Hardwire99-FlipIt icon

FlipIt

Free placement rotation on any axis and any surface while building in Valheim.

Last updated 7 hours ago
Total downloads 49
Total rating 0 
Categories Mods Tweaks Misc Client-side Utility AI Generated
Dependency string Hardwire99-FlipIt-0.3.7
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Flip It

Free placement rotation for Valheim building. Tilt, roll, and mount pieces on walls, ceilings, slopes, dirt, and roofs.

Flip It is an independent, lightweight placement mod. It uses the same standard Valheim Harmony patch pattern as other rotation mods, but is not affiliated with ValheimPlus or PerfectPlacement.

Screenshots

Wall mounting

Portal mounted on a wood wall

Angled surface placement

Portal placed at an angle on a wall

Vanilla behavior preserved

Normal wood wall stacking without forced rotation

Ground placement

Portal placed upright on the ground

Tilt any direction

Portal tilted to a near-horizontal orientation

Controls

  • Scroll wheel — rotate on Y (vanilla, 22.5° per step)
  • Shift + scroll — pitch (X axis)
  • Ctrl + scroll — roll (Z axis)
  • J — reset current piece to vanilla upright orientation (rebindable)

Vanilla placement stays normal until you intentionally tilt with Shift or Ctrl.

Features

  • Full 3-axis ghost rotation while placing hammer pieces
  • Optional surface alignment for walls, ceilings, and slopes (after tilting)
  • Relaxed placement rules for surfaces vanilla would normally reject (after tilting)

Config

BepInEx/config/hardwire99.flipit.cfg

  • RotationStepDegrees — pitch/roll step when not matching vanilla (default 22.5; use 90 for quarter turns)
  • MatchVanillaYawStep — use vanilla 22.5° steps for Shift/Ctrl (default true; set false to use RotationStepDegrees)
  • AllowAnySurface — place on walls/ceilings/slopes after tilting (default true)
  • AlignToSurface — align ghost to the aimed surface after tilting (default true)
  • SuppressSnapWhileRotating — skip snap while Shift/Ctrl held during rotation (default true)
  • ResetRotationKey — key to reset current piece orientation (default J)
  • DebugLogging — log rotation changes to BepInEx

Notes

  • Client-side only
  • Still respects no-build zones, private areas, and biome restrictions
  • Works best on rotatable hammer pieces