Hypnogoogic-RootsAndRemedies icon

RootsAndRemedies

Requires ImmersiveTrader. 49 smoked and dried dishes, a herb garden, 21 improved potions and 30 quests from its traders.

Last updated 12 hours ago
Total downloads 62
Total rating 0 
Categories Crafting Utility Building NPCs AI Generated
Dependency string Hypnogoogic-RootsAndRemedies-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
Hypnogoogic-ImmersiveTrader-1.0.12 icon
Hypnogoogic-ImmersiveTrader

Adds 14 traders and the roaming Legendary Trader, with hunting contracts, cargo deliveries, reputation, skill rewards, and new items.

Preferred version: 1.0.12

README

Roots & Remedies

Roots & Remedies is a companion mod for ImmersiveTrader: smoked and dried food, a small herb garden, improved potions and story quests from your traders.

Requires ImmersiveTrader 1.0.12 or newer. The quests are told by its traders, and some rewards are its items.

BETA: the mod works in multiplayer, but bugs and unexpected behaviour may still occur. Please report issues on the Discord HypnoMODS server.

RnR Banner 1 It adds no new biome and no new tier. It gives you more to do between the bosses: grow herbs, preserve the food you already cook, brew better potions and help the traders with their problems.

At a glance

  • 49 dishes × 3 qualities = 147 smoked or dried foods
  • Up to −6 % / +6 % on stamina or Eitr costs, per stat (details below)
  • 21 improved potions (+20 % duration, or −20 % cooldown)
  • 4 herb crops, oyster and rosemary planters, mosquito traps and flytraps
  • 8 buildable pieces and 12 garden materials
  • 30 quests from 6 traders (5 per trader), a quest window and an on-screen objective tracker
  • Single-player, host/client and dedicated server

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Smoked & dried food

Build a Wicker Drying Rack or a Clay Smokehouse (Hammer → R&R). Put up to 12 cooked dishes inside and add wood: 4 wood per dish, one dish finished every 12 game hours (about 10 real minutes). The wood you burn decides the quality, and it stays locked until the wood is used up:

Wood Quality Extra duration Extra health regen Bonus
Wood, Core Wood Poor +5 min +1 / tick 1 %
Fine Wood Fine +6 min +2 / tick 2 %
Elder Bark, Yggdrasil Wood, Blackwood, Frostwood Best +7 min +3 / tick 2 %

Health, stamina, Eitr and regeneration are copied from the original dish. On top of that each dish carries one bonus:

Bonus Dishes
Block stamina cost − 9
Run stamina cost − 8
Attack stamina cost − 8
Jump stamina cost − 8
Eitr cost when casting − 7
Dodge stamina cost − 6
Stamina regeneration + 3

Eat up to three different dishes with the same bonus and they add up (Poor 1 %, Fine and Best 2 % each, so 6 % at most). The bonus lasts as long as the food does; nothing is permanent. A smoked dish and its plain original never take two food slots at once.

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Herb garden

Plant on cultivated ground (Meadows, Black Forest, Plains). Mature crops are only harvested.

Crop Planted from Gives Grows in
Sunflower Seeds 1 Sunflower Head 40 min
Sunflower Head 3 Seeds 40 min
Mugwort Seeds 1 Mugwort Sprigs 40 min
Mugwort Sprigs 3 Seeds 40 min
Foxglove bush 3 Flowers Flowers, regrow every 250 min 75 min
Lavender bush 3 Flowers Flowers, regrow every 250 min 75 min

More garden pieces:

  • Mosquito Trap — 1 Needle (arrows) every 20 min, day and night, not in rain, traps 3 m apart.
  • Potted Flytrap — 1 Fly every 20 min, same rules.
  • Rosemary Planter — 3 Rosemary Sprigs, regrow in 120 min.
  • Oyster Mushroom Wall Planter — 3 Oyster Mushrooms, regrow in 60 min.
  • Clay Salt Pan — 4 Stone + wood = 1 Kaolin.
  • Screw Press — extension of the Food Preparation Table: Sunflower Head → Sunflower Oil, fish → Fish Bile (1–5 by fish, 5 from serpent meat).

Starter seeds, flowers, mycelium, rosemary root, flytrap, Clay and the Press Crank are quest rewards.

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Improved potions

At the Food Preparation Table, a finished vanilla potion plus garden ingredients gives an Improved version with a golden icon. The effect is unchanged:

  • +20 % duration (and cooldown) for most potions,
  • −20 % cooldown for the healing potions (minor, medium, major), minor and medium stamina, minor Eitr and Berserkir.

21 potions are covered. Exact ingredients are in control_tableRnR.html.

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Quests

Talk to a trader and press Shift+E. Each of these traders has a chain of 5 quests, and each quest unlocks the next one:

Biome Traders
Meadows Midka, Troldad
Black Forest Grimvald, Rudy Warg
Swamp Encek, Mokra Dzika

Quests send you to dungeons, ruins, nests and the open sea. Rewards are coins (100–300), vanilla upgrade idols, biome materials and the garden starters above. Quest progress is stored per character.

Console commands

Admin only (devcommands first; on a dedicated server your Steam ID goes into admin.txt):

  • rnr list / rnr status — all foods and what registered
  • rnr spawn food [Fxx] [1–20] [tier 1–3] — spawn dishes
  • rnr spawn garden|seeds|harvest|plants [1–50] — garden materials and crops
  • rnr quest list | reset [quest] | complete <quest> | goto <quest>

Multiplayer

Every player and the server need the same version of Roots & Remedies and ImmersiveTrader. Garden settings (spacing, regrow times, flowers per pick) live in the BepInEx config and are taken from the server.

Requirements

Installation

Install with r2modman, or copy RootAndRemedies.dll to Valheim/BepInEx/plugins/. Do not keep an older RootsAndRemedies.Foods.dll next to it. If something fails, check BepInEx/LogOutput.log.

Full reference

Every dish, potion recipe, building cost and quest reward is listed in control_tableRnR.html.