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WindstridesSmokingHerbs
Discover, cultivate and grind special herbs, then smoke them in a pipe for distinct buffs
| Last updated | 2 weeks ago |
| Total downloads | 420 |
| Total rating | 0 |
| Categories | Mods Gear Tools Crafting Utility World Generation |
| Dependency string | LargatosMagos-WindstridesSmokingHerbs-1.0.2 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.1README
Windstride's Smoking Herbs
Discover, cultivate and grind special herbs, then smoke them in a pipe for distinct buffs.
Windstride's Smoking Herbs adds three biome-linked herb strains to Valheim. Find their wild bushes, gather buds, grow your own plants with the cultivator, grind fresh buds in a Mortar and Pestle, and load the finished ground herb into the Runed Pipe.

Features
- Three collectible strains with distinct colors, bushes, buds, ground herbs, seeds, particles and smoke:
- Skog — +30% stamina regeneration and +5% movement speed.
- Myr — restores 4 HP every 10 seconds and reduces poison damage by 25%.
- Veilweed — +30% eitr regeneration, +10% stamina regeneration and restores 2 HP every 10 seconds.
- Biome-specific cultivation: each strain grows in its corresponding biome.
- Persistent plant growth and repeat harvests.
- Mortar and Pestle grinding minigame with a circular movement challenge, quality scoring and an interactive grinding animation.
- Grinding at 90% quality or higher produces two ground herbs and can recover the matching seed. Lower quality produces fewer results, and very poor grinding (<50%) can ruin the bud.
- Runed Pipe with five persistent uses per ground-herb charge. Each smoke consumes one use, and the loaded strain survives inventory transfers and saves.
- Each use gives 5 minutes of buff, can be used incrementally up to 5 times, stacking a max of 25m of buff.
- Distinct strain-colored smoke, sparks, rune effects and pipe audio.
- Custom models for the pipe, herbs on every stage and mortar and pestle.
- Positive-only smoke buffs.
- Custom item tooltips show strain effects, uses and the relevant loading, grinding and ejection controls.
Controls
- Equip the Mortar and Pestle, then left-click to start grinding.
- Right-click a bud in the inventory, or drag and drop it over the mortar slot, to load it.
- Move slowly and steadily around the circle for the best quality. Right-click cancels and preserves unfinished progress.
- Shift + right-click the mortar to eject an unstarted bud.
- Right-click a ground herb to load or replace the pipe charge.
- Right-click a loaded pipe to smoke it.
- Shift + right-click a full pipe to eject its ground herb.
The mod requires BepInEx and Jotunn. Only the Runed Pipe and Mortar and Pestle have crafting recipes. Durations, buff values, pipe recipe costs and cultivation settings are configurable in the BepInEx configuration file.