Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
DaylightSavings
Pauses fires and lights when they are not needed. Fuel is kept until someone is nearby or daylight is gone.
| Last updated | a month ago |
| Total downloads | 104 |
| Total rating | 0 |
| Categories | Utility Mods Deep North Update AI Generated Client-side |
| Dependency string | Hardwire99-DaylightSavings-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
DaylightSavings
Do not use on a server until Mod is fixed
Pause fires and lights when they are not needed. Remaining fuel stays put. They relight when someone walks up, or when daylight is gone.
Current version: 1.0.1
Requires: Valheim 1.0 (Unity 6) and BepInEx Pack for Valheim 5.4.2350+
Install: Client-side. Dedicated server is not required. Every player who joins should install it.
Links
- Team Extreme Discord — setup help, bug reports, and updates
- GitHub — DaylightSavings — source and issues
Fires
Campfires, iron fire pits, hearths, and bonfires pause when no player is within 10 m. Walk back and they relight with the same fuel. They still burn in the daytime while you cook.
Lights
Sconces, standing torches, colored torches, wisp torches, braziers, jack-o-turnip, and lava lanterns:
- Empty building at night: off.
- Windowed hall in full daylight: off, even if you are standing in it.
- Sealed pit / basement with no openings: on only while someone is within 10 m, day or night.
Always burn
Vanilla pieces have no on/off control. Alt+E on a fire or light pins it to Always burn (vanilla fuel use). Alt+E again returns it to Managed. Hover text shows which mode it is in.
Compatibility
Stay-lit mods that force Fireplace.IsBurning true conflict — this mod runs last and still pauses. Smelters, kilns, and ovens are not touched.
Config
| Key | Default | Meaning |
|---|---|---|
ProximityMeters |
10 |
Player range |
PauseLightsInUsableDaylight |
true |
Windowed / open daylight pauses lights |
SealedCoverThreshold |
0.8 |
Sealed pit vs windowed hall |
ExtraFirePrefabs / ExtraLightPrefabs / ExcludePrefabs |
Prefab name lists |
Full keys live in BepInEx/config/Hardwire99.DaylightSavings.cfg.