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Decompiled source of SailingModer v1.0.0
GrillspettSailingModer.dll
Decompiled 5 days agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("0.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace GrillspettSailingModer { [BepInPlugin("grillspett.valheim.sailingmoder", "SailingModer", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string PluginGUID = "grillspett.valheim.sailingmoder"; public const string PluginName = "SailingModer"; public const string PluginVersion = "1.0.0"; private Harmony _harmony; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown _harmony = new Harmony("grillspett.valheim.sailingmoder"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"SailingModer 1.0.0 loaded: permanent tailwind while sailing."); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } [HarmonyPatch(typeof(Ship), "IsWindControllActive")] internal static class Ship_AlwaysTailwind_Patch { private static bool Prefix(Ship __instance, ref bool __result) { __result = __instance.HasPlayerOnboard(); return false; } } }