Hardwire99-ComfortMe icon

ComfortMe

Hammer helper that highlights furniture which would raise the comfort of the room you are standing in.

Last updated 6 hours ago
Total downloads 28
Total rating 0 
Categories Mods Misc Crafting Client-side Utility AI Generated
Dependency string Hardwire99-ComfortMe-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

ComfortMe

Stand in a room. Open the hammer. See which furniture would raise this room’s comfort.

ComfortMe does not change comfort values, recipes, or rested time. It only marks the build menu.

Current version: 0.1.0
Requires: BepInEx Pack for Valheim

Links


How to use it

  1. Stand in the room you care about (comfort is a 10 m bubble around you).
  2. Equip the hammer and right-click to open the piece grid.
  3. Look at This room: N under the bottom-right of the grid. That is vanilla comfort covering you right now (base + shelter + furniture).
  4. Scan the +N chips on the icons. The number is that piece’s comfort. The color is compared to this room, not to the best piece in the whole game.
  5. Hover or select a comfort piece. The same panel lists every discovered piece in that group (other tabs named, e.g. Hearth on Misc).

Unknown recipes stay hidden, same as vanilla. A greyed-out icon (you cannot afford it yet) can still wear a green chip: that is the shopping hint.


The +N chip

Every comfort piece on every hammer tab gets a small chip in the top-right of its icon.

Chip Example Meaning
+3 green Throne while this room only has a chair Placing this would raise this room’s comfort
+2 grey Hearth while a hearth (or equal fire) is already counting Same as what already covers you — no gain from placing another
+1 red Campfire while a hearth +2 is already counting Worse than the current group max — placing it does not raise the total
+2 grey (hot tub / fire in range but cold) Hot tub with no wood The piece is already here. Lighting it adds comfort; building a second one does not

The chip is not the word “Comfort”. It is only +N. Vanilla already greys unaffordable icons and paints the selection cell blue — ComfortMe does not tint the artwork and never uses blue.


Color codes (same on the chip and in the room list)

Color On the grid In the room list
Green Would raise this room Missing unique piece, or a better piece in that group
Grey Equal to what’s already covering you, or already in range Current group max / already placed
Red Lower than this room’s group max Would not beat what’s already counting
Amber (chip stays grey) Unlit — in range, but not contributing until you add fuel / light it

Vanilla only counts the best piece in a group (Fire, Bed, Chair, Table, Banner, Carpet). Unique pieces (hot tub, armour stand, …) stack once each. Unlit fires and a cold hot tub contribute 0 until they are lit.


Screenshots

Furniture tab — chips on every comfort piece. Green armour stand = not in this room yet. Grey hot tub = already here, unlit until you add wood. This room: 11 is the live total.

Furniture tab with color-coded +N chips

Fire group — only the best fire counts. Hearth is grey +2 because fire here is already +2. Campfire and bonfire are red +1. Hover the hearth to see the whole fire list (including Hanging Brazier on Furniture).

Misc tab fire pieces: red +1 campfire/bonfire, grey +2 hearth


What this is not

Mod Job
Hygge Stats for the selected piece (group, value, nearest same-group). Green there means “best in the whole game,” not “helps here.”
GetComfortable F4 list of pieces already contributing where you stand.
ComfortMe Which hammer icons would raise this room.

You can run all three. ComfortMe does not clone Hygge’s inspector or GetComfortable’s F4 list.


Config (BepInEx/config/hardwire99.comfortme.cfg)

Setting Default Effect
Enabled true Kill switch
ShowValueBadge true +N chips on the grid
BadgeUpgradesOnly false true = only green chips. Default = green / grey / red on every comfort piece
ShowGroupCatalog true Room total + group list when a comfort piece is selected
HighlightPolicy AnyIncrease AnyIncrease / BestAvailable / UpgradeOnly (green chips only)
RequireMaterials false true = hide chips you cannot afford. Default leaves the chip on greyed icons
DebugLogging false Extra BepInEx log spam

Requirements

  • BepInEx Pack for Valheim