KydlDev-WhipItUp icon

WhipItUp

Adds three craftable weapon families: Paddle, Flogger and Whip, seven colour ranks each, with a new Whips skill.

By KydlDev
Last updated 2 days ago
Total downloads 40
Total rating 0 
Categories Deep North Update AI Generated Gear Server-side Client-side
Dependency string KydlDev-WhipItUp-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2

README

WhipItUp

Three new weapon families for Valheim, the Paddle, the Flogger and the Whip, each in seven colour ranks from the Meadows to the Mountains, plus a new Whips skill. The whip has its own animations, a lash that coils in your hand and snaps out when you attack, and a second attack that wraps the lash around an enemy and pulls it toward you.

Features

  • 21 craftable weapons: Paddle, Flogger and Whip in seven ranks (V1 to V7), each rank with its own colours and name.
  • Paddle (Clubs skill): blunt damage. Attack 2 is a heavy back-handed swing with a wrist roll (x2.5 damage).
  • Flogger (Whips skill): slash damage plus bleeding (5 s). Attack 2 is a heavy overhead strike (x2.5 damage).
  • Whip (Whips skill): slash damage plus bleeding, and almost twice the reach of a club (4.8 m).
    • Attack 1 is a three-hit combo with its own animations: side flick, backhand and an overhand finisher (x2 damage).
    • Attack 2 wraps the lash around the enemy's body and pulls it toward you (x2 damage, 5 m).
    • The lash coils in your hand while idle, cracks at full extension, and hit sounds play once per swing.
  • Whips skill: a new skill that levels with the flogger and the whip.
  • Weapon viewer (F6): look at every weapon in 3D (rotate, pan, zoom; the whip coiled or straight) and read its stats, attacks and recipe for every quality level.

Weapons

All weapons: max quality 4, +6 damage per level, durability 200 to 500 (+40 per level).

Rank Station Paddle (blunt) Flogger / Whip (slash + bleed per s) Materials to craft (upgrade to quality 2 / 3 / 4)
V1 Workbench 1 30 20 + 10 10 Leather scraps (5/10/20), 2 Resin (1/2/4), 5 Wood (3/6/12), 6 Tin (2/2/2)
V2 Workbench 2 40.5 28 + 12.5 10 Deer hide (5/10/20), 2 Bronze (1/2/4), 5 Fine wood (3/6/12), 6 Copper (2/2/2)
V3 Forge 1 54.8 39.2 + 15.6 10 Bear hide (5/10/20), 2 Surtling core (1/2/4), 5 Core wood (3/6/12), 6 Bronze (2/2/2)
V4 Forge 2 74.4 54.9 + 19.5 10 Wolf pelt (5/10/20), 2 Obsidian (1/2/4), 5 Fine wood (3/6/12), 6 Iron (2/2/2)
V5 Forge 3 101.3 76.8 + 24.4 10 Lox pelt (5/10/20), 2 Tar (1/2/4), 5 Ancient bark (3/6/12), 6 Black metal (2/2/2)
V6 Black forge 1 138.1 107.6 + 30.5 10 Asksvin hide (5/10/20), 2 Charred bone (1/2/4), 5 Blackwood (3/6/12), 6 Flametal (2/2/2)
V7 Black forge 2 188.7 150.6 + 38.2 10 Moose hide (5/10/20), 2 Seal hide (1/2/4), 5 Frostwood (3/6/12), 6 Gold (2/2/2)

The F6 menu shows the exact numbers of every weapon at every quality level.

How to use

  • Craft the weapons at the workbench, forge or black forge (see the table); they show up once you know the materials.
  • Press F6 (config [General] MenuKey) to open the WhipItUp menu: weapon viewer and details.

Configuration

BepInEx/config/com.kydldev.WhipItUp.cfg (or the in-game configuration manager):

Section Setting Default What it does
General EnableAll true Switches the whole mod on / off while playing
General MenuKey F6 Opens / closes the WhipItUp menu (None = no menu)
DebugLog Enable false Detailed lines in the BepInEx log for bug reports

Edits to the file are picked up while the game runs.

Multiplayer

Every player needs the mod (same version).

Bug reports

Turn on [DebugLog] Enable, reproduce the problem, and attach BepInEx/LogOutput.log.