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QuestHeim
Take quests from a notice board, hunt creatures, deliver items, and claim rewards. Includes custom quests and personal or world progression. (Custom-made mod)
| Last updated | a week ago |
| Total downloads | 84 |
| Total rating | 0 |
| Categories | Mods Deep North Update AI Generated Misc Server-side Client-side |
| Dependency string | Marlthon-QuestHeim-0.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README

QuestHeim
QuestHeim adds a notice board and reward chest to Valheim. Take a quest to hunt creatures or deliver items, trophies, and provisions. Return the notice to claim your reward.
This mod was developed as a custom commission.
HOW TO PLAY
- Find a QuestHeim Board. New boards post their first notices at the next in-game dawn.
- Aim at a notice to read its objective and reward. Press E to take it.
- For a delivery, put the notice and the requested items in the reward chest. For a hunt, finish the kills and put the notice in the chest.
- Close the chest to turn in the quest. Collect your reward from the same chest.
Kills by creatures you summon with a staff or creatures following you also count toward hunts.
By default, you can have two active quests. A notice stored in a chest still counts. Aim at the board and use Alternate Placement + Interact to abandon your oldest active quest.
BUILDING AND SETTINGS
Server admins and single-player hosts can build the board from the hammer's Furniture category. The default recipe requires a workbench, 20 Wood, 4 Resin, 2 Leather Scraps, and 1 Cheat Sword (SwordCheat). The reward chest comes with the board. Construction materials are consumed and are never refunded when the board is removed or destroyed.
You can change these settings in BepInEx/config/marlthon.questheim.cfg.
| Setting | What it controls |
|---|---|
| Building | Recipe, crafting station, and minimum distance between boards. |
| Notices at dawn | New boards start with 4–6 notices at the first dawn by default. The board refreshes each morning and can grow up to 6 notices. |
| Boss Progression | PerPlayer uses each character's boss progression. Global uses the world's progression. |
| Newest land share | How often automatic quests favor the newest unlocked region. |
| Notice Removal | PerPlayer hides a taken notice only for that character. Everyone removes it from the shared board. |
| Max Active Quests | How many quests a character can have at once. Set it to 0 for unlimited. |
| Rewards | Automatic reward amounts and chances for bonus items. |
| Your notices | Illustrated notices and heading style. |
CUSTOM QUESTS
Open BepInEx/plugins/QuestHeim/quests.cfg. Copy an example block and remove its leading # characters, or add your own using this format.
[hunt_boars]
Title = Boar hunt
Kill = Boar, 5
Reward = FineWood, 10
Reward = Coins, 50
Give each quest a unique ID in brackets and choose one objective.
| Type | What the player does |
|---|---|
Kill |
Defeat the specified creature. |
Deliver or Gather |
Hand in the specified item. |
Trophy |
Hand in the specified trophy. |
Provisions |
Hand in the specified food or supplies. |
Use internal item or creature names and an exact quantity. Add one Reward line per item. Custom quests enter the draw alongside automatic quests. Save the file to reload it in game. On a dedicated server, edit the server's copy. Quests already accepted keep their original objectives and rewards.
INSTALLATION
- Install the BepInEx Pack for Valheim.
- Place
QuestHeim.dllinBepInEx/plugins/. - For a dedicated server, install the same version on the server and on each player's game. Server settings apply to everyone.
❤️ Support the Development
⭐️ Special Thanks to Oryor
This mod was commissioned and funded by Oryor, whose generous support made its development and public release possible for the entire Valheim community.





