / Real Time" in gold, green and pink across the top, 12-hour time, Home to hide it.
Clock text tokens
{gametime} {day} {tod} (Morning/Afternoon/Evening/Night) {realtime} {bedtime}
{bedtimein} (game time left until the reminder) {biome} {weather} {nextweather}
{weatherin} (real time until the weather changes) {silencekey}. AzuClock's {0} {1} {2} {3} also
work, so an AzuClock clock string can be pasted straight in.
Type \n for a new line. Unity rich text works: <b>, <i>, <color=#ffcc00>, <size=18>.
Example: <b>{gametime}</b> Day {day}\n<size=16>bed in {bedtimein}</size>
Weather icons
The forecast re-runs the game's own weather roll for the next period, so it is exact as long as you're still in the same biome when the weather changes. There's no icon in places where the weather is fixed (crypts, caves, raids, boss fog).
Ten icons: clear_day clear_night mist light_rain rain storm snow snowstorm
ash_rain dark. To use your own, put same-named PNGs (square, transparent) in
BepInEx/plugins/ClockDaddy/icons/. They replace the built-in ones, no rebuild needed.
Install
Use r2modman / Thunderstore Mod Manager, or drop ClockDaddy.dll into BepInEx/plugins/ClockDaddy/.
The F1 window comes from a Configuration Manager mod. Any of them works (shudnal's ConfigurationManager,
Azumatt's Official BepInEx ConfigurationManager); it is not a hard dependency so you don't end up with two. Without it the settings are still in BepInEx/config/com.laoch.clockdaddy.cfg.