Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
A total overhaul adding new systems/features and over 2000 new objects + changes to all vanilla objects
World Generation
Building
Mods
Deep North Update
Tweaks
Gear
Enemies
Crafting
Server-side
Client-side
Last updated: a minute ago
Monster and Event Extension for Balrond Absolute Overhaul
Last updated: 39 minutes ago
Press F7 and Valheim becomes a city builder: settlers, production chains, research, armies and boss camps. Runs on World Edit (F6), the world editor, which is installed with it.
Last updated: 4 hours ago
A visual world editor for Valheim, made to build together: sculpt terrain, paint biomes, draw roads, rivers and tunnels, place houses, live with your friends in multiplayer. Press F6. Free, instant, full undo.
Last updated: 4 hours ago
Standalone: BepInEx only. Living water: rivers that flow and stand above the sea, dams, tides, whirlpools, white water, floods and an API. Riverheim 1.2/1.3 and Rivers and Lakes optional. Beta.
Last updated: 7 hours ago
Fixes recurring NullReferenceException/log spam (ZNetScene.RemoveObjects, AzuCraftyBoxes, EnemyHud conflicts, TMP missing glyphs), and KeenCombat skill text on non-weapons.
Tools
Mods
AI Generated
Server-side
Client-side
Utility
Deep North Update
Libraries
Mistlands Update
World Generation
Enemies
Hildir's Request Update
Misc
Audio
Ashlands Update
Language
Last updated: 10 hours ago
Endgame challenge dungeon for Valheim: open Rifts at the Eikthyr, Elder, Bonemass and Moder altars, clear sky-arena waves, beat bosses, solo or 2-player co-op. Requires CaptainSkillTree (party system and rewards).
World Generation
Mods
Deep North Update
AI Generated
Enemies
Tweaks
Language
Server-side
Client-side
Libraries
Transportation
Gear
Audio
Building
Mistlands Update
Hildir's Request Update
Misc
Tools
Ashlands Update
Utility
Crafting
PvP
Bog Witch Update
Last updated: 12 hours ago
A framework for custom world generation in Valheim.
Last updated: 13 hours ago
Easy way to configure all drops, spawns and events(raid) by reference system. Prevent high tier mobs spawning on low tier biomes. Make dungeon creaturespawners respawn. Multiple trophies and stacked drop instantly from creatures with linear scaling.
Last updated: 14 hours ago
Water at any height: real lakes above sea level, built from a per-world lake list, swimmable, on the map, synced from the server. Also keeps vegetation off a map maker's roads and lake beds.
Last updated: 17 hours ago
Admin-marked multiplayer territories: set the rules in a small panel, mark the ground with Infinity Hammer, and every player's game enforces them - protection, safe/war zones, no spawns or raids, sanctuary bonuses.
Last updated: 21 hours ago
This mod provides the tools to both improve the standard terrain generation of the game, and override aspects of it with image maps, allowing precise control over height, biomes, location placement, and forest coverage.
World Generation
Mods
Tweaks
Deep North Update
AI Generated
Misc
Tools
Server-side
Client-side
Utility
Last updated: 21 hours ago
Valheim Skill Tree Expansion - EpicMMOSystem Expert System Enjoy an RPG-style experience with seven classes and weapon-specific skill trees.
Mods
Server-side
Client-side
AI Generated
PvP
Transportation
Deep North Update
Libraries
Crafting
Language
Audio
Tweaks
World Generation
Utility
Tools
Gear
Enemies
Misc
Ashlands Update
Mistlands Update
Vehicles
Hildir's Request Update
Building
Bog Witch Update
Last updated: a day ago
ARK Supreme-inspired companion & riding overhaul: Passive Boss Powers, Ocean Boss & Reusable Horn, Deep North Lord, 12 Native Skills, 11 Biome Tiers & Souls Combat.
Mods
Tweaks
AI Generated
Server-side
Client-side
Deep North Update
Enemies
Transportation
Utility
Crafting
World Generation
Misc
NPCs
Gear
Tools
Building
Skins
Language
Last updated: a day ago
Valheim Portal Mod - Map-click portal teleport with Public/Private/Guild access modes, color-coded minimap pins, and a scrollable portal list
Mods
AI Generated
Server-side
Client-side
Transportation
Building
Utility
Deep North Update
Language
World Generation
Tweaks
Libraries
Crafting
Ashlands Update
Mistlands Update
Audio
Bog Witch Update
Last updated: a day ago
Islands out at sea: small ones with ruins, guards and treasure, large ones of the game's own terrain to explore or settle, and a sea trader whose tale has bosses to face, and a second part to find. Works in existing worlds.
Last updated: a day ago
Adds 14 traders and the roaming Legendary Trader with contracts, cargo, reputation, 71 story quests, 4 dungeons, scrolls and a crafting table with stone carving decorations.
Last updated: a day ago
Allows adding new biomes, changing world generation, and configuring spawns, events, and drops.
Last updated: 2 days ago
An in-game Valheim toolkit for building, blueprints, terrain painting, item and character editing, creature spawning, custom bosses, waves, storage, and world controls. EN and RU.
World Generation
Building
Mods
Tweaks
AI Generated
Enemies
Tools
Crafting
Client-side
Utility
Gear
Skins
Last updated: 2 days ago
Keeps admins from revealing vendor, Hildir and forge map pins while setting up the map; normal players still discover them by exploring.
Ashlands Update
World Generation
Utility
Mods
Deep North Update
AI Generated
Tweaks
Server-side
Client-side
Libraries
Tools
Mistlands Update
Transportation
Last updated: 2 days ago
Restore zones, resources, terrain, and locations in your Valheim world on a schedule or with one command. Choose what to reset and protect bases with simple settings. Supports single-player, local hosts, and dedicated servers. Requires only BepInEx.
Last updated: 3 days ago
Chunk loader that keeps bases producing while you are away, even after the last logout, hands ownership back to nearby players, keeps moored boats afloat and runs surtling farms. Replaces ChunkLoader and ChunkLoaderFix.
Last updated: 3 days ago
Create local biomes inside a shield dome, with biome nature, structures and weather. Four languages and wooden-floor placement.
Last updated: 4 days ago
Deep North snow and ice come back. Tracks fill in and level out, blizzards bury them fast, hoe paths stay clear, and broken Ice Sheets freeze over. Client-side, no Jötunn.
Last updated: 4 days ago