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PinRemoval
Remove or thin Valheim map pins by name. Clean AutoMapPins Twitcher spam without wiping your whole map.
| Last updated | 2 days ago |
| Total downloads | 81 |
| Total rating | 0 |
| Categories | Client-side Utility AI Generated |
| Dependency string | Hardwire99-PinRemoval-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Pin Removal
Clean named map pins off your Valheim map without wiping every marker you placed by hand.
AutoMapPins (and similar mods) can stamp hundreds of permanent pins — Ashlands Twitcher spam is the usual example. Turning those pins off in YAML stops new ones. Existing pins stay. This mod removes or thins the leftovers.
Current version: 1.0.0
Requires: Valheim 1.0 and BepInEx Pack for Valheim 5.4.2350+ (Unity 6)
Install: Client-side only. No server install. Other players do not need the mod.
Links
- Team Extreme Discord — setup help, bug reports, and updates
- GitHub — PinRemoval — source and issues
How to use it
- Be in-world with the minimap loaded (open the map once if a command says it is not ready).
- Open chat (Enter) or the F5 console. F1 is Configuration Manager on a typical r2modman setup.
- Remove every matching pin, or keep one per radius:
/pinremoval_remove Twitcher
/pinremoval_duplicate Twitcher
/pinremoval_duplicate Twitcher 5
A space after the slash is accepted (/ pinremoval_remove Twitcher). The same names work in F5 without the slash. pinremoval_dedupe is an alias for duplicate.
If you omit the name, the command uses PinNames from config (default Twitcher).
Recommended with AutoMapPins
- Set the noisy pin type
isActive: falsein AutoMapPins YAML so new pins stop. - Run
/pinremoval_remove Twitcheronce (or/pinremoval_duplicate Twitcherto thin instead of wipe).
What it does not do
- Does not change other players' maps. Cleanup is local to you.
- Does not empty the cartography table. If another player recorded Twitcher pins to the table, copying the table can put those pins back on your map. Pins that were originally yours and only exist on the table are not given back to you.
- Does not stop AutoMapPins from adding new pins. Disable the pin type there first.
Config (BepInEx/config/Hardwire99.PinRemoval.cfg)
| Setting | Default | Effect |
|---|---|---|
PinNames |
Twitcher |
Comma-separated name filters used when a command omits the name |
DefaultMode |
Deduplicate |
RemoveAll or Deduplicate for /pinremoval with no mode |
DeduplicateRadiusMeters |
5 |
Keep one matching pin per name within this many meters |
MatchContains |
true |
true = name contains the filter. false = exact name |
CaseInsensitive |
true |
Ignore case when matching |
Commands
| Chat | Console | Result |
|---|---|---|
/pinremoval_remove [names] |
pinremoval_remove [names] |
Delete every matching pin |
/pinremoval_duplicate [names] [radius] |
pinremoval_duplicate [names] [radius] |
Keep one match per radius |
/pinremoval [remove|duplicate] [names] [radius] |
pinremoval … |
Same, mode as first argument |
Results show in chat console text and as a top-left HUD line: matched / removed / kept.
Requirements
- Valheim 1.0 (Unity 6)
- BepInEx Pack for Valheim 5.4.2350+