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NatureTalisman
A talisman that stores a tamed creature like a pokéball/cryopod: channel to bind it, throw to release it anywhere. Keeps everything (level, name, saddle, pregnancy) and freezes its timers.
| Last updated | 15 hours ago |
| Total downloads | 30 |
| Total rating | 0 |
| Categories | Utility Transportation AI Generated Deep North Update |
| Dependency string | HotdogKnights-NatureTalisman-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
Nature Talisman
Carry your tamed creatures with you — like a pokéball, or a cryopod in ARK.
Versão em português abaixo.
How it works
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Craft the Nature Talisman (a green amber pearl) at the forge:
Materials Forge level Craft (level 1) Iron ×2, Crystal ×1, Ancient seed ×1 1 Upgrade to level 2 Crystal ×1, Silver ×2 2 Upgrade to level 3 Crystal ×2, Silver ×4 3 -
Bind: put the empty talisman on your hotbar, aim at your tame and use it. Binding takes 1.5 s; taking damage, the creature dying or walking away interrupts it, and using the talisman again cancels it.
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Release: use the full talisman. You throw it in a low, fast arc, like a spear, and the creature comes back where it lands (up to 25 m, where you aim). It refuses deep water and places with no room.
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The talisman can go through portals. A full talisman dropped on the ground never despawns, and if you die it goes to your tombstone with the creature inside.
What is kept
The creature is stored whole: level, name, health, saddle, pregnancy, tamed state and data from other mods. Its timers are frozen: a pregnant creature or a young one does not give birth or grow up while stored, and it does not get hungry.
Levels
The talisman has 3 levels (upgrade at the forge). Each level holds bigger creatures: level 1 small (boar, wolf, deer...), level 2 medium (bear, lox...), level 3 large (asksvin and big modded tames). Size comes from the creature's base health, with per-creature overrides in the config.
Owners
The first player to give a tame a command becomes its owner. You can only bind a tame that is following you, or that is staying and is yours (or has no owner yet), so nobody takes a friend's pet.
Icon and tooltip
The icon glows when full and is grey when empty. The tooltip shows the creature, health, saddle, pregnant/young, owner, how long it has been stored, and the largest size the talisman holds.
Config
BepInEx/config/bub.naturetalisman.cfg, synced from the server (admin only): recipe (with upgrade
costs), forge level, cooldown (5 s), binding time, throw range, size thresholds and overrides, bosses.
Install
Everyone must have it: server and every client (enforced by Jötunn).
Talismã da Natureza (português)
Leve seus animais domados com você — como uma pokébola, ou o criopod do ARK.
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Fabricar na forja (uma pérola de âmbar verde):
Materiais Nível da forja Fabricar (nível 1) Ferro ×2, Cristal ×1, Semente ancestral ×1 1 Melhorar para nível 2 Cristal ×1, Prata ×2 2 Melhorar para nível 3 Cristal ×2, Prata ×4 3 -
Guardar: talismã vazio na barra rápida, mire no seu domado e use. O vínculo leva 1,5 s; levar dano, o animal morrer ou se afastar interrompe, e usar de novo cancela.
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Soltar: use o talismã cheio. Você arremessa num arco baixo e rápido, como uma lança, e o animal volta onde cair (até 25 m, onde mirar). Recusa água funda e lugar sem espaço.
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Atravessa portal. Talismã cheio no chão não some, e se você morrer ele vai para a lápide com o animal dentro.
O que é mantido: o animal inteiro — nível, nome, vida, sela, gravidez, estado de domado e dados de outros mods. Os relógios ficam congelados: prenha não pare e filhote não cresce enquanto guardado, e ele não fica com fome.
Níveis: 3 níveis (melhoria na forja), cada um guarda animais maiores: pequeno, médio e grande, pela vida base da criatura, com exceções na config.
Dono: o primeiro jogador que dá um comando ao domado vira o dono. Só dá para guardar um domado que está seguindo você, ou parado e seu (ou ainda sem dono).
Ícone e tooltip: o ícone brilha cheio e fica cinza vazio; o tooltip mostra o animal, vida, sela, prenha/filhote, dono, há quanto tempo está guardado e o porte máximo do talismã.
Instalação: todos precisam ter: servidor e cada jogador.